- fixed launching of real nand channels.
- fixed launching of forwarder channels, but some apps (ie. wiimcc and savegame manager gx) don't connect with USB devices. if they are on real nand use the 'custom' option in game settings for these forwarders.
- fixed launching HBC on real nand. don't know if its even possible on a emu nand.
- 480p pixel patch for nand wiiware/vc games no longer requires apploader setting ON.
- Exclude Prince of Persia: The Forgotten Sands and a few games that use MetaFortress from using 480p pixel patch
- added giantpunes returnto patch for channels just in case not using d2x cios. some reason it was missing.
- added 'no SSL only' as a private server choice (issue #217). this allows you to patch games on your own with other wifi server url's besides wiimmfi.
- added private server as an option for nand wiiware games.
- added 480p pixel patch as option for nand wiiware/vc games. seems to only work if apploader is set to ON. loading via main dol is broke for the time being.
- fixed cache covers progress bar to not show when viewing sourceflow and its tiers unless wiiflow detects that a cached cover is missing.
- fixed source on start to only work if their is a source menu.
- cleaned up some of game cios loading.
- reverted change in 5.4.0 that may be the reason some users have issues loading games from sd card. especially on vWii.
- changed wiinertag to riitag and cleaned up code for it. More info here - https://gbatemp.net/threads/riitag-gamertag-for-wii-replacement-for-wiinnertag-and-dutag.559500/
- removed dutag
- changed optimmization from from -os to -o2 to hopefully compile better.
- other minor code cleanup.
-updated libcustomfat and libvorbis thanks to GreyWolf
-updated libturbojpeg thanks to Fix94
-fixed cheat menu so cheat names with apostrophe's display properly
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
-nintendonts memory card emulation is now enabled by default
-if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default
-fixed the bug that wiiflow did not display gamecube games even if nintendont is available
-updated the app booter to be compilable with the current devkitppc, that means if you compile wiiflow it will from now on also compile the app booter
-fixed a little compiler issue for the new wiiflow loader
-set wiiflow version to beta 4.2.2
-added another memory manager just for wii games and banners
-changed THP file playback, for sound you now need to have a ogg file with the same name, that fixes all audio shutters and crashes
-optimized THP file playback and JPG extraction alot, it should now work fine with 640x480 30fps without any crash or freeze anymore
-speed up wii disc booting
-if booting from a wii disc and a general video mode is set, wiiflow will automatically use normal video patching to prevent game freezing
-added the vwii widescreen fix by tueidj (thanks alot for releasing that) and a vwii detection by crediar, thanks to his nintendont source
-fixed the language download crash when trying to download the languages a second time
-added a back button to the language manager
-updated german.ini
-added another neek check, may helps with older neek revisions
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats (thx skidau for the small fix needed)
(disabled by default), before it always was used and now its
only done if you select this option, if you disable this option
you can enable video patches and whatever and they finally work