WiiFlow_Lite/source/music
fledge68 9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
..
AifDecoder.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
AifDecoder.hpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
BNSDecoder.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
BNSDecoder.hpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
BufferCircle.cpp -improved jpg support, now the cover width and height dont need 2012-08-05 13:48:15 +00:00
BufferCircle.hpp Making things ready for official wiiflow svn ;) 2012-07-25 22:12:17 +00:00
File.cpp Making things ready for official wiiflow svn ;) 2012-07-25 22:12:17 +00:00
File.hpp Making things ready for official wiiflow svn ;) 2012-07-25 22:12:17 +00:00
gui_sound.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
gui_sound.h -fixed those sometimes fucked up backgrounds 2012-11-04 19:22:02 +00:00
Mp3Decoder.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
Mp3Decoder.hpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
MusicPlayer.cpp - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again. 2016-06-09 23:02:40 +00:00
MusicPlayer.hpp -added a way to play music using wiiflows internal player in plugin 2013-03-23 17:06:06 +00:00
OggDecoder.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
OggDecoder.hpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
SoundDecoder.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
SoundDecoder.hpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
SoundHandler.cpp -made most thread stacks static, that should increase speed and stability 2014-03-17 17:38:32 +00:00
SoundHandler.hpp -made most thread stacks static, that should increase speed and stability 2014-03-17 17:38:32 +00:00
WavDecoder.cpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00
WavDecoder.hpp * decided to officially commit my recent update patches * 2017-09-21 22:03:41 +00:00