James Rowe
2f8c9c8126
Merge pull request #3831 from FearlessTobi/add-volume-slider
...
citra_qt: Add a volume slider
2018-07-18 09:56:47 -06:00
zhupengfei
a398bceb93
citra_qt: disable hw shader by default for macos
...
Also show an warning when turning it on.
2018-07-17 10:07:02 +08:00
fearlessTobi
a780f3821e
citra_qt: Add a volume slider
2018-07-03 17:26:50 +02:00
zhupengfei
f23443b921
applets/swkbd: Implement DefaultCitraKeyboard
2018-06-30 08:01:50 +08:00
wwylele
0eab948728
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
zhupengfei
ddc97b15f4
common: Parse Nightly/Canary build version
2018-06-20 09:30:26 +08:00
James Rowe
574824a26c
Merge pull request #3632 from N00byKing/3dtv_botenable
...
Add Support for Stereoscopic 3D
2018-06-17 21:05:15 -06:00
zhupengfei
5ebd466869
camera: Add camera flip config
2018-06-07 14:57:03 +08:00
N00byKing
e4788130e5
citra, citra_qt, settings.h: Add Options for Stereoscopic 3D
2018-06-01 17:01:00 +02:00
liushuyu
c0f352bc4e
citra: correct regex for matching nickname
2018-05-31 19:38:12 -06:00
wwylele
f1cc8cfea9
citra,citra_qt: load/save hardware shader settings
2018-05-14 10:17:35 +03:00
adityaruplaha
0cece7918a
Log Citra version.
...
Class: Frontend
Level: Info
Format: "Citra Version: " + window title
2018-04-29 21:05:19 +05:30
Daniel Lim Wee Soong
51398e0301
Logging: Add customizable logging backends and fmtlib based macros
...
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-04-23 21:32:56 -06:00
adityaruplaha
e5f5fdee2e
SDL2: Implement fullscreen
2018-04-17 23:22:23 +05:30
Valentin Vanelslande
7f61eb0ff6
default_ini: remove space in custom_layout
2018-04-08 21:48:07 -05:00
N00byKing
11cd6d066a
default_ini.h: Update Comment
2018-04-03 15:07:25 +02:00
Adityarup Laha
180a05c301
sdl2_config: Add a parameter description for tilt clamp variable ( #3590 )
2018-03-29 10:20:26 +01:00
Merry
174e7e268a
Merge pull request #3533 from daniellimws/fmtlib-macros
...
Logging: Add fmtlib-based macros
2018-03-24 08:04:20 +00:00
BreadFish64
691aadb6a3
comment
2018-03-16 16:06:33 -05:00
Daniel Lim Wee Soong
373efd3158
Logging: Remove customizable logging backends
...
Separate code for customizing logging backends from this branch
2018-03-16 11:56:40 +08:00
James Rowe
0daac3020e
Logging: Add customizable logging backends and fmtlib based macros
...
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-03-16 11:18:06 +08:00
BreadFish64
55d5720962
use nvidia graphics automatically on laptops with optimus
2018-03-15 20:36:53 -05:00
James Rowe
f61141e86a
Update the entire application to use the new clang format style
2018-03-09 10:54:43 -07:00
Weiyi Wang
4befbddc34
Merge pull request #3281 from jroweboy/texcache-pt2
...
Texture Cache Rework
2018-03-05 11:57:25 +02:00
Weiyi Wang
3c03da12c8
Merge pull request #3069 from B3n30/announce_room_webservice
...
Announce room webservice
2018-02-08 18:46:10 +02:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target ( #3353 )
...
citra-qt: Add customizable speed limit target
* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
James Rowe
44d07574b1
Merge pull request #2882 from danzel/movie-squash
...
Movie (Game Inputs) recording and playback
2018-01-23 01:03:37 -07:00
Adityarup Laha
93cca23dd6
Variable tilt clamp ( #3366 )
...
* Add tilt clamp setting
* Updated `clamp` to use variable
* Fixed a minor typo
* Include possibly necessary header
* expose setting in sdl2
* expose setting in qt
* incorporate @wwylele 's suggestion in sdl2
* Incorporate @wwylele 's suggestion (?)
Please review the code, this is the first time I'm working with `ParamPackage`s so I may just screw up the code.
