2017-10-19 06:39:20 +02:00
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<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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2017-10-19 09:22:38 +02:00
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if ($fullWidth == 1280 && $fullHeight == 720)
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exit(1);
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2017-10-19 06:39:20 +02:00
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 00050000101BEC00,00050000101BED00
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name = "Star Fox Guard - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # half-res
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width = 640
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height = 360
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # q-res 1
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width = 320
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height = 180
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*180)?>
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[TextureRedefine] # q-res 2
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width = 320
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height = 176
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overwriteWidth = <?=round($scaleFactorX*320)?>
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overwriteHeight = <?=round($scaleFactorY*176)?>
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[TextureRedefine] #o-res
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width = 160
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height = 90
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overwriteWidth = <?=round($scaleFactorX*160)?>
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overwriteHeight = <?=round($scaleFactorY*90)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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