WiiFlow_Lite/source/defines.h

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#define APP_NAME "WiiFlow Lite"
#define APP_VERSION "4.4.0"
#define SVN_REV "1161"
#define APP_DATA_DIR "wiiflow"
#define APPS_DIR "apps/wiiflow_lite"
neek2o changes: - re made it possible to use SD emunands with sNeek2o r96. - added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only. - when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible. - when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game. banner changes: - now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners. - now on game selected categories menu the banner will change when you change games using '+' or '-' buttons - added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned. other changes: - trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen. - when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view. - fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel. - now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting. - other minor coding changes.
2017-05-15 19:50:24 +02:00
//#define EMU_NANDS_DIR "nands"
#define GAMES_DIR "%s:/wbfs"
#define HOMEBREW_DIR "%s:/apps"
#define DF_GC_GAMES_DIR "%s:/games"
#define CFG_FILENAME "wiiflow_lite.ini"
#define CAT_FILENAME "categories_lite.ini"
#define SOURCE_FILENAME "source_menu.ini"
#define CTITLES_FILENAME "custom_titles.ini"
#define TITLES_DUMP_FILENAME "titlesdump.ini"
#define GAME_SETTINGS1_FILENAME "gameconfig1.ini"
#define GAME_SETTINGS2_FILENAME "gameconfig2.ini"
#define PLUGIN_CRCS_FILENAME "plugin_crc32.ini"
#define WII_DOMAIN "WII"
#define GC_DOMAIN "GAMECUBE"
#define CHANNEL_DOMAIN "CHANNELS"
#define PLUGIN_DOMAIN "PLUGINS"
#define HOMEBREW_DOMAIN "HOMEBREW"
-updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working. -fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet! -added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly. -removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen. -removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless. -removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect. -removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like. -removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included. -added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn. -added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off. -updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off. -added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others. -set HQ cover to default to ON -made it so coverflow doesn't reload every time you access another menu or change favorites or whatever. -added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections. -added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too. -added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore. -cleaned up some of the boot up code. -starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 16:06:00 +01:00
#define SOURCEFLOW_DOMAIN "SOURCEFLOW"
#define DEVELOPERS "Fledge68"
#define PAST_DEVELOPERS "FIX94, OverjoY, Hibernatus, Narolez, Hulk, Miigotu, r-win"
#define LOADER_AUTHOR "Kwiirk, Waninkoko, Hermes"
#define GUI_AUTHOR "Hibernatus"
#define THANKS \
"Lustar, CedWii, Benjay, Domi78, Oops, \
Celtiore, Jiiwah, FluffyKiwi, Roku93, Yardape8000, \
Spayrosam, Bluescreen81, Chappy23, mamule, seam, \
BlindDude, Bubba, DJTaz, OggZee, entropy, Ayatus, \
Usptactical, WiiPower, Hermes, Spidy1000, megazig, \
Dimok, Kovani, Drexyl, DvZ, Etheboss, stfour, \
GaiaKnight, nibb, NJ7, Plasma, Pakatus, giantpune, \
wolf, ravmn, spidercaleb, Ziggy34, xFede, Abz, \
and to anyone who has donated or \
contributed to Wiiflow that we missed!"
#define THANKS_SITES \
"devkitpro.org, wiibrew.org, gametdb.com, \
ohloh.net, wiifanart.com, wiiflowiki.com, \
tgames.fr.nf"
#define THANKS_CODE \
"CFG Loader, Wii Banner Player Project, USB Loader GX, \
uLoader, NeoGamma, Mighty Channels, WiiXplorer, Triiforce, \
postLoader"
#define WIINNERTAG_URL "http://www.wiinnertag.com/wiinnertag_scripts/update_sign.php?key={KEY}&game_id={ID6}"
#define DUTAG_URL "http://tag.darkumbra.net/{KEY}.update={ID6}"