this is now done on the fly by just selecting NAND as partition, of
course this function is still completely disabled for neek users ;)
-removed the ios and force cios load options from the ini so they
are only settable in the wiiflow startup menu from now on, that
should stop wiiflow with mixing up ini and nand save options
-added a ini option to disable the source menu, use_source (enabled
by default)
-finally added a "Back" button to the startup menu
-added new option, "force_cios_rev" (default 0 (=disabled)), if you
set it to for example "force_cios_rev=250", then wiiflow will
use IOS250 for the AUTO setting, for reload when using
"force_cios_load" and when switching to emu nand in IOS58 mode
-added more detailed debug prints and on screen information about
the currently loaded cIOS
-minor cleanup in nand get file and external booter
the problem of the lagging wait message (since the wait message
doesnt take much wii power wiiflows speed should be the same)
-set down wait message stack and also removed the reallocation of
the stack again and again on every display of it
-added security check that the wait message thread is finished
before removing the thread (should prevent freezes)
-removed a few more unneeded lines of code
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit