Commit Graph

32 Commits

Author SHA1 Message Date
fix94.1
3ef191d196 -got back into the libpng 1.2.X branch, we now use 1.2.50
-gave the wait message thread new variables and memory, this might fix the random forever loading bug
-increased the ftp server memory a bit to be most stable at some situations
2013-12-07 12:33:27 +00:00
fix94.1
5886fbdbe4 -updated the memory security checks, now wiiflow shouldn't crash anymore if invalid blocks are given into the memory manager, instead a debug warning will be given if detected 2013-09-06 14:14:59 +00:00
fix94.1
6b2b4d0b30 -updated our partition libraries and removed some old mem2 lo testing code 2013-08-31 19:53:19 +00:00
fix94.1
d936063bd4 -updated libpng from 1.2.29 to 1.6.2
-updated zlib from 1.2.7 to 1.2.8
-updated freetype from 2.4.10 to 2.4.12
-got back from libjpeg 8d to libjpeg 6b
-clean compiled tremor-lowmem lib
-removed some unneeded files
2013-05-29 22:51:47 +00:00
fix94.1
eb24ebf76f -recompiled libntfs with -O2 as it was before the update
-changed the IOS patching system, should be much more safe now
2013-01-27 12:12:44 +00:00
fix94.1
fff530c64d -updated libntfs to 2013.1.13 2013-01-23 18:35:58 +00:00
fix94.1
a95fe25030 -first step into getting the lists away from the buggy mem1
(VERY beta, not suggested to use this version)
2013-01-20 23:30:28 +00:00
fix94.1
d5d2c6b4de -reserved 6mb exclusively for the sd and usb device and partition
handling, now we have 44mb for everything else left (we had 47mb before)
2013-01-19 16:09:56 +00:00
fix94.1
550ac3356b -made sfmt, wfmt and gprintf faster and more simple
-set down wiiflows entry point from 0x80A00000 to 0x8062000
(saves ALOT of MEM1 for lists etc, so wiiflow should be able to read
in alot of more games in for example plugin coverflow)
-recompiled libjpeg
-removed alot of annoying debug prints
-made the trailer code faster
2012-09-23 12:10:25 +00:00
fix94.1
4932949a3a -fixed booting wii games from disc
-moved a few debug prints, also added disc id check for wii games
playing from a wbfs partition (before it just checked on fat32,
ntfs and ext2 if the readed in disc is correctly opened from cIOS)
-made ogg lib using MEM2 only (as we did in the previous update
with the sound buffers)
2012-08-05 16:10:32 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
e78f710d1b -updated freetype configuration, now the fonts should look
like with the old versions again
-made a few default theme pics to jpg, you wont even notice a
difference, just in size :P
2012-07-23 13:41:13 +00:00
fix94.1
09b5210138 -updated freetype from 2.3.7 to 2.4.10
-updated zlib from 1.2.5 to 1.2.7
-updated jpeglib from 8b to 8d
-fixed possible wiiflow exit bug
2012-07-11 14:59:09 +00:00
fix94.1
a9a184c84a -switched back and play button in fullscreen banner
and set both a bit down
-changed a few little things about freetypegx unload
-since I dont care about size anymore the libs are now 
in its original size again, makes wiiflow bigger but better
to handle
2012-07-10 16:38:21 +00:00
fix94.1
8821e9bed4 -removed portlibs sources from trunk 2012-05-27 12:43:24 +00:00
fix94.1
d1fca6bfef -recompiled all portlibs of wiiflow, optimized all of them for
smallest size (we're back on 3mb yay)
-included sources of freetype and libpng (I just dont wanna loose
them yet again so why not :P)
2012-05-27 12:03:04 +00:00
fix94.1
4c300161e1 -replaced wiilight by something better from libprojectM because
its open source and we can modify it as we want, that should fix
the problem that the wii light sometimes did not disable properly ;)
2012-05-13 18:56:34 +00:00
overjoy.psm
bb478d1377 *Update libcustomntfs again to 2012.1.15 and fixed mtime bug
Wiiflow should now recoginize NTFS partitions on 3tb hdd's again
2012-04-30 03:00:50 +00:00
fix94.1
bd15f4711d -stupid svn didnt noticed old libntfs has less files 2012-04-29 09:05:43 +00:00
fix94.1
70e3df6d5d -back to a cache of 8, libntfs 2011.4.12 and the old
ntfs mount settings (new libntfs makes problems)
2012-04-29 09:03:06 +00:00
fix94.1
78a85f827b -for emu covers still using extension, its more safe
-compiled libcustomext2fs, libcustomfat, libcustomntfs,
libmodplay and libwiiuse with new devkitppc r26 (needs testing)
2012-04-27 04:57:18 +00:00
fix94.1
98f61aaccd -included new libs from r259 precompiled that you dont need
to compile them manually
2012-04-22 17:58:41 +00:00
fix94.1
30bc03c9fa -updated libntfs-wii to version 2012.1.15
-updated libext2fs to e2fsprogs 1.42
-updated libfat to R4883
Thanks to USB Loader GX for the new libs
2012-04-22 17:40:21 +00:00
fix94.1
9a19de1545 -back to libpng 1.2.29 (pngu is written for this rev),
this fixed codedumps which randomly occured
2012-04-03 19:01:30 +00:00
fix94.1
343e988de0 -back to devkitppc r24 everyone please, r25 just makes
problems like displaying game titles wrong, crashing
when a game name longer than 64 chars is detected
and corrupting partitions, the libogc is still ok
from the downloads page
2012-03-11 11:04:36 +00:00
fix94.1
5843737575 -recompiled a few libs with devkitppc r25
-fixed dumping gamecube games to ntfs, general
dumping progress is maybe a bit slower now on
all partition types (using fwrite instead of
fseek now, seems like libntfs dont like fseek)
2012-03-03 21:52:07 +00:00
fix94.1
358c3fa298 -updated wiiflow to use new libwiiuse only 2012-02-20 18:04:40 +00:00
fix94.1
b84b5faae9 -lets include new wiiuse.h too ;) 2012-02-20 17:48:20 +00:00
fix94.1
4539bfbcd5 -included latest wiiuse to fix new wiimotes doesnt sync,
thanks megazig for the information :)
2012-02-20 17:45:43 +00:00
fix94.1
6713dc7784 -updated libpng from 1.2.34 to 1.4.4 2012-01-26 21:02:06 +00:00
fix94.1
d2baea7c0d -forgot to upload the binary libs 2012-01-22 00:53:27 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00