Weiyi Wang
42ed0254db
Merge pull request #3528 from BreadFish64/auto-nvidia
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use nvidia graphics automatically on laptops with optimus
2018-03-18 23:41:08 +02:00
BreadFish64
691aadb6a3
comment
2018-03-16 16:06:33 -05:00
Cameron Cawley
8d1cab4892
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-16 13:29:36 +00:00
BreadFish64
55d5720962
use nvidia graphics automatically on laptops with optimus
2018-03-15 20:36:53 -05:00
Valentin Vanelslande
2f165a1ca6
citra_qt: Sync menu UI settings after changing the layout with F10
2018-03-12 18:40:54 -06:00
BreadFish64
165d3e1ab2
tidy loop
2018-02-19 17:11:46 -06:00
BreadFish64
f0f9f34445
move callback definition outside loop
2018-02-16 14:53:38 -06:00
BreadFish64
c547465657
install multiple CIAs sequentially
2018-02-13 18:16:26 -06:00
BreadFish64
752e6e62b8
correct escape sequence warning
2018-02-03 13:33:18 -06:00
Paulo Faustino
8e4b806419
More accessible screen layout settings. ( #3340 )
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* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
* Revert "Remove borders from status bar items"
This reverts commit 15fd32bf2b33d72f5c1b589b35c8dd6232ad263c.
* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
* More accessible screen layout settings.
Depending on the game I'm playing I find myself needing to switch screen layouts very often and it's currently a hassle to have to open the settings dialog in order to do that so I've added shortcuts for the screen layout options and swap screen option on the main menu plus I added a keyboard shortcut to quickly toggle between the available layouts during game play (F10). I've also updated the swap screen shortcut (F9 now, used to be Ctrl + Tab) so it's next to the layout toggle shortcut by default (F9 and F10).
* Clean up.
2018-02-02 12:19:49 -08:00
BreadFish64
d3a0375f47
Add Context Menu Options to Open Application and Update Location ( #3411 )
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* Add Context Menu Options to Open Application and Update Location
* address jroweboy's feedback
move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting
* Address Merry's feedback
remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
Weiyi Wang
e53e07b528
Merge pull request #3325 from BreadFish64/CompatibiltyReporting
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Add ability to send test cases through telemetry
2018-01-27 00:56:55 +02:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target ( #3353 )
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citra-qt: Add customizable speed limit target
* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
BreadFish64
c3afd73592
Merge branch 'master' into CompatibiltyReporting
2018-01-18 10:36:32 -06:00
James Rowe
e1ffcde355
Merge pull request #3297 from wwylele/translation-tx
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citra-qt: add translation support; link translation with transifex
2018-01-18 09:01:00 -07:00
BreadFish64
11d2825070
only enable menu visibility
2018-01-17 13:57:42 -06:00
BreadFish64
e768a92587
add compatibility reporting to qt frontend
2018-01-01 19:25:38 -06:00
Senjosei
fb72a9d9fa
Fixed clang whitespace
2017-12-29 06:31:18 +11:00
Senjosei
f17600db1a
Moved when to pause because it wasnt fast enough
2017-12-29 06:17:21 +11:00
Senjosei
bbe6c8890c
Pause emulation OnCoreError
2017-12-29 06:15:59 +11:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
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This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
wwylele
62890b253e
citra_qt: load translation from resource
2017-12-16 13:11:05 +02:00
muemart
bac776439b
Fix crash when loading an unsupported file.
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The telemetry stuff isn't properly initialized when loading fails, resulting in a crash.
2017-12-09 15:59:21 +01:00
FearlessTobi
8942bfd759
Fix a bug in the fullscreen implementation
2017-12-04 17:42:23 +01:00
BreadFish64
80852f918a
add CIA installation to QT frontend
2017-12-02 15:35:20 -06:00
James
53a88a0e13
Fix edge case for checking for updates when already deferred
2017-11-04 15:00:24 -06:00
James
7361ee9750
Defer update prompt if emulating, and show no update found on explicit click
2017-11-04 15:00:24 -06:00
James Rowe
2e6c80d1aa
Qt updater integration, based on QtAutoUpdater
2017-11-04 15:00:20 -06:00
BreadFish64
ee5aecee3f
Implement About Button Functionality ( #3005 )
2017-11-04 13:59:27 -04:00
MerryMage
1e4bd67a12
citra_qt: Remove use of QKeySequence::Cancel
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Closes #3023 . QKeySequence::Cancel requires Qt 5.6, which our buildbots do not support.
2017-10-21 23:58:18 +01:00
Yacine
e3d9e6c802
citra-qt : Adding fullscreen mode
2017-10-11 20:21:09 +02:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
59ad933022
citra_qt: Show one-time callout messages to user.
