WiiFlow_Lite/source/menu
fledge68 ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
..
menu_about.cpp - Made USER3 and USER4 appear above info text on ABOUT menu (credits and help) 2013-11-20 19:36:10 +00:00
menu_boot.cpp -updated the default theme completely, all button animations, positions and designs are reworked by mamule, big thanks for all of it! 2013-11-04 19:46:23 +00:00
menu_categories.cpp -changed name to WiiFlow Lite 2016-04-02 16:00:47 +00:00
menu_cftheme.cpp -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up. 2016-04-03 00:51:40 +00:00
menu_cheat.cpp -made most thread stacks static, that should increase speed and stability 2014-03-17 17:38:32 +00:00
menu_code.cpp - Removed agelock. Sorry yardape. great idea but i just had no use for it. 2016-04-02 16:47:18 +00:00
menu_config3.cpp -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will. 2016-04-03 00:31:02 +00:00
menu_config4.cpp -fix for return to channel setting on pg 4 of main settings. now it works even in emu nand channels view. 2016-04-13 16:47:25 +00:00
menu_config_adv.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_config_coverbnr.cpp -updated the default theme completely, all button animations, positions and designs are reworked by mamule, big thanks for all of it! 2013-11-04 19:46:23 +00:00
menu_config_game.cpp -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up. 2016-04-03 00:51:40 +00:00
menu_config_screen.cpp * Added Abz's 1076 mod patch with code cleanup by me. His patch includes: 2016-04-02 15:46:06 +00:00
menu_config_source.cpp - fixed reload cache for sourceflow 2016-04-04 20:18:16 +00:00
menu_config.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_configsnd.cpp * Added Abz's 1076 mod patch with code cleanup by me. His patch includes: 2016-04-02 15:46:06 +00:00
menu_download.cpp * Added Abz's 1076 mod patch with code cleanup by me. His patch includes: 2016-04-02 15:46:06 +00:00
menu_error.cpp -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
menu_explorer.cpp -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
menu_ftp.cpp -updated the default theme completely, all button animations, positions and designs are reworked by mamule, big thanks for all of it! 2013-11-04 19:46:23 +00:00
menu_game.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_gameinfo.cpp -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
menu_home.cpp -fixed some error messages that didn't translate properly 2016-04-03 00:42:09 +00:00
menu_input.cpp - removed dpad_mode, b_lr_mode, and use_grab. 2016-04-02 16:38:11 +00:00
menu_language.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_main.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_nandemu.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_paths.cpp -Made a BOLD move and removed all DML and NMM stuff. To play GameCube games you must use Devolution or Nintendont. To play GameCube Disc you must use Nintendont. The only advantage to DML was the screenshot feature and cheats work better. If you really want to use DML then use Dios Mios Booter or USBLoader GX like I will. 2016-04-03 00:31:02 +00:00
menu_plugin.cpp -updated the default theme completely, all button animations, positions and designs are reworked by mamule, big thanks for all of it! 2013-11-04 19:46:23 +00:00
menu_source.cpp - CHANNNEL_DOMAIN disable is now CHANNEL_DOMAIN emu_nand (=yes or no) because that's what it's used for. 2016-04-05 22:42:32 +00:00
menu_system.cpp * Added Abz's 1076 mod patch with code cleanup by me. His patch includes: 2016-04-02 15:46:06 +00:00
menu_wad.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu_wbfs.cpp - CHANNNEL_DOMAIN disable is now CHANNEL_DOMAIN emu_nand (=yes or no) because that's what it's used for. 2016-04-05 22:42:32 +00:00
menu.cpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00
menu.hpp -now gamecube view defaults to on if either devolution or nintendont are installed. 2016-04-21 00:05:28 +00:00