cemu_graphic_packs/Quality/KirbyRainbowCurse_2160p/rules.txt

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[Definition]
titleIds = 00050000101abc00,
name = "Kirby and the Rainbow Curse - 2160p (4K)"
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version = 2
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[TextureRedefine] # tv
width = 1024
height = 576
overwriteWidth = 3836
overwriteHeight = 2156
[TextureRedefine] # tv
width = 1025
height = 577
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv ui 1
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width = 1280
height = 720
formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv ui 2
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width = 1281
height = 721
formatsExcluded = 0x41a,0x034
overwriteWidth = 3843
overwriteHeight = 2163
[TextureRedefine] # half-res
width = 512
height = 288
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # q-res
width = 256
height = 144
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 855
height = 481
overwriteWidth = 1922
overwriteHeight = 1081
[TextureRedefine] # gamepad half-res
width = 427
height = 240
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad q-res
width = 213
height = 120
overwriteWidth = 480
overwriteHeight = 270