2017-08-25 23:10:00 -04:00
Andrea Pascal
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
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User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
Kloen
9c2335b984
citra-qt: load ui theme at startup and config change.
2017-06-24 05:48:42 +02:00
TheKoopaKingdom
f008b22e3b
Addressed Bunnei's review comments, and made some other tweaks:
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- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97
Fixed wiki URLs.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
a8aef599e0
Created a whitelist of system archives to prevent false positives creating dialogs.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5
Optimized messages that were repetitive and added ability for core errors to specify more details optionally.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000
Added message to status bar to show core errors ignored by the user.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea
Made some changes from review comments:
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- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa
Added system for handling core errors in citra-qt.
2017-06-02 18:27:56 -04:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
6577bbc3c5
Remove ability to load symbol maps
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This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7
citra-qt: Remove callstack widget
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Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.
Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084
citra-qt: Remove disassembler widget
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It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.
Closes #427 , #1480
2017-05-07 15:29:36 -07:00
Nico Bosshard
06d4654966
citra-qt: game list search function ( #2673 )
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* citra-qt: game list search function
* Empty search field during game list refresh
* Code improvements
* Code formatting
* Autofocus search field
* JayFoxRox's recommendations
* lioncash's review
2017-04-29 22:04:39 -04:00
Cereal-Killa
bf18e584e5
Better looking status bar under Linux Ubuntu ( #2662 )
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* Remove borders from status bar items
On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
Lioncash
1631e99eed
citra-qt: Move config dialog code to its own directory
2017-04-03 20:43:13 -06:00
wwylele
560884336f
citra-qt: remove dead code
2017-03-17 21:45:29 +02:00
Yuri Kunde Schlesner
b250ce21b9
Merge pull request #2587 from yuriks/status-bar
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Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1469b3212b
Qt: Tweak status bar styling
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c
Qt: Increase status bar update interval to 2 seconds
2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
f273959205
Qt: Add tooltips to status bar displays
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf
Qt: Don't show fractional figures in the status bar
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They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333
Remove built-in (non-Microprofile) profiler
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585
Add performance statistics to status bar
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
1b28b26682
Qt: Add (empty) status bar
2017-02-26 17:22:02 -08:00
James Rowe
b090422991
Gui: Change title bar to include build name
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Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Yuri Kunde Schlesner
80762583c2
Qt: Move some connections from .ui file to code
2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69
Qt: Reorganize connection of menu events
2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896
Qt: Re-organize setup of debugging widgets
2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea
Qt: Fix action name to match conventions
2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2
Qt: Make IsSingleFileDropEvent static
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf
Qt: Allow any file extension in Open dialog
2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c
Qt: Remove unnecessary std::string usage
2017-02-17 21:44:00 -08:00
noah the goodra
6bcd5ce047
added drag n drop feature
2017-02-16 14:43:18 -06:00
Kloen Lansfiel
30ff675f02
citra-qt: Don't attempt to scan files with unsupported extensions ( #2402 )
2017-02-12 12:28:56 -08:00
Kloen
abc5c134a3
Removed unused and outdated external qhexedit
2017-01-22 18:46:48 +01:00
Kloen
380c165339
citra-qt: Removed unused and unimplemented ramview files.
2017-01-22 18:42:15 +01:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade
citra-qt: Move graphics debugging code into its own folder
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Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
cc1f2c131b
citra-qt: Move bits of constructor behavior to named functions
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Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee
Merge pull request #2351 from CaptV0rt3x/master
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Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
Vamsi Krishna
77f4743199
screen swap - Hotkey mapping
2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b
Fixed game_list focusing issue.
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added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
MerryMage
5a4e1b469d
main: Open folder when open save folder location context menu is clicked
2016-12-15 18:43:11 +00:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
fb13bfe693
Merge pull request #2172 from jroweboy/fix-mingw
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Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764
Merge pull request #1753 from jroweboy/frame_layouts
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Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb
Add mingw compile support
2016-11-13 23:50:46 -07:00
Pringo
51750dc8f5
Minor Menu Fixes
2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
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Also minor style changes
2016-11-05 03:46:43 -06:00
bunnei
09c3e444d4
Merge pull request #1652 from wwylele/kernal-tool
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Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
3aa047cd1d
qt: shutdown system if error
2016-09-22 16:40:33 +08:00
wwylele
f69a543110
implement wait tree widget
2016-09-22 13:52:52 +08:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
wwylele
bdc59c4c21
Qt: unify running detection
2016-09-02 20:18:45 +08:00
bunnei
02702c6605
qt: Recreate GL context on startup to support changing V-Sync.
2016-08-29 21:42:32 -04:00
Anon
e91327c86a
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
wwylele
ec3e99eec7
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
98b1436b8b
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
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Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
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This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel
7d7849d71a
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00