Commit Graph

266 Commits

Author SHA1 Message Date
Weiyi Wang
42ed0254db
Merge pull request #3528 from BreadFish64/auto-nvidia
use nvidia graphics automatically on laptops with optimus
2018-03-18 23:41:08 +02:00
BreadFish64
691aadb6a3 comment 2018-03-16 16:06:33 -05:00
Cameron Cawley
8d1cab4892 CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-16 13:29:36 +00:00
BreadFish64
55d5720962 use nvidia graphics automatically on laptops with optimus 2018-03-15 20:36:53 -05:00
Valentin Vanelslande
2f165a1ca6
citra_qt: Sync menu UI settings after changing the layout with F10 2018-03-12 18:40:54 -06:00
BreadFish64
165d3e1ab2 tidy loop 2018-02-19 17:11:46 -06:00
BreadFish64
f0f9f34445 move callback definition outside loop 2018-02-16 14:53:38 -06:00
BreadFish64
c547465657 install multiple CIAs sequentially 2018-02-13 18:16:26 -06:00
BreadFish64
752e6e62b8
correct escape sequence warning 2018-02-03 13:33:18 -06:00
Paulo Faustino
8e4b806419 More accessible screen layout settings. (#3340)
* Remove borders from status bar items

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.

* Revert "Remove borders from status bar items"

This reverts commit 15fd32bf2b33d72f5c1b589b35c8dd6232ad263c.

* Remove borders from status bar items 

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.

* More accessible screen layout settings.

Depending on the game I'm playing I find myself needing to switch screen layouts very often and it's currently a hassle to have to open the settings dialog in order to do that so I've added shortcuts for the screen layout options and swap screen option on the main menu plus I added a keyboard shortcut to quickly toggle between the available layouts during game play (F10). I've also updated the swap screen shortcut (F9 now, used to be Ctrl + Tab) so it's next to the layout toggle shortcut by default (F9 and F10).

* Clean up.
2018-02-02 12:19:49 -08:00
BreadFish64
d3a0375f47 Add Context Menu Options to Open Application and Update Location (#3411)
* Add Context Menu Options to Open Application and Update Location

* address jroweboy's feedback

move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting

* Address Merry's feedback

remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
Weiyi Wang
e53e07b528
Merge pull request #3325 from BreadFish64/CompatibiltyReporting
Add ability to send test cases through telemetry
2018-01-27 00:56:55 +02:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target (#3353)
citra-qt: Add customizable speed limit target

* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
BreadFish64
c3afd73592
Merge branch 'master' into CompatibiltyReporting 2018-01-18 10:36:32 -06:00
James Rowe
e1ffcde355
Merge pull request #3297 from wwylele/translation-tx
citra-qt: add translation support; link translation with transifex
2018-01-18 09:01:00 -07:00
BreadFish64
11d2825070
only enable menu visibility 2018-01-17 13:57:42 -06:00
BreadFish64
e768a92587 add compatibility reporting to qt frontend 2018-01-01 19:25:38 -06:00
Senjosei
fb72a9d9fa Fixed clang whitespace 2017-12-29 06:31:18 +11:00
Senjosei
f17600db1a Moved when to pause because it wasnt fast enough 2017-12-29 06:17:21 +11:00
Senjosei
bbe6c8890c Pause emulation OnCoreError 2017-12-29 06:15:59 +11:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
wwylele
62890b253e citra_qt: load translation from resource 2017-12-16 13:11:05 +02:00
muemart
bac776439b Fix crash when loading an unsupported file.
The telemetry stuff isn't properly initialized when loading fails, resulting in a crash.
2017-12-09 15:59:21 +01:00
FearlessTobi
8942bfd759 Fix a bug in the fullscreen implementation 2017-12-04 17:42:23 +01:00
BreadFish64
80852f918a add CIA installation to QT frontend 2017-12-02 15:35:20 -06:00
James
53a88a0e13 Fix edge case for checking for updates when already deferred 2017-11-04 15:00:24 -06:00
James
7361ee9750 Defer update prompt if emulating, and show no update found on explicit click 2017-11-04 15:00:24 -06:00
James Rowe
2e6c80d1aa Qt updater integration, based on QtAutoUpdater 2017-11-04 15:00:20 -06:00
BreadFish64
ee5aecee3f Implement About Button Functionality (#3005) 2017-11-04 13:59:27 -04:00
MerryMage
1e4bd67a12 citra_qt: Remove use of QKeySequence::Cancel
Closes #3023. QKeySequence::Cancel requires Qt 5.6, which our buildbots do not support.
2017-10-21 23:58:18 +01:00
Yacine
e3d9e6c802 citra-qt : Adding fullscreen mode 2017-10-11 20:21:09 +02:00
bunnei
40f417125b telemetry: Log frontend type. 2017-08-25 23:10:01 -04:00
bunnei
59ad933022 citra_qt: Show one-time callout messages to user. 2017-08-25 23:10:00 -04:00
Andrea Pascal
f55b7aefd9 Quickfix typo in OpenGL 3.3 error message
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
Kloen
9c2335b984 citra-qt: load ui theme at startup and config change. 2017-06-24 05:48:42 +02:00
TheKoopaKingdom
f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
2017-06-02 18:40:39 -04:00
TheKoopaKingdom
ff04320c97 Fixed wiki URLs. 2017-06-02 18:40:39 -04:00
TheKoopaKingdom
a8aef599e0 Created a whitelist of system archives to prevent false positives creating dialogs. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
0409bdfea5 Optimized messages that were repetitive and added ability for core errors to specify more details optionally. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
b6bab59000 Added message to status bar to show core errors ignored by the user. 2017-06-02 18:28:14 -04:00
TheKoopaKingdom
37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
2017-06-02 18:28:14 -04:00
TheKoopaKingdom
1ecb322daa Added system for handling core errors in citra-qt. 2017-06-02 18:27:56 -04:00
Yuri Kunde Schlesner
e91f2b7663 Remove some unnecessary inclusions of video_core.h 2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
6577bbc3c5 Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7 citra-qt: Remove callstack widget
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.

Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084 citra-qt: Remove disassembler widget
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.

Closes #427, #1480
2017-05-07 15:29:36 -07:00
Nico Bosshard
06d4654966 citra-qt: game list search function (#2673)
* citra-qt: game list search function

* Empty search field during game list refresh

* Code improvements

* Code formatting

* Autofocus search field

* JayFoxRox's recommendations

* lioncash's review
2017-04-29 22:04:39 -04:00
Cereal-Killa
bf18e584e5 Better looking status bar under Linux Ubuntu (#2662)
* Remove borders from status bar items

