N64FlashcartMenu/README.md

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![Build](https://github.com/polprzewodnikowy/N64FlashcartMenu/actions/workflows/build.yml/badge.svg)
Improve readme (#29) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
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# N64 Flashcart Menu
Add features to readme. (#41) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> * Add notable features. * Add check for latest SC64 firmware. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-08-18 01:20:53 +02:00
An open source menu for N64 flashcarts.
## Supported Flashcarts
### Fully supported
* SummerCart64
* 64Drive
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### Work in Progress
* ED64
* ED64P
Add features to readme. (#41) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> * Add notable features. * Add check for latest SC64 firmware. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
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## Current (notable) menu features
* Fully Open Source.
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* Loads all known N64 games (including iQue and Aleck64 ROMs (even if they are byteswapped)).
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* Fully emulates the 64DD and loads 64DD disks (SummerCart64 only).
Add Fairchild Channel F emulator support (#166) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Adds the required changes for supporting the Fairchild Channel F emulator. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Support more emulators. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> Still required. ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [x] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-12-04 13:30:38 +01:00
* Emulator support (NES, SNES, GB, GBC, SMS, GG, CHF) ROMs.
Add features to readme. (#41) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> * Add notable features. * Add check for latest SC64 firmware. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-08-18 01:20:53 +02:00
* N64 ROM box image support.
* Background image (PNG) support.
* Comprehensive ROM save database (including HomeBrew headers).
* Comprehensive ROM information display.
* Real Time Clock support.
* Music playback (MP3).
Add sound effects (#108) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Adding sound for make the navigation not so borring. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> This [issue](https://github.com/Polprzewodnikowy/N64FlashcartMenu/issues/89) ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/111246491/0f8086f6-16b3-4adb-a925-afbfc9fa6ba9 ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> --------- Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
2024-06-05 22:04:25 +02:00
* Menu sound effects.
N64 Rom autoload (#150) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Allows the ability to autoload a specified ROM instead of the menu, taking into account the ROM database. If enabled, you can currently fallback to the menu by holding joypad start on console reset. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> This is a better implementation of #140. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit ## Release Notes - **New Features** - Introduced ROM autoloading functionality, allowing users to enable automatic loading of ROMs with specified paths and filenames. - Added a settings option for managing ROM autoload preferences in the menu. - **User Interface Enhancements** - Updated settings menu to display the state of the "Autoload ROM" setting. - Improved context menus for toggling various settings. - **Bug Fixes** - Enhanced memory management by ensuring proper resource deallocation for settings. - **Documentation** - Added documentation for new functions and settings related to ROM autoloading. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-11-05 10:27:44 +01:00
* N64 ROM autoload.
Add features to readme. (#41) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> * Add notable features. * Add check for latest SC64 firmware. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-08-18 01:20:53 +02:00
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
## Documentation
* [Getting started guide](./docs/00_getting_started_sd.md)
* [Menu controls](./docs/01_menu_controls.md)
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* [Menu customizations](./docs/07_menu_customizations.md)
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
* [Developer guide](./docs/99_developer_guide.md)
## Video showcase (as of Oct 12 2023)
64drive support (#27) <!--- Provide a general summary of your changes in the Title above --> ## Description This PR implements 64drive support ## Motivation and Context Goal of this PR is to support more devices <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? Not tested at all <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [x] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
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[![N64FlashcartMenu Showcase](http://img.youtube.com/vi/6CKImHTifDA/0.jpg)](http://www.youtube.com/watch?v=6CKImHTifDA "N64FlashcartMenu Showcase (Oct 12 2023)")
64DD disk loading support for SummerCart64 (#49) (and other fixes/improvements) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> --------- Signed-off-by: Polprzewodnikowy <sc@mateuszfaderewski.pl> Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
2023-10-10 21:12:53 +02:00
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## Aims
* Support as many N64 FlashCarts as possible.
* Be open source, using permissive licensed third party licensed libraries.
* Be testable, using unit and smoke tests in ares emulated environment.
