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-recompiled a few libs with devkitppc r25
-fixed dumping gamecube games to ntfs, general dumping progress is maybe a bit slower now on all partition types (using fwrite instead of fseek now, seems like libntfs dont like fseek)
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@ -253,6 +253,7 @@ s32 GCDump::DumpGame(progress_callback_t spinner, message_callback_t message, vo
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{
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u32 align;
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u32 correction;
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u32 toread;
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FILE *f;
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f = fopen(gamepath, "wb");
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@ -267,8 +268,8 @@ s32 GCDump::DumpGame(progress_callback_t spinner, message_callback_t message, vo
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if( fst[i].Type )
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{
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continue;
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}
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else
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}
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else
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{
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for(align = 0x8000; align > 2; align/=2)
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{
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@ -278,7 +279,14 @@ s32 GCDump::DumpGame(progress_callback_t spinner, message_callback_t message, vo
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while(((wrote+correction) & (align-1)) != 0)
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correction++;
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wrote += correction;
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fseek(f,correction,SEEK_END);
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//fseek(f,correction,SEEK_END);
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while(correction)
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{
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toread=min(correction,gc_readsize);
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memset(ReadBuffer,0,toread);
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fwrite(ReadBuffer,1,toread,f);
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correction -= toread;
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}
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break;
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}
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}
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