Commit Graph

11 Commits

Author SHA1 Message Date
Mr-Wiseguy
5b38b8eec9 Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
Mr-Wiseguy
8c2a999697 Rewrite star drawing code to use tris and matrices instead of rects for better interpolation 2024-03-12 18:01:58 -04:00
Mr-Wiseguy
39fd31f731 Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00
Mr-Wiseguy
0e7aa47b11 Transform tagging for the hookshot reticle 2024-03-03 02:59:41 -05:00
Mr-Wiseguy
569d86d901 Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64 2024-03-02 23:28:48 -05:00
Mr-Wiseguy
214231de6c Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations 2024-02-24 16:14:48 -05:00
Mr-Wiseguy
5a1dbb96f4 Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow 2024-02-24 16:13:39 -05:00
Mr-Wiseguy
b88c729d93 Transform tagging for song of soaring effects 2024-02-19 17:02:10 -05:00
Mr-Wiseguy
b6cec905c7 Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64 2024-02-17 22:11:07 -05:00
Mr-Wiseguy
12e107b872 Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation 2024-02-04 23:12:34 -05:00
Mr-Wiseguy
3326a1bcce Significantly improved transform tagging for most actors, updated RT64 2024-01-28 23:43:51 -05:00