* Encourage active development from community members and N64 FlashCart owners.
* Support as many common mods and features as possible.
2023-10-10 21:52:19 +02:00
Improve readme (#29) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-07-30 21:30:19 +02:00
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
## Experimental features
These features are subject to change:
2023-08-08 00:15:42 +02:00
N64 Rom autoload (#150) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Allows the ability to autoload a specified ROM instead of the menu, taking into account the ROM database. If enabled, you can currently fallback to the menu by holding joypad start on console reset. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> This is a better implementation of #140. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit ## Release Notes - **New Features** - Introduced ROM autoloading functionality, allowing users to enable automatic loading of ROMs with specified paths and filenames. - Added a settings option for managing ROM autoload preferences in the menu. - **User Interface Enhancements** - Updated settings menu to display the state of the "Autoload ROM" setting. - Improved context menus for toggling various settings. - **Bug Fixes** - Enhanced memory management by ensuring proper resource deallocation for settings. - **Documentation** - Added documentation for new functions and settings related to ROM autoloading. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-11-05 10:27:44 +01:00
### N64 ROM autoload
To use the autoload function, while on the `N64 ROM information` display, press the `R` button on your joypad and select the `Set ROM to autoload` option. When you restart the console, it will now only load the selected ROM rather than the menu.
NOTE: to return to the menu, hold joypad `start` button whilst powering on the console.
Optimize boxart image load (#130) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Improves boxart image loading by using directory file paths. It also adds matching by full game ID's (for compatibility), but notes in the readme that it is slow. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Loading boxart was slow in certain circumstances. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> Locally on an SC64. ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a new image type enumeration for boxart components, enhancing image management. - Updated boxart initialization to allow for specific image views, improving flexibility in image retrieval. - Enhanced instructions for setting up boxart images with clearer directory structures and simplified naming conventions. - **Bug Fixes** - Improved the logic for loading boxart images, enabling better fallback options in case of missing files. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-09-28 21:47:53 +02:00
### GamePak sprites
To use N64 `GamePak` sprites, place `PNG` files within the `sd:/menu/boxart/` folder.
#### Supported sprites
These must be `PNG` files that use the following dimensions:
* Standard N64 GamePak boxart sprites: 158x112
* Japanese N64 GamePak boxart sprites: 112x158
* 64DD boxart sprites: 129x112
They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
Optimize boxart image load (#130) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Improves boxart image loading by using directory file paths. It also adds matching by full game ID's (for compatibility), but notes in the readme that it is slow. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Loading boxart was slow in certain circumstances. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> Locally on an SC64. ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a new image type enumeration for boxart components, enhancing image management. - Updated boxart initialization to allow for specific image views, improving flexibility in image retrieval. - Enhanced instructions for setting up boxart images with clearer directory structures and simplified naming conventions. - **Bug Fixes** - Improved the logic for loading boxart images, enabling better fallback options in case of missing files. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-09-28 21:47:53 +02:00
i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.
To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead:
i.e. for GoldenEye, this would be `sd:/menu/boxart/N/G/E/boxart_front.png`.
**Note1:** Excluding the region ID may show the wrong boxart.
**Note2:** For future support, boxart sprites should also include: `boxart_back.png`, `boxart_top.png`, `boxart_bottom.png`, `boxart_left.png`, `boxart_right.png`.
