WiiFlow_Lite/source/menu
Fledge68 2daed253a4 - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
​
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
..
menu_about.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
menu_boot.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu_categories.cpp - additional fix for last commit. 2018-09-26 14:59:24 -05:00
menu_cftheme.cpp -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. 2018-06-27 12:47:03 +00:00
menu_cheat.cpp -fixed issue with emu nand path string. 2018-06-06 21:56:21 +00:00
menu_code.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu_config3.cpp -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
menu_config4.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
menu_config_adv.cpp -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
menu_config_coverbnr.cpp -fixed downloading custom banners. thanks Larsenv for the new banner repository and the link! i didn't notice it was banners before and now its banner. 2018-07-15 22:56:31 +00:00
menu_config_game.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
menu_config_gc.cpp -added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings. 2018-10-15 09:23:34 -05:00
menu_config_hb.cpp - updated version to v4.4.0 r1130 final. 2016-12-14 18:47:13 +00:00
menu_config_screen.cpp * Added Abz's 1076 mod patch with code cleanup by me. His patch includes: 2016-04-02 15:46:06 +00:00
menu_config_source.cpp - fixed 2 minor theme related issues. so now any new wfl themes will work properly. 2016-12-28 12:36:33 +00:00
menu_config.cpp - updated version to v4.4.0 r1130 final. 2016-12-14 18:47:13 +00:00
menu_configsnd.cpp * Added Abz's 1076 mod patch with code cleanup by me. His patch includes: 2016-04-02 15:46:06 +00:00
menu_download.cpp -removed svn script. will have to manually update it from now on. 2018-08-08 18:41:33 -05:00
menu_error.cpp -removed menu_system, the old wiiflow update menu that we don't use any more. 2018-08-09 16:43:07 -05:00
menu_explorer.cpp -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl. 2018-06-27 12:47:03 +00:00
menu_game.cpp - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. 2018-10-24 17:05:02 -05:00
menu_gameinfo.cpp -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00
menu_home.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu_input.cpp -new splash screen image thanks to WesMods. 2018-08-20 10:44:50 -05:00
menu_main.cpp -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00
menu_nandemu.cpp -fixed to compile with ppc r32 and libogc 1.8.20 2018-08-06 23:28:06 +00:00
menu_partitions.cpp -fixed some minor issues with pressing B for source menu/flow. 2018-10-03 12:51:57 -05:00
menu_paths.cpp -fixed displaying errors on source menu 2016-12-01 00:05:39 +00:00
menu_plugin.cpp neek2o changes: 2017-05-15 17:50:24 +00:00
menu_source.cpp - moved sourceflow flow=x to go under [GENERAL] of each source menu ini. 2018-10-15 12:23:02 -05:00
menu_wad.cpp -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
menu_wbfs.cpp -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged. 2018-08-06 14:58:26 +00:00
menu.cpp - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy. 2018-10-24 17:05:02 -05:00
menu.hpp -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00