mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 16:31:50 +01:00
[BotW] Add Nvidia workaround for fluid artifacts
This commit is contained in:
parent
174ce136bd
commit
2c47597e91
@ -0,0 +1,447 @@
|
||||
#version 420
|
||||
#extension GL_ARB_texture_gather : enable
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_packing : enable
|
||||
// shader 16fa33fca25e2e83
|
||||
// Used for: Fixing Nvidia fluid artifacts.
|
||||
// Check rules.txt for documentation and when to enable.
|
||||
|
||||
|
||||
|
||||
|
||||
uniform ivec4 uf_remappedVS[24];
|
||||
uniform vec2 uf_windowSpaceToClipSpaceTransform;
|
||||
layout(location = 0) in uvec4 attrDataSem0;
|
||||
layout(location = 1) in uvec4 attrDataSem1;
|
||||
layout(location = 2) in uvec4 attrDataSem2;
|
||||
layout(location = 3) in uvec4 attrDataSem8;
|
||||
layout(location = 4) in uvec4 attrDataSem12;
|
||||
out gl_PerVertex
|
||||
{
|
||||
vec4 gl_Position;
|
||||
float gl_PointSize;
|
||||
};
|
||||
layout(location = 5) out vec4 passParameterSem5;
|
||||
layout(location = 0) out vec4 passParameterSem0;
|
||||
layout(location = 1) out vec4 passParameterSem1;
|
||||
layout(location = 2) out vec4 passParameterSem2;
|
||||
layout(location = 4) out vec4 passParameterSem4;
|
||||
layout(location = 7) out vec4 passParameterSem7;
|
||||
layout(location = 3) out vec4 passParameterSem3;
|
||||
layout(location = 6) out vec4 passParameterSem6;
|
||||
int clampFI32(int v)
|
||||
{
|
||||
if( v == 0x7FFFFFFF )
|
||||
return floatBitsToInt(1.0);
|
||||
else if( v == 0xFFFFFFFF )
|
||||
return floatBitsToInt(0.0);
|
||||
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
|
||||
}
|
||||
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
|
||||
void main()
|
||||
{
|
||||
vec4 R0f = vec4(0.0);
|
||||
vec4 R1f = vec4(0.0);
|
||||
vec4 R2f = vec4(0.0);
|
||||
vec4 R3f = vec4(0.0);
|
||||
vec4 R4f = vec4(0.0);
|
||||
vec4 R5f = vec4(0.0);
|
||||
vec4 R6f = vec4(0.0);
|
||||
vec4 R7f = vec4(0.0);
|
||||
vec4 R8f = vec4(0.0);
|
||||
vec4 R9f = vec4(0.0);
|
||||
vec4 R10f = vec4(0.0);
|
||||
vec4 R11f = vec4(0.0);
|
||||
vec4 R12f = vec4(0.0);
|
||||
vec4 R13f = vec4(0.0);
|
||||
vec4 R14f = vec4(0.0);
|
||||
vec4 R15f = vec4(0.0);
|
||||
vec4 R122f = vec4(0.0);
|
||||
vec4 R123f = vec4(0.0);
|
||||
vec4 R124f = vec4(0.0);
|
||||
vec4 R125f = vec4(0.0);
|
||||
vec4 R126f = vec4(0.0);
|
||||
vec4 R127f = vec4(0.0);
|
||||
uvec4 attrDecoder;
|
||||
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
|
||||
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
|
||||
float PS0f = 0.0, PS1f = 0.0;
|
||||
vec4 tempf = vec4(0.0);
|
||||
float tempResultf;
|
||||
int tempResulti;
|
||||
ivec4 ARi = ivec4(0);
|
||||
bool predResult = true;
|
||||
vec3 cubeMapSTM;
|
||||
int cubeMapFaceId;
|
||||
R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID));
|
||||
attrDecoder.xyz = attrDataSem0.xyz;
|
||||
attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24));
|
||||
attrDecoder.w = 0;
|
||||
R3f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0)));