Added new boxart following the pre-release folder structure (#152) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Following #130 and with #135 efforts, I created this new database following the newer folder structure. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Adding compatibility for the newest `rolling pre-release`. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [x] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: E1ite007 <ghrv_1999@hotmail.com> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a "GamePak sprites" section with guidelines for using N64 GamePak sprites. - Added a "Compatibility mode" subsection detailing deprecated filename support. - Included a "Sounds" subsection listing sound effects and their licenses. - Provided a link to a boxart pack that adheres to the new structure. - **Documentation** - Enhanced readability with formatting updates and additional examples. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
2024-11-05 11:36:36 +01:00
As a starting point, here is a link to a boxart pack following the new structure, including `boxart_front.png` and failback images:
* [Link](https://drive.google.com/file/d/1IpCmFqmGgGwKKmlRBxYObfFR9XywaC6n/view?usp=drive_link)
Optimize boxart image load (#130) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Improves boxart image loading by using directory file paths. It also adds matching by full game ID's (for compatibility), but notes in the readme that it is slow. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Loading boxart was slow in certain circumstances. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> Locally on an SC64. ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a new image type enumeration for boxart components, enhancing image management. - Updated boxart initialization to allow for specific image views, improving flexibility in image retrieval. - Enhanced instructions for setting up boxart images with clearer directory structures and simplified naming conventions. - **Bug Fixes** - Improved the logic for loading boxart images, enabling better fallback options in case of missing files. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-09-28 21:47:53 +02:00
#### Compatibilty mode
If you cannot yet satisfy the correct boxart layout, The menu still has **deprecated** support for filenames containing the Game ID.
**Note:** This will add a noticeable delay for displaying parts of the menu.
Each file must be named according to the 2,3 or 4 letter GamePak ID (matched in this order).
i.e.
* for GoldenEye 4 letters, this would be `sd:/menu/boxart/NGEE.png` and/or `sd:/menu/boxart/NGEP.png`.
* for GoldenEye 3 letters, this would be `sd:/menu/boxart/NGE.png`.
* for GoldenEye 2 letters, this would be `sd:/menu/boxart/GE.png`.
As a starting point, here are some links to boxart packs:
New boxart links (#135) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Improve the gamepak boxart links with better sprite matching. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Games were not always matched correctly. Works towards a boxart pack for every region of every game. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> --------- Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
2024-09-28 21:57:45 +02:00
* [Japan Boxart](https://mega.nz/file/KyJR0B6B#ERabLautAVPaqJTIdBSv4ghbudNhK7hnEr2ZS1Q6ub0)
* [American Boxart](https://mega.nz/file/rugAFYSQ#JHfgCU2amzNVpC4S6enP3vg--wtAAwsziKa7cej6QCc)
* [European Boxart](https://mega.nz/file/OmIV3aAK#kOWdutK1_41ffN64R6thbU7HEPR_M9qO0YM2mNG6RbQ)
* [64DD Boxart](https://mega.nz/file/ay5wQIxJ#k3PF-VMLrZJxJTr-BOaOKa2TBIK7c2t4zwbdshsQl40)
Add N64 ROM boxart capability (#16) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Adds the ability to show ROM boxart in the FileInfo menu. Although later we may decide to convert PNG's or BMP's on the fly, to start with, we only use sprite files created with mksprite (see readme). It required an update to the libdragon submodule due to very recent sprite functionality changes. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Work towards a pretty menu. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> As shown in the screenshots, ~~however there is an issue when the info screen displays for more than 30 seconds with a sprite loaded (help required).~~ ## Screenshots <!-- (if appropriate): --> Example Goldeneye ROM loaded: ![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/65f03a06-9463-4519-a94e-00c38bf1c409) ~~Known issue (when staying on the information screen with a sprite loaded for over 30 seconds)~~ ![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/fd98b39c-9534-4794-bcd5-d598f18bfd63) ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [x] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-07-26 17:55:23 +02:00
2023-11-01 19:33:25 +01:00
2023-12-17 21:57:45 +01:00
### Menu Settings
The Menu creates a `config.ini` file in `sd:/menu/` which contains various settings that are used by the menu.
If required, you can manually adjust the file on the SD card using your computer.
2023-11-01 19:33:25 +01:00
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
## Flashcart specific
2023-11-01 19:33:25 +01:00
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
### SC64
* Ensure the cart has the latest [firmware](https://github.com/Polprzewodnikowy/SummerCart64/releases/latest) installed.
