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https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 00:41:49 +01:00
Fix compilation issue where unique_ptr needs full class declaration
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parent
c635c7f40d
commit
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@ -16,7 +16,6 @@
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#include "citra_qt/multiplayer/message.h"
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#include "common/logging/log.h"
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#include "core/announce_multiplayer_session.h"
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#include "ui_chat_room.h"
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class ChatMessage {
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public:
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@ -10,10 +10,7 @@
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#include <QStandardItemModel>
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#include <QVariant>
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#include "network/network.h"
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namespace Ui {
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class ChatRoom;
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} // namespace Ui
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#include "ui_chat_room.h"
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namespace Core {
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class AnnounceMultiplayerSession;
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@ -15,7 +15,6 @@
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#include "citra_qt/multiplayer/message.h"
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#include "common/logging/log.h"
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#include "core/announce_multiplayer_session.h"
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#include "ui_client_room.h"
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ClientRoomWindow::ClientRoomWindow(QWidget* parent)
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: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
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@ -5,10 +5,7 @@
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#pragma once
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#include "citra_qt/multiplayer/chat_room.h"
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namespace Ui {
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class ClientRoom;
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}
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#include "ui_client_room.h"
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class ClientRoomWindow : public QDialog {
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Q_OBJECT
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@ -17,7 +17,6 @@
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#include "citra_qt/ui_settings.h"
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#include "core/settings.h"
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#include "network/network.h"
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#include "ui_direct_connect.h"
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enum class ConnectionType : u8 { TraversalServer, IP };
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@ -7,10 +7,7 @@
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#include <memory>
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#include <QDialog>
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#include <QFutureWatcher>
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namespace Ui {
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class DirectConnect;
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}
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#include "ui_direct_connect.h"
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class DirectConnectWindow : public QDialog {
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Q_OBJECT
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@ -20,8 +20,6 @@
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#include "common/logging/log.h"
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#include "core/announce_multiplayer_session.h"
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#include "core/settings.h"
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#include "ui_chat_room.h"
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#include "ui_host_room.h"
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HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
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std::shared_ptr<Core::AnnounceMultiplayerSession> session)
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@ -11,10 +11,7 @@
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#include <QVariant>
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#include "citra_qt/multiplayer/chat_room.h"
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#include "network/network.h"
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namespace Ui {
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class HostRoom;
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} // namespace Ui
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#include "ui_host_room.h"
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namespace Core {
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class AnnounceMultiplayerSession;
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@ -17,7 +17,6 @@
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#include "common/logging/log.h"
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#include "core/settings.h"
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#include "network/network.h"
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#include "ui_lobby.h"
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Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
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std::shared_ptr<Core::AnnounceMultiplayerSession> session)
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@ -13,10 +13,7 @@
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#include "common/announce_multiplayer_room.h"
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#include "core/announce_multiplayer_session.h"
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#include "network/network.h"
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namespace Ui {
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class Lobby;
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}
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#include "ui_lobby.h"
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class LobbyModel;
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class LobbyFilterProxyModel;
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