* Forgot to change in qt
* Fixed an fatal error
* fixed clang format error
* remove the old setting
* fixed typos cusing errors
* removed old setting
* Changed init style
* Forgot this one
* Removed unnecessary header inclusion
* Update config.cpp
* update qt-config
* Update motion_emu.cpp
* Update motion_emu.cpp
2018-01-17 17:30:50 -05:00
Emmanuel Gil Peyrot
c361dad7d2
Citra: Print the actual error preventing SDL from working
2018-01-13 21:41:51 +01:00
mailwl
f93d656e53
citra(SDL) small fixes: fix fall-through, remove u16 'always true' compare
2017-12-29 21:04:10 +03:00
James Rowe
c821c14908
Settings: Change resolution scaling to an integer instead of a float
2017-12-23 16:10:25 -07:00
danzel
0238e0c5e7
Convert Movie to a class with a static instance, and other fixes based on B3n30 feedback.
2017-12-17 17:55:56 +13:00
danzel
04541150b1
Movie (recorded inputs) playback and recording. SDL has command lines to control it.
2017-12-17 16:43:09 +13:00
B3n30
0432fc17eb
Add a service to announce multiplayer rooms to web service; Add the abiltiy to receive a list of all announced rooms from web service
2017-12-14 12:36:37 +01:00
Lioncash
ab021d163e
CMakeLists: Derive the source directory grouping from targets themselves
...
Removes the need to store to separate SRC and HEADER variables,
and then construct the target in most cases.
2017-12-11 21:11:52 -05:00
B3n30
0acc3ed62f
SDL: add multiplayer options ( #3072 )
...
* SDL: Add multiplayer options
* SDL: Make the exit conditions LOG_ERROR
* fixup! SDL: Make the exit conditions LOG_ERROR
2017-12-03 11:29:48 +02:00
shinyquagsire23
253954930f
Services/AM: Return InstallStatus for InstallCIA
2017-11-19 21:56:02 -07:00
shinyquagsire23
553ca2bfe0
SDL: Add command-line CIA installs
2017-11-15 16:05:37 -07:00
Valentin Vanelslande
2cf7cda1c4
fix framelimit in default ini
2017-11-13 22:03:24 -06:00
B3n30
28c726f205
WebService: Verify username and token ( #2930 )
...
* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
2017-09-18 21:18:26 -04:00
DaMan
40505bc4fc
Add manifest
2017-09-02 20:08:11 -04:00
bunnei
75cd28a7cc
Merge pull request #2899 from wwylele/touch-refactor
...
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
bunnei
5d7b364a21
default_ini: Use correct telemetry endpoint URL.
2017-08-25 23:10:01 -04:00
bunnei
40f417125b
telemetry: Log frontend type.
2017-08-25 23:10:01 -04:00
bunnei
c781aea947
settings: Add enable_telemetry, citra_username, and citra_token.
2017-08-25 23:10:00 -04:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
danzel
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
B3n30
ebff5ba514
Network: Init Network in SDL and QT
2017-07-16 21:29:19 +02:00
bunnei
8abf808854
settings: Add telemetry endpoint URL.
2017-07-10 00:15:39 -04:00
B3n30
6ba089fafb
Set global definition WIN32_LEAN_AND_MEAN ( #2807 )
...
Set definition WIN32_LEAN_AND_MEAN to avoid windows.h including a lot of libs that are usually not used.
2017-06-24 17:38:16 -07:00
chris062689
f44b360724
Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0.
2017-06-21 13:45:07 -04:00
Alex Touchet
e46ec64690
Edit Citra URLs ( #2728 )
2017-06-03 23:51:45 +03:00
Yuri Kunde Schlesner
776cb91785
CMake: Define an interface target for SDL2 definitions
2017-05-27 21:38:49 -07:00
Yuri Kunde Schlesner
089baa04e8
CMake: Stop using FindOpenGL, which seems to not be required anymore
2017-05-27 20:48:00 -07:00
Yuri Kunde Schlesner
7b81903756
CMake: Correct inter-module dependencies and library visibility
...
Modules didn't correctly define their dependencies before, which relied
on the frontends implicitly including every module for linking to
succeed.
Also changed every target_link_libraries call to specify visibility of
dependencies to avoid leaking definitions to dependents when not
necessary.
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
62f34c8e5c
Citra: Convert include into forward declaration
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
e91f2b7663
Remove some unnecessary inclusions of video_core.h
2017-05-27 18:41:24 -07:00
Yuri Kunde Schlesner
eb10f25025
Move screen size constants from video_core to core
...
