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banner
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-now compiled with ppc r33 and libogc 1.8.21
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2018-11-14 18:45:46 -06:00 |
booter
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
channel
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- set wiiflow to default to using cIOS. if you want to use IOS58 go to startup settings and set force load cios to 'no'.
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2019-04-29 08:14:54 -05:00 |
cheats
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-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
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2018-05-08 13:49:43 +00:00 |
config
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- added using platform ini to get the proper coverflow from the current coverflow ini. requires the updated platform ini and an updated coverflow ini.
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2019-03-18 13:39:28 -05:00 |
devicemounter
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-fixed sd only the correct way. now it really does work.
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2018-07-15 20:23:32 +00:00 |
fileOps
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-added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings.
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2018-10-15 09:23:34 -05:00 |
gc
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-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
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2018-05-29 09:59:57 +00:00 |
gecko
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-back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21
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2018-11-25 17:37:55 -06:00 |
gui
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Merge pull request #105 from Muzzarino/patch-1
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2019-07-08 09:06:14 -05:00 |
homebrew
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- fixed wfl_as_wiiflow using stub bin to return to wiiflow after launching gc, homebrew, or plugins.
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2019-01-16 12:54:51 -06:00 |
hw
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-back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21
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2018-11-25 17:37:55 -06:00 |
libwbfs
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-moved #define APP_WIIFLOW from sys.h to defines.h
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2018-11-12 14:38:37 -06:00 |
list
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-moved #define APP_WIIFLOW from sys.h to defines.h
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2018-11-12 14:38:37 -06:00 |
loader
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- Added shutdown to idle standby option on page 12 of main settings. Set to yes for idle standby (yellow light). wii u users leave off.
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2019-05-06 13:53:33 -05:00 |
memory
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-updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
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2018-05-29 09:59:57 +00:00 |
menu
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- fix for issue #108. text "Total Games" can now be translated. because of using %u the _fmt() didnt work. it only works with %i, %d, and %s. it can be coded to work with %u but i just changed them all to %i.
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2019-07-08 12:59:35 -05:00 |
music
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- now when changing coverflow layout with '1' and '2' the current cover stays as the current cover.
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2019-02-18 14:40:07 -06:00 |
network
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- sourceflow small_covers can now go in a subfolder with the same name as the theme. which makes them change when the theme is changed.
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2018-11-23 15:31:04 -06:00 |
plugin
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- added get crc for dosbox conf files. thanks wiimpathy!
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2019-03-29 15:26:22 -05:00 |
sicksaxis-wrapper
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-added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
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2018-08-01 12:27:12 +00:00 |
unzip
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- added a fix for plugin rom game info when using a multi platform plugin, ie. genplusgx, wiimednafen, vbagx. if a multi platform plugin is detected then we get the rom's filename extension and use it to determine the platform. if its a zip file we get the filename from inside the zip file. this fix requires an updated platform ini which will be supplied with wfl v5.2.0
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2019-02-25 06:09:46 -06:00 |
wstringEx
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-fixed too short help and synopsis (issue 146)
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2012-11-01 16:39:42 +00:00 |
btnmap.h
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- fix classic controller left stick by removing old wiiuse libs from portlibs and use newer libs in libogc. also adjusted lstick and ristick values in btnmap.h
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2019-02-13 11:22:08 -06:00 |
defines.h
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- added options to copy real nand config and miis to emunand on page 3 of emu nand settings. if set to 'on' then when you launch a emu nand game sysconfig and/or miis from real nand will be copied to emu nand before launching the game. this solves issue #90 to keep your controllers synced in emu nand mode.
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2019-05-06 09:13:18 -05:00 |
fonts.h
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- made some changes to the plugin rom info display.
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2019-01-10 17:13:13 -06:00 |
lockMutex.hpp
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mirrored wiiflow r417
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2012-01-21 20:57:41 +00:00 |
main.cpp
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- more minor code cleanup for game boot
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2019-05-27 11:04:46 -05:00 |
types.h
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-removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
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2018-07-09 14:53:35 +00:00 |