|
||||
attrDecoder.x = attrDataSem1.x;
|
||||
attrDecoder.x = (attrDecoder.x>>24)|((attrDecoder.x>>8)&0xFF00)|((attrDecoder.x<<8)&0xFF0000)|((attrDecoder.x<<24));
|
||||
attrDecoder.y = 0;
|
||||
attrDecoder.z = 0;
|
||||
attrDecoder.w = 0;
|
||||
attrDecoder.xyzw = uvec4((attrDecoder.x>>0)&0x3FF,(attrDecoder.x>>10)&0x3FF,(attrDecoder.x>>20)&0x3FF,(attrDecoder.x>>30)&0x3);
|
||||
if( (attrDecoder.x&0x200) != 0 ) attrDecoder.x |= 0xFFFFFC00;
|
||||
if( (attrDecoder.y&0x200) != 0 ) attrDecoder.y |= 0xFFFFFC00;
|
||||
if( (attrDecoder.z&0x200) != 0 ) attrDecoder.z |= 0xFFFFFC00;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/511.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/511.0,-1.0));
|
||||
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/511.0,-1.0));
|
||||
attrDecoder.w = floatBitsToUint(float(attrDecoder.w));
|
||||
R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.xyzw = attrDataSem2.xyzw;
|
||||
if( (attrDecoder.x&0x80) != 0 ) attrDecoder.x |= 0xFFFFFF00;
|
||||
if( (attrDecoder.y&0x80) != 0 ) attrDecoder.y |= 0xFFFFFF00;
|
||||
if( (attrDecoder.z&0x80) != 0 ) attrDecoder.z |= 0xFFFFFF00;
|
||||
if( (attrDecoder.w&0x80) != 0 ) attrDecoder.w |= 0xFFFFFF00;
|
||||
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/127.0,-1.0));
|
||||
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/127.0,-1.0));
|
||||
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/127.0,-1.0));
|
||||
attrDecoder.w = floatBitsToUint(max(float(int(attrDecoder.w))/127.0,-1.0));
|
||||
R4f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
attrDecoder.xy = attrDataSem8.xy;
|
||||
attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24));
|
||||
attrDecoder.z = 0;
|
||||
attrDecoder.w = 0;
|
||||
R5f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(floatBitsToInt(0.0)), intBitsToFloat(floatBitsToInt(1.0)));
|
||||
attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem12.xyzw)/255.0);
|
||||
R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
|
||||
// 0
|
||||
R7f.x = 1.0;
|
||||
R6f.y = 1.0;
|
||||
R0f.z = intBitsToFloat(uf_remappedVS[0].y);
|
||||
R127f.w = 1.0;
|
||||
PV0f.w = R127f.w;
|
||||
R124f.x = intBitsToFloat(uf_remappedVS[1].x);
|
||||
PS0f = R124f.x;
|
||||
// 1
|
||||
R6f.x = dot(vec4(R3f.x,R3f.y,R3f.z,PV0f.w),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),intBitsToFloat(uf_remappedVS[2].w)));
|
||||
PV1f.x = R6f.x;
|
||||
PV1f.y = R6f.x;
|
||||
PV1f.z = R6f.x;
|
||||
PV1f.w = R6f.x;
|
||||
R13f.w = R4f.w;
|
||||
PS1f = R13f.w;
|
||||
// 2
|
||||
tempf.x = dot(vec4(R3f.x,R3f.y,R3f.z,R127f.w),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),intBitsToFloat(uf_remappedVS[3].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R0f.y = tempf.x;
|
||||
R12f.z = R5f.x;
|
||||
PS0f = R12f.z;
|
||||
// 3
|
||||
backupReg0f = R3f.z;
|
||||
tempf.x = dot(vec4(R3f.x,R3f.y,backupReg0f,R127f.w),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),intBitsToFloat(uf_remappedVS[4].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R3f.z = tempf.x;
|
||||
