2017-01-10 05:09:40 +01:00
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[Definition]
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2017-01-15 02:13:04 +01:00
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titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
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2017-01-15 18:44:56 +01:00
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name = "Mario Kart 8 - 1080p (Gamepad)"
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2017-01-10 05:09:40 +01:00
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2017-01-11 21:36:18 +01:00
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# Main Screen Resolution
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[TextureRedefine]
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2017-01-10 05:09:40 +01:00
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width = 1280
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height = 720
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2017-01-11 21:36:18 +01:00
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formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
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2017-01-10 05:09:40 +01:00
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overwriteWidth = 1920
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overwriteHeight = 1080
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2017-01-11 21:36:18 +01:00
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# Half Res Alpha (and DOF)
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[TextureRedefine]
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width = 640
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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2017-01-12 04:21:22 +01:00
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overwriteWidth = 960
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overwriteHeight = 540
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2017-01-11 21:36:18 +01:00
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2017-03-16 02:00:16 +01:00
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# Quarter Res Alpha (motion blur effect around edges of screen)
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[TextureRedefine]
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width = 320
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 270
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2017-01-17 18:07:29 +01:00
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# Multiplayer-Mode Resolution (2p)
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[TextureRedefine]
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width = 640
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height = 720
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 960
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overwriteHeight = 1080
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2017-01-21 01:18:17 +01:00
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# Multiplayer-Mode Half Res Alpha (2p)
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[TextureRedefine]
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width = 320
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height = 360
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 480
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overwriteHeight = 540
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2017-03-16 02:00:16 +01:00
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# Multiplayer-Mode Quarter Res Alpha (2p)
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[TextureRedefine]
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width = 160
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height = 180
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 240
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overwriteHeight = 270
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2017-01-11 21:36:18 +01:00
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# MKTV screen
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[TextureRedefine]
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width = 960
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height = 540
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1440
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overwriteHeight = 810
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# MKTV internal render targets
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[TextureRedefine]
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width = 960
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height = 536
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formatsExcluded = 0x41A # exclude obvious textures
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overwriteWidth = 1440
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2017-01-12 04:21:22 +01:00
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overwriteHeight = 804
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2017-01-11 21:36:18 +01:00
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# MKTV half res alpha
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[TextureRedefine]
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width = 480
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height = 268
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formatsExcluded = 0x41A # exclude obvious textures
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2017-01-12 04:21:22 +01:00
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overwriteWidth = 720
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2017-01-15 18:50:56 +01:00
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overwriteHeight = 402
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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