WiiFlow_Lite/source
2012-07-04 19:45:53 +00:00
..
banner -added custom banner support, to use just place *.bnr files 2012-07-04 13:45:39 +00:00
channel -added banner caching (always enabled like cover cache) 2012-07-04 18:58:31 +00:00
cheats mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
config -fixed codedump if no separator in string found 2012-06-15 10:45:57 +00:00
devicemounter -horribly cleaned up and simplified the whole game list loading 2012-06-16 17:03:23 +00:00
gc -sync with dios-mios booter, now forcing video mode for gc games 2012-06-24 18:11:12 +00:00
gecko -lets use libogc svn r4902 again, sure the new libogc got some 2012-06-14 15:27:57 +00:00
gui -internal wii game and channel banner playback, still work in 2012-07-03 16:26:49 +00:00
homebrew -added check for homebrew if the wiiflow loader channel is 2012-05-27 16:37:52 +00:00
list -more powerful detection if gamecube game is installed on 2012-06-17 10:22:00 +00:00
loader -added new pal video mode to patch for pal2ntsc patch which 2012-07-01 21:33:35 +00:00
memory -set down mem2 which wiiflow can use, that should make it 2012-06-28 14:32:58 +00:00
menu -replaced clicking on back with clicking on the banner 2012-07-04 19:45:53 +00:00
music -internal wii game and channel banner playback, still work in 2012-07-03 16:26:49 +00:00
network -code cleanup and correction, should print more debug messages 2012-05-12 16:03:14 +00:00
plugin -removed one unneeded function and replaced it by a existing one 2012-07-04 14:33:08 +00:00
unzip -code cleanup, removed six (!) unneeded source files 2012-06-07 18:18:21 +00:00
wstringEx mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
btnmap.h -updated button mapping and names for wiiflow input 2012-05-26 09:43:59 +00:00
defines.h -added stfour and postloader to thanks list (sorry for forgetting 2012-07-02 10:54:32 +00:00
fonts.h -internal wii game and channel banner playback, still work in 2012-07-03 16:26:49 +00:00
lockMutex.hpp mirrored wiiflow r417 2012-01-21 20:57:41 +00:00
main.cpp -set down mem2 which wiiflow can use, that should make it 2012-06-28 14:32:58 +00:00
types.h -horribly cleaned up and simplified the whole game list loading 2012-06-16 17:03:23 +00:00