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
2017-05-27 18:41:24 -07:00
wwylele
4ad82f2e5a
input_common/sdl: add support for binding button to axis
2017-04-17 14:14:35 +03:00
bunnei
ccc3985cc0
Merge pull request #2512 from SonofUgly/custom-layout
...
Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele
5a692ddaec
citra: update default ini with new input system
2017-03-01 23:30:57 +02:00
wwylele
a6bd7917cb
InputCommon: add AnalogFromButton
2017-03-01 23:30:57 +02:00
wwylele
38e800f70d
InputCommon: add Keyboard
2017-03-01 23:30:57 +02:00
SonofUgly
e0a4450bbd
Add custom layout settings.
2017-02-23 10:49:56 -08:00
James Rowe
b090422991
Gui: Change title bar to include build name
...
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
Yuri Kunde Schlesner
1410aa1824
Merge pull request #2368 from wwylele/camera-2
...
CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Kloen
28da285031
citra: add missing control paths for ResultStatus on rom load. Fix warning about unhandled enumeration values on OSX
2017-01-29 22:02:01 +01:00
Kloen Lansfiel
f852369986
SDL: Select audio device ( #2403 )
...
* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
Kloen
a851aa4cf1
SDL2: Config.cpp fix double to float warning
2017-01-11 13:32:02 +01:00
wwylele
cf3a272332
CAM: implement basic camera functions with a blank camera
2017-01-11 11:46:44 +02:00
bunnei
9fc8ead842
Merge pull request #2384 from bunnei/internal-res-option
...
config: Add option for specifying screen resolution scale factor.
2017-01-08 12:25:12 -05:00
bunnei
7cfe3ef046
Merge pull request #1951 from wwylele/motion-sensor
...
Emulate motion sensor in frontend
2017-01-07 12:39:20 -05:00
bunnei
22ad9094e6
config: Add option for specifying screen resolution scale factor.
2017-01-07 03:23:22 -05:00
Sebastian Valle
f7dd8d5e81
Merge pull request #2386 from bunnei/fix-bg-color
...
config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
bunnei
02b4b2ed6e
config: SDL: Move background color setting to correct section.
2016-12-30 00:35:38 -05:00
bunnei
f556d6ee90
Merge pull request #2240 from wwylele/auto-region
...
Config: auto-select region and language
2016-12-29 22:09:01 -05:00
wwylele
bcf9d20d57
Frontend: emulate motion sensor
2016-12-26 10:52:16 +02:00
MerryMage
64f98f4d0f
core: Move emu_window and key_map into core
...
* Removes circular dependences (common should not depend on core)
2016-12-23 13:42:39 +00:00
bunnei
5ac5cbeab7
Address clang-format issues.
2016-12-21 23:48:14 -05:00
bunnei
232ef55c1a
core: Consolidate core and system state, remove system module & cleanups.
2016-12-21 23:29:13 -05:00
bunnei
198b6c9bdd
core: Consolidate top-level system state into a singleton.
2016-12-21 23:29:04 -05:00
bunnei
d30d6f81aa
Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dll
...
Copy SDL2.dll when compiling citra-qt with msvc
2016-12-16 11:35:55 -05:00
freiro
b7b2627b37
Modularized Qt and SDL file copying
...
Now cmake relies on two submodules to copy the libraries in the proper folders
2016-12-13 21:05:00 +01:00
Sebastian Valle
2589c30cbe
Merge pull request #2267 from JayFoxRox/fix-mingw-cc
...
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
wwylele
84e78790ab
Config: auto-select region and language
2016-12-07 20:52:42 +02:00
emmauss
c4e4fa53d9
Implement Frame rate limiter ( #2223 )
...
* implement frame limiter
* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
d2c39bdb29
Unify Windows ICON resource name
2016-12-05 19:09:16 +01:00
Jannik Vogel
45d941d62e
Support mingw cross-compile
2016-12-05 19:09:16 +01:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
...
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
...
Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
...
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
James Rowe
d9305b0a07
Add default hotkey to swap primary screens.
...
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
2b1654ad9b
Support additional screen layouts.
...
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Jan Beich
2240cb2eb0
build: add default install for DragonFly, Solaris, etc.
2016-10-27 23:28:30 +00:00
Yuri Kunde Schlesner
84fbbe2629
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2
Remove empty newlines in #include blocks.
...
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
bunnei
14085ec670
core: Add configuration option for CPU JIT.
