Commit Graph

16 Commits

Author SHA1 Message Date
Fledge68
5e328976e5 - fixed cache covers progress bar to not show if a plugin has no roms.
- fixed cache covers progress bar to not show when viewing sourceflow and its tiers unless wiiflow detects that a cached cover is missing.
- fixed source on start to only work if their is a source menu.
- cleaned up some of game cios loading.
2020-05-01 17:32:23 -05:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
17fa36e898 -fixed displaying errors on source menu
-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected.  no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 00:05:39 +00:00
fledge68
ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both)
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons.  If none selected defaults to Wii.  After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
2016-06-20 21:03:40 +00:00
fledge68
45b39c2be0 -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will.
-Readded the code to paths to be able to change the path where Wii and GC games are kept. But they really should just be kept in dev:/wbfs and dev:/games.
-wiiflow_lite.ini changes under [GAMECUBE] are:
removed video_setting= - was used to tell wiiflow when using DML or Nintendont to set cfg args for video mode. not needed anymore.
dir_usb_games= - is now - gc_games_dir= with default of %s:/games similar to wii_games_dir
dm_widescreen= - is now - widescreen=
screenshot= is removed. was used for DML
wiiu_widescreen= is added. but only used if on a Wii U
-gameconfig2.ini changes as well.
-NMM and DML is still used in theme ini files. may change in a commit soon but that means all themes have to be modified, a big pain in the butt.
-language and help files will need to be updated to remove all DML and NMM crap.
-and default names of images for some icons and btns need to be changed but for now left them as they are.
-other minor changes. Most of it untested so I hope it all works, if not then repair commits will follow.
2016-04-03 00:31:02 +00:00
fledge68
0880168ea6 - Game Settings menu changes.
- For GC games, pages 2 - 4 only show settings based on the gc loader selected on page 1.
- combined game language and video on page 1 to be used for all (wii, channels, and gc). no more seperate labels and buttons for GC.
- Seperated NMM and Nintendont emu memcard because nmm doesn't allow multisave. But they still use the same label and buttons.
- Note themes may have to be edited. gcloader up to line 2, native controls down to line 3, devo memcard up to line 1, and no dvd down to line 4.
2016-04-02 16:58:12 +00:00
fledge68
86d768c829 -changed name to WiiFlow Lite
-renamed some coverflows and domains for easier code reading. making things more uniform.
2016-04-02 16:00:47 +00:00
fledge68
2873de8f91 -added user labels to download settings menu
-added sourceflow
-added new source menu config menu access it via startup settings menu. Use it to enable source menu, sourceflow, source menu/flow on startup, multisource (source menu only), smallbox for sourceflow, and clear sourceflow cache.

To use sourceflow you will need to add title= to each source btn in source_menu.ini.  Give each btn a title for coverflow to use.  sourceflow will use the normal source menu icons or you can add the following folders to your source menu folder - full_covers, front_covers, and small_covers. the first 2 are obvious, the last one is for smallbox if you don't want to use the source menu btn images.

the clear sourceflow cache function is similar to reload cache. use it if you make changes to your covers or your covers aren't displaying correctly.

any questions just ask on gba or irc.
2013-09-12 13:04:50 +00:00
fix94.1
0129ca9053 -changed the coverflow cover loader, now it should not run
out of memory anymore, but therefore some coverflow views will
may take longer to load covers
-made that cover case color check easier and faster
2013-01-13 15:45:05 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
17b9e10a16 -FINALLY rewrote the game list creator code, the new one is faster
and smaller, I cant promise its bugfree though :P
-fixed wiiflow autoboot feature (for programs like crap)
2012-10-03 21:34:37 +00:00
fix94.1
d8ee3c1b68 -changed version number to Beta 4.0.3
-recompiled mload modules for hermes cIOS
-added sdhc module for hermes cIOS
-fixed booting wii games from sd card
-improved wii game support via sd card, now you can use hermes, wanin
and d2x (not d2x only anymore)
-moved some more stuff to boot wii games into the external booter
-added gecko debug prints to external booter
-automatically disabling savegame emulator if you want to boot a wii
game via hermes or waninkoko cIOS
2012-09-28 17:24:04 +00:00
fix94.1
99a2f9faad -corrected a few wrong things from r673
-use the devolution sample loader device mount way to read the iso
(may fixes bugs in booting devolution)
2012-08-24 13:50:17 +00:00
fix94.1
6723f00181 -WIP stuff, dont report bugs please with this rev :P
-if a IOS is found which got the AHBPROT patched out, wiiflow will
run on it (for example if you boot wiiflow via HBC, it will boot
with IOS58 instead of 249)
-on game boot or on entering emu nand, wiiflow automatically reloads
IOS if necessary
-added check to only reload IOS if its really a different one
-removed SD card gecko log buffer allocation, using some 
buffer in dol directly (should allow longer logging, untested)
-set wiiflow optimize level back to -O2
2012-08-23 22:29:15 +00:00
fix94.1
6ae58ae3de -added back basic hermes and wanin cIOS support, you can now load
wii games with them again and you also should be able to boot
wiiflow using another ios than d2x
2012-07-16 14:05:57 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00