cemu-DS4Windows/DS4Windows/DS4Control
Travis Nickles 475723653d Changed logic for implicit stick mouse dead zone
Only force the implicit dead zone if the setting is set to 0.
Lower settings than the implicit dead zone are now possible
for looser aiming
2018-06-07 15:33:02 -05:00
..
ControlService.cs Updated TODO file. Minor code removal 2018-04-09 18:21:49 -05:00
DS4LightBar.cs Hold max and min lightbar color for pulse charging animation 2018-04-02 23:40:49 -05:00
DS4StateFieldMapping.cs Trim ScpUtil.cs. Do not create new instances of DS4StateFieldMapping each frame 2017-11-17 02:50:37 -06:00
InputMethods.cs More extended keys 2017-11-06 16:38:26 -06:00
ITouchpadBehaviour.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
Log.cs Removed usage of some unused namespaces 2017-04-30 06:42:09 -07:00
Mapping.cs Changed logic for implicit stick mouse dead zone 2018-06-07 15:33:02 -05:00
Mouse.cs Need to populate firstTouch object because Touch instances are being reused 2018-01-12 00:45:16 -06:00
MouseCursor.cs Changed parameters for touchpad jitter compensation 2018-05-20 02:18:28 -05:00
MouseWheel.cs Code clean up. Reset xinput mapping for more bound actions. 2017-05-12 07:48:58 -07:00
ScpDevice.cs Removed usage of some unused namespaces 2017-04-30 06:42:09 -07:00
ScpDevice.Designer.cs Version 1.4.266 2015-07-30 23:34:22 -04:00
ScpHub.cs Version 1.4.266 2015-07-30 23:34:22 -04:00
ScpHub.Designer.cs Version 1.4.266 2015-07-30 23:34:22 -04:00
ScpUtil.cs Add minimize to taskbar as a setting 2018-06-01 16:45:58 -05:00
X360Device.cs Removed usage of some unused namespaces 2017-04-30 06:42:09 -07:00
X360Device.designer.cs Version 1.4.266 2015-07-30 23:34:22 -04:00