2016-09-15 17:49:27 -04:00
bunnei
09063dc5bb
Merge pull request #2032 from bunnei/qt-graphics
...
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
MerryMage
dc3f6a34f8
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
bunnei
08ad9b36d4
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
7b4dcacbb2
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
bunnei
f95d119dde
Merge pull request #1890 from LFsWang/fix-encode-problem
...
Fix boot_filename encode on Windows
2016-07-14 22:25:52 -04:00
Mat M
0c56c9f541
Merge pull request #1897 from linkmauve/sdl2-config-fix
...
SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
bunnei
f99961581e
Merge pull request #1789 from wwylele/input-refactor
...
Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
Emmanuel Gil Peyrot
a251b323a0
SDL2: Add forgotten default config changes from 7129611e65
.
2016-06-11 02:19:51 +01:00
LFsWang
f9e3824820
Fix boot_filename encode on Windows
2016-06-08 13:53:41 +08:00
bunnei
f50a32bfce
Merge pull request #1817 from linkmauve/smdh-stuff
...
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
2e5e7d9be0
Merge pull request #1520 from JamePeng/checknew3ds
...
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot
314ce5e505
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
8fc9c03126
Loader, Frontends: Refactor loader creation and game loading
...
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
wwylele
416faa20d1
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
03631f9b8f
Refactor input subsystem
2016-05-15 13:24:22 +03:00
Alexander Laties
0a31e373f1
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
bunnei
c549c36076
Merge pull request #1736 from MerryMage/sdl2-sink
...
AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
MerryMage
920d2cf41d
AudioCore: SDL2 Sink
2016-05-07 11:32:48 +01:00
Emmanuel Gil Peyrot
aa4d4ff23c
Frontends, VideoCore: Move glad initialisation to the frontend
...
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
MerryMage
4e971f44a2
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
...
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
2016-04-23 11:48:58 +08:00
tfarley
e46d086189
Config: Add scaled resolution option
2016-04-21 17:27:48 -04:00
JamePeng
7129611e65
Implement CheckNew3DS and CheckNew3DSApp
...
Append an item[is_new3ds] to config file[System] group
Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
2016-04-20 01:35:27 +01:00
Jannik Vogel
997af88ec6
Use Settings::Apply in SDL frontend
2016-04-11 15:20:05 +02:00
polaris-
64ec5ac356
Default to settings from ini for gdbstub
2016-04-06 22:27:28 -04:00
polaris-
44d746fc92
Adopted WinterMute's gdbstub changes
...
This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
MerryMage
a06dcfeb61
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
bunnei
becb758a84
Merge pull request #1526 from bunnei/sdl-rgb8
...
SDL2: Explicitly use RGB8 color buffer.
2016-03-15 15:48:59 -04:00
MerryMage
317e795d35
citra: Shutdown cleanly if ROM load fails
2016-03-15 03:16:54 +00:00
bunnei
69a38e7b54
SDL2: Explicitly use RGB8 color buffer.
2016-03-14 21:59:16 -04:00
MerryMage
48366b1071
Config: Use unique_ptr instead of raw pointer
2016-03-02 14:25:06 +00:00
MerryMage
ba2a54a9dd
Dependencies: Remove GLFW, Add SDL2
...
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
MerryMage
8b00954ec7
AudioCore: Skeleton Implementation
...
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
polaris-
a5ab8accc2
Handle changes pointed out in comments on PR
2015-10-22 00:11:25 -04:00
polaris-
2b7316a379
Remove unnecessary new lines, changed Deinit to Shutdown
2015-10-11 20:07:58 -04:00
polaris-
6ea428addf
Toggle use_gdbstub in citra GLFW
2015-10-04 11:22:07 -04:00
polaris-
31dee93e84
Implement gdbstub
2015-10-04 11:16:59 -04:00
polaris-
5114d75647
Implement gdbstub
2015-09-19 22:28:02 -04:00
Yuri Kunde Schlesner
078969bdd0
CMake: Add option to download Qt and GLFW binaries over HTTP
2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
68eb197494
Increase required OpenGL version to 3.3
...
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
a1a5570e97
Replace the previous OpenGL loader with a glad-generated 3.3 one
...
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
...
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
bunnei
094ae6fadb
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
...
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
ddbeebb887
Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.
2015-08-15 17:33:45 -04:00
Tony Wasserka
62adb4ee7b
Merge pull request #873 from jroweboy/input_array
...
Move input values into an array.
2015-07-28 13:17:12 +02:00