WiiFlow_Lite/source/menu
Fledge68 13e65956fe - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen.
arcade rom clones are not included in the plugins database files to keep the files short. Any arcade rom clones you have will either not be found or will aquire the same ID and title as the parent rom when the CRC of the clone rom is included in the parent roms list of CRC's. you will need to manually edit both the CRC list file and xml database file to include the rom info on any clone you have in order for them to display the correct title and game info. i would think only a small handfull of your roms would be clones.

reload cache may take longer now to create the cached list. I found zipped roms for snes, nes, and others are no problem because even if the filename can't be found the crc does not need to be calculated. it is merely taken from the zip file which already holds the crc. on the other hand, half of my gba roms are unzipped with a gba extension. so my gba list takes 10 seconds or so to make because the crc of the unzipped roms does need to be calculated. mame roms use the filename but if it's a clone then it will calculate the crc of the rom zip file. thus any clones will slow things down unless you add them to the database files mentioned above. I imagine megaCD and PS1 cd games will be slow to reload cache. but at least you only need to do it once or whenever you add or delete a game.

wiimpathy's database files use the no intro naming convention. i'm not crazy about it because it moves any leading 'the' to the end preceded by a comma. in this case i use custom titles ini to put the title the way i want.
2019-09-11 15:57:16 -05:00
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menu_about.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_boot.cpp - Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off. 2019-05-06 13:53:33 -05:00
menu_categories.cpp - fix for issue #101. goes to show not very many people use categories. or if they do they never report the problem. 2019-05-15 10:22:05 -05:00
menu_cftheme.cpp - code cleanup for themeName. 2019-07-24 12:35:51 -05:00
menu_cheat.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_code.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu_config3.cpp -fix for issue #18 plugin view will properly remember last game played when using wii, gc, and channel plugins. 2018-11-16 15:38:48 -06:00
menu_config4.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_config7.cpp - Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off. 2019-05-06 13:53:33 -05:00
menu_config_adv.cpp - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen. 2019-09-11 15:57:16 -05:00
menu_config_coverbnr.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_config_game.cpp - minor code cleanup. 2019-05-28 16:34:32 -05:00
menu_config_gc.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_config_hb.cpp - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time. 2019-03-27 11:45:43 -05:00
menu_config_screen.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_config_source.cpp - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time. 2019-03-27 11:45:43 -05:00
menu_config.cpp - replaced homebrew button on main screen with categories button. new images thanks to Hakaisha. no more 'B' on favorites star. 2019-03-04 14:29:46 -06:00
menu_configsnd.cpp - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file. 2018-10-31 14:51:15 -05:00
menu_download.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_error.cpp - removed 'init network' from startup settings. 2018-12-24 07:42:31 -06:00
menu_explorer.cpp - more minor code cleanup for game boot 2019-05-27 11:04:46 -05:00
menu_game_boot.cpp - more minor code cleanup for game boot 2019-05-27 11:04:46 -05:00
menu_game.cpp - added auto hide buttons option for main screen and game selected screen. when set to no those buttons don't hide and display all the time. defaults to yes so buttons hide unless the pointer is in a specified zone of the screen. 2019-07-10 06:59:30 -05:00
menu_gameinfo.cpp - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen. 2019-09-11 15:57:16 -05:00
menu_home.cpp - on Home Menu only show Select Plugin button if parental lock is on. 2019-05-15 12:19:07 -05:00
menu_input.cpp -new splash screen image thanks to WesMods. 2018-08-20 10:44:50 -05:00
menu_main.cpp - fix for saving current coverflow layout number when source button has multiple magic numbers. 2019-09-09 15:17:52 -05:00
menu_nandemu.cpp - added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode. 2019-05-06 09:13:18 -05:00
menu_partitions.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_paths.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_plugin.cpp - update for custom backgrounds. no longer add background= to source menu buttons. place backgrounds in wiiflow/backgrounds or wiiflow/backgrounds/{theme_name}. name them the same as the platform names under [PLUGINS] in platform ini. match case size. they can be png or jpg. 2019-04-09 10:39:03 -05:00
menu_source.cpp - fix for saving current coverflow layout number when source button has multiple magic numbers. 2019-09-09 15:17:52 -05:00
menu_wad.cpp - cleaned up title and text handling for menu's. 2018-12-27 18:47:00 -06:00
menu_wbfs.cpp - moved source menu settings to page 12 of main settings. no more pressing 'home' while viewing the source menu/flow. 2019-03-06 07:30:56 -06:00
menu.cpp - Plugin game list generator now gets rom title and ID from wiimpathy's plugins database files. a 'reload cache' will need to be done for each plugin source so the title and ID can be added to the current cached list. custom titles still work and will override plugin database files. titles are based on custom titles file then plugins database file and finally the rom filename. if the ID is not found in the plugins database files it will have an ID of 'PLUGIN' and no game info will be displayed on the game info screen. 2019-09-11 15:57:16 -05:00
menu.hpp - fix for saving current coverflow layout number when source button has multiple magic numbers. 2019-09-09 15:17:52 -05:00