WiiFlow_Lite/source
2019-07-10 06:59:30 -05:00
..
banner -now compiled with ppc r33 and libogc 1.8.21 2018-11-14 18:45:46 -06:00
booter -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
channel - set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'. 2019-04-29 08:14:54 -05:00
cheats -now compiled with devkitpro ppc r29-1 and libogc 1.8.17 2018-05-08 13:49:43 +00:00
config - added using platform ini to get the proper coverflow from the current coverflow ini. requires the updated platform ini and an updated coverflow ini. 2019-03-18 13:39:28 -05:00
devicemounter -fixed sd only the correct way. now it really does work. 2018-07-15 20:23:32 +00:00
fileOps -added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings. 2018-10-15 09:23:34 -05:00
gc -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
gecko -back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21 2018-11-25 17:37:55 -06:00
gui Merge pull request #105 from Muzzarino/patch-1 2019-07-08 09:06:14 -05:00
homebrew - fixed wfl_as_wiiflow using stub bin to return to wiiflow after launching gc, homebrew, or plugins. 2019-01-16 12:54:51 -06:00
hw -back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21 2018-11-25 17:37:55 -06:00
libwbfs -moved #define APP_WIIFLOW from sys.h to defines.h 2018-11-12 14:38:37 -06:00
list -moved #define APP_WIIFLOW from sys.h to defines.h 2018-11-12 14:38:37 -06:00
loader - Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off. 2019-05-06 13:53:33 -05:00
memory -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19. 2018-05-29 09:59:57 +00:00
menu - added auto hide buttons option for main screen and game selected screen. when set to no those buttons don't hide and display all the time. defaults to yes so buttons hide unless the pointer is in a specified zone of the screen. 2019-07-10 06:59:30 -05:00
music - now when changing coverflow layout with '1' and '2' the current cover stays as the current cover. 2019-02-18 14:40:07 -06:00
network - sourceflow small_covers can now go in a subfolder with the same name as the theme. which makes them change when the theme is changed. 2018-11-23 15:31:04 -06:00
plugin - added get crc for dosbox conf files. thanks wiimpathy! 2019-03-29 15:26:22 -05:00
sicksaxis-wrapper -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad. 2018-08-01 12:27:12 +00:00
unzip - added a fix for plugin rom game info when using a multi platform plugin, ie. genplusgx, wiimednafen, vbagx. if a multi platform plugin is detected then we get the rom's filename extension and use it to determine the platform. if its a zip file we get the filename from inside the zip file. this fix requires an updated platform ini which will be supplied with wfl v5.2.0 2019-02-25 06:09:46 -06:00
wstringEx -fixed too short help and synopsis (issue 146) 2012-11-01 16:39:42 +00:00
btnmap.h - fix classic controller left stick by removing old wiiuse libs from portlibs and use newer libs in libogc. also adjusted lstick and ristick values in btnmap.h 2019-02-13 11:22:08 -06:00
defines.h - added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode. 2019-05-06 09:13:18 -05:00
fonts.h - made some changes to the plugin rom info display. 2019-01-10 17:13:13 -06:00
lockMutex.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
main.cpp - more minor code cleanup for game boot 2019-05-27 11:04:46 -05:00
types.h -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places. 2018-07-09 14:53:35 +00:00