WiiFlow_Lite/source/gui
Fledge68 2daed253a4 - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
​
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
..
boxmesh.cpp -added new boxmesh for homebrew view that the icons 2012-03-14 20:00:01 +00:00
boxmesh.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
coverflow.cpp - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. 2018-10-24 17:05:02 -05:00
coverflow.hpp - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. 2018-10-24 17:05:02 -05:00
cursor.cpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
cursor.hpp -some more cleanup and hopefully fix of that strange codedump in 2012-12-28 14:19:40 +00:00
fanart.cpp - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. 2018-10-24 17:05:02 -05:00
fanart.hpp - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. 2018-10-24 17:05:02 -05:00
fmt.c -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fmt.h -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
FreeTypeGX.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
FreeTypeGX.h -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
GameTDB.cpp -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
GameTDB.hpp -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
gcvid.cpp -added back some missing cover converting code for jpegs 2014-03-24 18:59:24 +00:00
gcvid.h -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00
gui.cpp -reverted changes of r1156. readded libwupc. 2018-07-26 22:24:00 +00:00
gui.hpp -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
pngu.c -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
pngu.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
text.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
text.hpp -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
texture.cpp -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
texture.hpp -stupid svn didnt commit a change from r1063 lol 2014-03-22 21:42:50 +00:00
Timer.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
vector.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
video.cpp -added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's: 2018-10-12 17:16:52 -05:00
video.hpp -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. 2018-06-27 12:47:03 +00:00
WiiMovie.cpp -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00
WiiMovie.hpp -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set 2014-03-22 21:32:40 +00:00