- added background to wad installer menu
- made some small coding changes to source menu but still works the same
- updated english.ini
- fixed small wrap and unwrap coding problem for label text
- added changes made to explorer mentioned on gbatemp - mostly just theme related about user labels and stuff otherwise it still works the same.
Note: The All Plugins source option has been removed and choosing either nand button on mutiple selection loads the nand you last used (real or emu)
The categories_v4.ini had to also be slightly modified to work with this. It will now contain a single 'GENERAL' section which contains the number of categories and the name of each. A suggestion, I would use the first 20 for bostonbc's genres and ratings and the next ten or so for movie types(mplayerce) and the next ten or so for misc.
When using more than one source the partition selection and emu nand settings in config are disabled for now.
The source button on the main screen still works the same including the d-pad option.
Most of the credit for this goes to Fix94 for setting wiiflow up for this a long time ago. I just took the 80% of work he'd already did and finished by getting it to work with the source menu. Note there may be some issues.
- added custom missing covers support. Totally optional - without them wiiflow will display the usual blank question marks or theme related ones just like normal. Does not affect downloading covers or manually putting covers in wiiflow's cover folder. Wiiflow still checks for the cached cover first, then the box cover and flat cover, but before displaying the usual blank question mark ones wiiflow now looks for these custom missing covers.
Put your custom missing covers in your normal wiiflow boxcovers folder with all the other wii game covers. Rename them to the magicnumber.jpg and for non plugins - wii.jpg, channels.jpg, gamecube.jpg, and homebrew.jpg. You have to use jpg's when using this default method.
For theme related cover images still put them in your normal wiiflow boxcovers folder and rename them if necessary. I recommend adding the theme name and underscore as a prefix to the image name. Then add the following to your theme.ini modifying it to your liking. Note when using theme related cover images they can be png's.
[BLANK_COVERS]
wii=carbonik_wii.jpg
gamecube=carbonik_gamecube.jpg
channels=carbonik_channels.jpg
homebrew=carbonik_homebrew.jpg
53454741=carbonik_53454741.jpg
4D504345=carbonik_4D504345.jpg
534e4553=carbonik_534e4553.jpg
57493634=carbonik_57493634.jpg
56424158=carbonik_56424158.jpg
5343564D=carbonik_5343564D.jpg
all previous INIs cant boot any games until you add those lines:
For fceugx, genplusgx, wii64, snes9xgx, vbagx and wiimednafen add:
"arguments={device}:/{path}|{name}|{loader}"
For mplayerce and not64 (havent tested yet) add:
"arguments={device}:/{path}/{name}"
And for scummvm add:
"arguments={name}"
You can also remove the "ReturnLoader" line from the INIs.
Any magicword for scummvm and mplayerce is accepted now, just
make sure in scummvm the "romdir" is still "scummvm.ini".
- now you can have as many categories as you want.
- copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.
- redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
- Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
- Added features to the Game Selected Categories Menu. Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
- note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
-now source menu looks for images in current theme folder first, then source_menu folder. All images must be named the same as what's in the source_menu.ini. If not found in either folder uses wiiflow's favorite star image.
-removed source menu exit button.