Improve docs (#131) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Improve documentation. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **Documentation** - Updated URLs in the README for direct access to firmware downloads for SC64 and 64drive. - Enhanced hyperlink for the releases page in the Getting Started guide for better user accessibility. - Added a new section with a quickstart video tutorial in the Developer Guide to assist new developers. - Improved clarity and formatting in the Developer Guide for installation prerequisites and webpage serving instructions. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-08-04 20:50:12 +02:00
* Download the latest `sc64menu.n64` file from the [releases](https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/) page, then put it in the root directory of your SD card.
2023-11-01 19:33:25 +01:00
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
### 64drive
* Ensure the cart has the latest [firmware](https://64drive.retroactive.be/support.php) installed.
Improve docs (#131) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Improve documentation. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **Documentation** - Updated URLs in the README for direct access to firmware downloads for SC64 and 64drive. - Enhanced hyperlink for the releases page in the Getting Started guide for better user accessibility. - Added a new section with a quickstart video tutorial in the Developer Guide to assist new developers. - Improved clarity and formatting in the Developer Guide for installation prerequisites and webpage serving instructions. <!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-08-04 20:50:12 +02:00
* Download the latest `menu.bin` file from the [releases](https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/) page, then put it in the root directory of your SD card.
2023-11-01 19:33:25 +01:00
### ED64 - WIP - UNTESTED AND UNSUPPORTED - USE AT OWN RISK
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Currently not supported, but work is in progress (See [PR's](https://github.com/Polprzewodnikowy/N64FlashcartMenu/pulls)).
NOTE: The menu may be able to load ROM's but not perform saves and may break existing ones..
2023-11-01 19:33:25 +01:00
#### ED64 (Vseries)
The aim is to reach feature parity with [ED64-UnofficialOS](https://github.com/n64-tools/ED64-UnofficialOS-binaries) / [ED64-OfficialOS](https://krikzz.com/pub/support/everdrive-64/v2x-v3x/os-bin/).
Download the `OS64.v64` ROM from the latest [action run - assets] and place it in the `/ED64` folder.
#### ED64 (X series)
X Series support is currently awaiting fixes, in the meantime use the official [OS](https://krikzz.com/pub/support/everdrive-64/x-series/OS/) instead.
#### ED64 (P clone)
Download the `OS64P.v64` ROM from the latest [action run - assets] and place it in the `/ED64P` folder.
The aim is to reach feature parity with [Altra64](https://github.com/networkfusion/altra64)
2023-11-01 19:33:25 +01:00
# Open source software and licenses used
Improve documentation (#128) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Split documentation into chunks that users can understand. Improve them to be more idiot proof! ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> Allows an easier way to point people towards specific documentation. #127 #76 ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [x] Documentation Improvement - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2024-08-04 18:56:54 +02:00
* [libdragon](https://github.com/DragonMinded/libdragon) (UNLICENSE License)
* [libspng](https://github.com/randy408/libspng) (BSD 2-Clause License)
* [mini.c](https://github.com/univrsal/mini.c) (BSD 2-Clause License)
* [minimp3](https://github.com/lieff/minimp3) (CC0 1.0 Universal)
* [miniz](https://github.com/richgel999/miniz) (MIT License)
Add sound effects (#108) <!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> Adding sound for make the navigation not so borring. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> This [issue](https://github.com/Polprzewodnikowy/N64FlashcartMenu/issues/89) ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/111246491/0f8086f6-16b3-4adb-a925-afbfc9fa6ba9 ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [x] Improvement (non-breaking change that adds a new feature) - [ ] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [x] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL> --------- Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
2024-06-05 22:04:25 +02:00
## Sounds
See [License](https://pixabay.com/en/service/license-summary/) for the following sounds:
* [Cursor sound](https://pixabay.com/en/sound-effects/click-buttons-ui-menu-sounds-effects-button-7-203601/) by Skyscraper_seven (Free to use)
* [Actions (Enter, back) sound](https://pixabay.com/en/sound-effects/menu-button-user-interface-pack-190041/) by Liecio (Free to use)
* [Error sound](https://pixabay.com/en/sound-effects/error-call-to-attention-129258/) by Universfield (Free to use)