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.
2017-04-12 19:14:52 -06:00
Lioncash
1631e99eed citra-qt: Move config dialog code to its own directory 2017-04-03 20:43:13 -06:00
wwylele
560884336f citra-qt: remove dead code 2017-03-17 21:45:29 +02:00
Yuri Kunde Schlesner
b250ce21b9 Merge pull request #2587 from yuriks/status-bar
Replace built-in Profiler with indicators in status bar
2017-02-26 17:51:15 -08:00
Yuri Kunde Schlesner
1469b3212b Qt: Tweak status bar styling 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
915d69ac4c Qt: Increase status bar update interval to 2 seconds 2017-02-26 17:22:04 -08:00
Yuri Kunde Schlesner
f273959205 Qt: Add tooltips to status bar displays 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
008c709dbf Qt: Don't show fractional figures in the status bar
They're not very important and this makes the display changes less
often, making it less distracting.
2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
3b4e400333 Remove built-in (non-Microprofile) profiler 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
c75ae6c585 Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
Yuri Kunde Schlesner
1b28b26682 Qt: Add (empty) status bar 2017-02-26 17:22:02 -08:00
James Rowe
b090422991 Gui: Change title bar to include build name
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Yuri Kunde Schlesner
80762583c2 Qt: Move some connections from .ui file to code 2017-02-18 02:30:29 -08:00
Yuri Kunde Schlesner
5b96915c69 Qt: Reorganize connection of menu events 2017-02-18 02:26:57 -08:00
Yuri Kunde Schlesner
4cb1f36896 Qt: Re-organize setup of debugging widgets 2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
e823c908ea Qt: Fix action name to match conventions 2017-02-18 01:11:57 -08:00
Yuri Kunde Schlesner
cef18c94e2 Qt: Make IsSingleFileDropEvent static 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
c81a2aabbf Qt: Allow any file extension in Open dialog 2017-02-17 21:44:00 -08:00
Yuri Kunde Schlesner
5f00fe905c Qt: Remove unnecessary std::string usage 2017-02-17 21:44:00 -08:00
noah the goodra
6bcd5ce047 added drag n drop feature 2017-02-16 14:43:18 -06:00
Kloen Lansfiel
30ff675f02 citra-qt: Don't attempt to scan files with unsupported extensions (#2402) 2017-02-12 12:28:56 -08:00
Kloen
abc5c134a3 Removed unused and outdated external qhexedit 2017-01-22 18:46:48 +01:00
Kloen
380c165339 citra-qt: Removed unused and unimplemented ramview files. 2017-01-22 18:42:15 +01:00
bunnei
5ac5cbeab7 Address clang-format issues. 2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd core: Consolidate top-level system state into a singleton. 2016-12-21 23:29:04 -05:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00
Lioncash
cc1f2c131b citra-qt: Move bits of constructor behavior to named functions
Makes the initialization process a tad easier to grok,
since the constructor isn't just a glob of random unrelated behaviors.
2016-12-19 15:12:28 -05:00
bunnei
dac86b61ee Merge pull request #2351 from CaptV0rt3x/master
Fixed game_list focus issue.
2016-12-18 16:12:21 -05:00
Vamsi Krishna
77f4743199 screen swap - Hotkey mapping 2016-12-19 00:49:57 +05:30
Vamsi Krishna
27217c621b Fixed game_list focusing issue.
added line render_window->setFocus();
2016-12-18 16:13:51 +05:30
MerryMage
5a4e1b469d main: Open folder when open save folder location context menu is clicked 2016-12-15 18:43:11 +00:00
Subv
d171409f29 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Subv
1323ab2f5f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
bunnei
fb13bfe693 Merge pull request #2172 from jroweboy/fix-mingw
Fix mingw compilation support
2016-11-15 20:07:23 -05:00
bunnei
5a31552764 Merge pull request #1753 from jroweboy/frame_layouts
Support additional screen layouts.
2016-11-15 19:57:08 -05:00
James Rowe
c3ea6f4ddb Add mingw compile support 2016-11-13 23:50:46 -07:00
Pringo
51750dc8f5 Minor Menu Fixes 2016-11-11 09:58:55 -08:00
James Rowe
d9305b0a07 Add default hotkey to swap primary screens.
Also minor style changes
2016-11-05 03:46:43 -06:00
bunnei
09c3e444d4 Merge pull request #1652 from wwylele/kernal-tool
Debugger: implement wait tree widget
2016-10-04 23:01:56 -04:00
wwylele
3aa047cd1d qt: shutdown system if error 2016-09-22 16:40:33 +08:00
wwylele
f69a543110 implement wait tree widget 2016-09-22 13:52:52 +08:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
wwylele
bdc59c4c21 Qt: unify running detection 2016-09-02 20:18:45 +08:00
bunnei
02702c6605 qt: Recreate GL context on startup to support changing V-Sync. 2016-08-29 21:42:32 -04:00
Anon
e91327c86a Input GUI: Add tab to remap controls (#1900) 2016-07-29 08:45:49 -04:00
wwylele
ec3e99eec7 Qt: add system settings config tab 2016-07-10 06:22:38 +03:00
bunnei
98b1436b8b Merge pull request #1765 from JayFoxRox/debug-surface-viewer
Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
Emmanuel Gil Peyrot
314ce5e505 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel
7d7849d71a citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' 2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00