.. |
dummy_headers
|
Added patches for skipping interpolation when actors get teleported in cutscenes
|
2024-04-06 00:34:10 -04:00 |
.gitignore
|
Fixed overlay symbol (kerning table) being referenced directly, added map file generation to patch compilation
|
2024-05-06 14:11:00 -04:00 |
actor_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
autosave.rgba32.bin
|
WIP autosave functionality
|
2024-05-01 04:06:53 -04:00 |
autosave.rgba32.png
|
WIP autosave functionality
|
2024-05-01 04:06:53 -04:00 |
autosaving.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
billboard_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
camera_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
camera_patches.h
|
Adds analog camera and other controller options (#264)
|
2024-05-26 09:34:26 -04:00 |
camera_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
cheats.c
|
Disable infinite magic cheat
|
2023-12-17 21:43:09 -05:00 |
culling.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
cutscene_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
debug_patches.c
|
added set time debug ui
|
2024-04-05 11:25:45 -05:00 |
dpad.rgba32.bin
|
Implemented D-Pad transformation masks and ocarina
|
2024-03-05 02:55:05 -05:00 |
dpad.rgba32.png
|
Implemented D-Pad transformation masks and ocarina
|
2024-03-05 02:55:05 -05:00 |
effect_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
effect_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
fixes.c
|
Update RT64 for HD texture framework and DXIL linker (#262)
|
2024-07-25 23:08:23 -04:00 |
graphics.h
|
Support for high precision framebuffers and dither noise (RT64) (#252)
|
2024-05-26 01:24:46 -04:00 |
input_latency.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
input.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
input.h
|
Adds analog camera and other controller options (#264)
|
2024-05-26 09:34:26 -04:00 |
item_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
Makefile
|
Remove decomp elf dependency and automate patch relocations (#419)
|
2024-07-05 16:33:34 -04:00 |
misc_funcs.h
|
Building Instructions & CI (#178)
|
2024-05-18 04:23:48 +02:00 |
ocarina_effect_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
options.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
particle_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
patch_helpers.h
|
Migrate to N64ModernRuntime (#354)
|
2024-06-05 01:12:43 +02:00 |
patches.h
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
patches.ld
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
play_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
play_patches.h
|
Adds analog camera and other controller options (#264)
|
2024-05-26 09:34:26 -04:00 |
print.c
|
Improved motion blur at higher framerates, reorganized some patch code
|
2024-03-03 02:36:14 -05:00 |
quicksave_patches.c
|
Prototype quicksave functionality, disabled for now
|
2024-01-13 01:39:41 -05:00 |
required_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
rewind.ia16.bin
|
Implement rewind button in save menu to load the base file instead of the owl save/autosave
|
2024-05-04 01:20:14 -04:00 |
rewind.ia16.png
|
Implement rewind button in save menu to load the base file instead of the owl save/autosave
|
2024-05-04 01:20:14 -04:00 |
room_patches.c
|
Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
|
2024-03-28 00:44:30 -04:00 |
save_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
skip_sos.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
sky_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
song_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
sound_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
sound.h
|
Added background music volume and low health beep settings, imported warp names
|
2024-03-10 16:40:41 -04:00 |
specific_actor_transform_tagging.c
|
Fix strict mode validation failure in latest N64Recomp version and update N64Recomp commit in github workflow
|
2024-09-06 16:56:58 -04:00 |
syms.ld
|
Remove decomp elf dependency and automate patch relocations (#419)
|
2024-07-05 16:33:34 -04:00 |
terrain_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
transform_ids.h
|
Various transform tagging
|
2024-05-05 19:09:11 -04:00 |
ui_patches.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |
ui_transform_tagging.c
|
Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441)
|
2024-07-25 22:17:00 -04:00 |