WiiFlow_Lite/source
2012-05-24 16:48:24 +00:00
..
channel *Fixed launching channels on emulated nand 2012-05-23 22:09:11 +00:00
cheats mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
config -replaced all safe_vectors by regular vectors, there is no 2012-05-06 12:03:43 +00:00
devicemounter -moved a few things to mem1, seems like we have enough space 2012-05-18 18:13:49 +00:00
gc -moved mem2 init to the beginning of wiiflow booting 2012-05-18 20:13:26 +00:00
gecko -forgot to clear gecko sd file buffer on exit, could make problems 2012-05-19 12:29:24 +00:00
gui -return to system menu should be a bit more safe now :P 2012-05-22 20:08:56 +00:00
homebrew -created my own homebrew channel stub alternative, now homebrew 2012-05-23 16:27:55 +00:00
list -fixed double gamecube games created 2012-05-22 18:06:43 +00:00
loader -fixed ios reloading games 2012-05-24 16:48:24 +00:00
memory -forgot to clear gecko sd file buffer on exit, could make problems 2012-05-19 12:29:24 +00:00
menu -removed ios reload block disable (useless) 2012-05-24 15:55:32 +00:00
music -now also reading all subdirectories for emulator coverflow 2012-05-21 12:42:10 +00:00
network -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
plugin -created my own homebrew channel stub alternative, now homebrew 2012-05-23 16:27:55 +00:00
unzip -cleaned up code more, set clear priority to alloc in which 2012-05-12 21:08:43 +00:00
wstringEx mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
btnmap.h mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
defines.h - added option to select preferred emuflow mode for plugins via source select menu 2012-05-18 16:02:36 +00:00
fonts.h -various menu and font fixes 2012-02-10 18:45:42 +00:00
lockMutex.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
main.cpp -return to system menu should be a bit more safe now :P 2012-05-22 20:08:56 +00:00