Mr-Wiseguy
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fe284112bc
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
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Mr-Wiseguy
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20c999e579
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Fixed some interpolation issues with Goht and Gyorg
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2024-03-27 18:47:47 -04:00 |
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Mr-Wiseguy
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5b38b8eec9
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Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene
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2024-03-13 19:26:29 -04:00 |
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Mr-Wiseguy
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8c2a999697
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Rewrite star drawing code to use tris and matrices instead of rects for better interpolation
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2024-03-12 18:01:58 -04:00 |
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Mr-Wiseguy
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39fd31f731
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Transform tagging for pause screen cursor
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2024-03-03 03:18:07 -05:00 |
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Mr-Wiseguy
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0e7aa47b11
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Transform tagging for the hookshot reticle
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2024-03-03 02:59:41 -05:00 |
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Mr-Wiseguy
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569d86d901
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Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64
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2024-03-02 23:28:48 -05:00 |
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Mr-Wiseguy
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214231de6c
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Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations
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2024-02-24 16:14:48 -05:00 |
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Mr-Wiseguy
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5a1dbb96f4
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Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow
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2024-02-24 16:13:39 -05:00 |
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Mr-Wiseguy
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b88c729d93
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Transform tagging for song of soaring effects
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2024-02-19 17:02:10 -05:00 |
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Mr-Wiseguy
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b6cec905c7
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Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64
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2024-02-17 22:11:07 -05:00 |
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Mr-Wiseguy
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12e107b872
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Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation
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2024-02-04 23:12:34 -05:00 |
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Mr-Wiseguy
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3326a1bcce
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Significantly improved transform tagging for most actors, updated RT64
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2024-01-28 23:43:51 -05:00 |
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