Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
2014-12-21 16:39:05 -05:00
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
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That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv
4cd21b43c1
CFG: Refactored how the config file works.
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It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
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Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
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Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei
0de6a08d75
Merge pull request #291 from purpasmart96/license
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License change
2014-12-21 16:05:44 -05:00
bunnei
572ce043c2
Merge pull request #271 from archshift/createf
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Added CreateFile to the FS_USER service
2014-12-21 01:45:00 -05:00
archshift
0625dd09ea
Added CreateFile to the FS_USER service
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Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
bunnei
4fcdbed9f6
Thread: Wait current thread on svc_SleepThread
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- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
bunnei
2e5869c939
Merge pull request #316 from yuriks/thread-handle
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Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei
2b0d7a1d29
Merge pull request #315 from chinhodado/master
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Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin
e795692614
Clean up some warnings
2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
82528ba7df
Common: Add a clone of std::make_unique
2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner
adee775f44
Kernel: Implement support for current thread pseudo-handle
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This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
f1309e6bf0
Merge pull request #306 from Subv/even_more_savedata
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SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692
FS_U: Added the command to the docs of SaveData functions
2014-12-19 22:45:39 -05:00
bunnei
017e6a488e
Merge pull request #302 from purpasmart96/flushshutup
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GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
purpasmart96
b2c64eb5ff
GSP_GPU: Shut up FlushDataCache
2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6
Merge pull request #308 from Subv/more_savedata
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SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:01:47 -05:00
bunnei
c71f8840e5
Merge pull request #301 from Subv/more_savedata
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SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
77f0cdfaf4
SaveData: Added some documentation to FormatSaveData
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We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Subv
bec527fa24
SaveData: Implemented the SystemSaveData archive.
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It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
7bae450379
Merge pull request #185 from purpasmart96/mem_perm
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Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7
Filesystem/Archives: Implemented the SaveData archive
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The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner
082bf803ab
Comment out empty arrays causing compile errors in MSVC
2014-12-16 01:37:13 -02:00
bunnei
cd2a31eaf4
Merge pull request #283 from yuriks/archive-refactor
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Archive refactor
2014-12-15 22:15:08 -05:00
Yuri Kunde Schlesner
666f6deb47
Work around libstdc++'s lack of support for std::hash on enums
2014-12-16 01:09:21 -02:00
Yuri Kunde Schlesner
83e6e4ffec
FS.Archive: Clean up treatment of archives and their handles
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- Refactor FS::Archive internals to make Archive creation and lifetime
management clearer.
- Remove the "Archive as a File" hack.
- Implement 64-bit Archive handles.
2014-12-16 01:08:44 -02:00
Yuri Kunde Schlesner
0931a42af0
Service.FS: Rename FileSys::File to FileBackend
2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner
d51afab0bc
Service.FS: Rename FileSys::Directory to DirectoryBackend
2014-12-16 01:08:43 -02:00
Yuri Kunde Schlesner
82fe821e87
Service.FS: Rename FileSys::Archive to ArchiveBackend
2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
f6153679b0
Service.FS: Do archive registration using IdCode instead of name
2014-12-16 01:08:42 -02:00
Yuri Kunde Schlesner
ca67bb7945
HLE: Rename namespaces to match move & fix initialization order
2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
c72ccfa6db
HLE: Move kernel/archive.* to service/fs/
2014-12-16 01:08:14 -02:00
bunnei
5df176425b
Merge pull request #282 from archshift/services
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Added stubs for ldr:ro, cecd:u, nim:aoc, and am:app services
2014-12-15 19:28:13 -05:00
archshift
89eef9eb6d
Added stub for nim:aoc service...
2014-12-15 15:32:42 -08:00
archshift
1356a6b313
Added stub for cecd:u service...
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I couldn't find any information about this service...
2014-12-15 15:32:42 -08:00
archshift
6117fad036
Added stub for ldr:ro service...
2014-12-15 15:32:42 -08:00
archshift
6b51683bb1
Added am:app service stub.
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Apparently nothing at all is known about this service...
2014-12-15 15:32:41 -08:00
Yuri Kunde Schlesner
e321decf98
Remove SyncRequest from K::Object and create a new K::Session type
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This is a first step at fixing the conceptual insanity that is our
handling of service and IPC calls. For now, interfaces still directly
derived from Session because we don't have the infrastructure to do it
properly. (That is, Processes and scheduling them.)
2014-12-15 18:26:17 -02:00
Subv
1051795c32
Kernel/Semaphores: Fixed build
2014-12-13 13:43:01 -05:00
Subv
ea95876431
Kernel/Semaphore: Small style change
2014-12-13 13:40:19 -05:00
Subv
effb181888
Kernel/Semaphores: Invert the available count checking.
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Same semantics, idea by @yuriks
2014-12-13 13:40:18 -05:00
Subv
5e25986235
Kernel/Semaphores: Addressed some issues.
2014-12-13 13:40:16 -05:00
Subv
cc81a510e3
Semaphore: Removed an unneeded function
2014-12-13 13:40:15 -05:00
Subv
61434651d8
Semaphores: Addressed some style issues
2014-12-13 13:40:13 -05:00
Subv
abff4a7ee2
Semaphore: Implemented the initial_count parameter.
2014-12-13 13:40:12 -05:00
Subv
49b31badba
SVC: Implemented ReleaseSemaphore.
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This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13 13:40:10 -05:00