R12f.w = R5f.y;
|
||||
PS1f = R12f.w;
|
||||
// 4
|
||||
R3f.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0));
|
||||
PV0f.x = R3f.x;
|
||||
PV0f.y = R3f.x;
|
||||
PV0f.z = R3f.x;
|
||||
PV0f.w = R3f.x;
|
||||
R127f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[2].z));
|
||||
PS0f = R127f.x;
|
||||
// 5
|
||||
tempf.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R124f.y = tempf.x;
|
||||
R126f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[3].z));
|
||||
PS1f = R126f.x;
|
||||
// 6
|
||||
tempf.x = dot(vec4(R2f.x,R2f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R125f.z = tempf.x;
|
||||
R125f.x = mul_nonIEEE(R4f.z, intBitsToFloat(uf_remappedVS[4].z));
|
||||
PS0f = R125f.x;
|
||||
// 7
|
||||
backupReg0f = R126f.x;
|
||||
R126f.x = dot(vec4(R4f.x,R4f.y,R127f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),1.0,0.0));
|
||||
PV1f.x = R126f.x;
|
||||
PV1f.y = R126f.x;
|
||||
PV1f.z = R126f.x;
|
||||
PV1f.w = R126f.x;
|
||||
R122f.x = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[3].y)) + backupReg0f);
|
||||
PS1f = R122f.x;
|
||||
// 8
|
||||
R123f.x = (mul_nonIEEE(R4f.y,intBitsToFloat(uf_remappedVS[4].y)) + R125f.x);
|
||||
PV0f.x = R123f.x;
|
||||
R2f.y = (mul_nonIEEE(R4f.x,intBitsToFloat(uf_remappedVS[3].x)) + PS1f);
|
||||
PS0f = mul_nonIEEE(R125f.z, R125f.z);
|
||||
// 9
|
||||
R123f.x = (mul_nonIEEE(R124f.y,R124f.y) + PS0f);
|
||||
PV1f.x = R123f.x;
|
||||
R4f.z = (mul_nonIEEE(R4f.x,intBitsToFloat(uf_remappedVS[4].x)) + PV0f.x);
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[1].y);
|
||||
// 10
|
||||
R125f.x = intBitsToFloat(uf_remappedVS[5].x);
|
||||
R127f.y = intBitsToFloat(uf_remappedVS[5].y);
|
||||
R126f.z = intBitsToFloat(uf_remappedVS[6].x);
|
||||
R123f.w = (mul_nonIEEE(R3f.x,R3f.x) + PV1f.x);
|
||||
PV0f.w = R123f.w;
|
||||
R125f.y = intBitsToFloat(uf_remappedVS[6].y);
|
||||
PS0f = R125f.y;
|
||||
// 11
|
||||
backupReg0f = R124f.x;
|
||||
R124f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R127f.w);
|
||||
R126f.y = intBitsToFloat(uf_remappedVS[8].y);
|
||||
R127f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + backupReg0f);
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[8].x);
|
||||
tempResultf = 1.0 / sqrt(PV0f.w);
|
||||
R124f.z = tempResultf;
|
||||
PS1f = R124f.z;
|
||||
// 12
|
||||
tempf.x = dot(vec4(R126f.x,R2f.y,R4f.z,-0.0),vec4(R126f.x,R2f.y,R4f.z,0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R4f.y = tempf.x;
|
||||
R4f.x = intBitsToFloat(uf_remappedVS[1].z);
|
||||
PS0f = R4f.x;
|
||||
// 13
|
||||
backupReg0f = R127f.y;
|
||||
backupReg1f = R125f.x;
|
||||
R125f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + R127f.w);
|
||||
R127f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + backupReg0f);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + backupReg1f);
|
||||
PV1f.z = R123f.z;
|
||||
R127f.w = intBitsToFloat(uf_remappedVS[1].w);
|
||||
R127f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + R126f.y);
|
||||
PS1f = R127f.x;
|
||||
// 14
|
||||
backupReg0f = R127f.z;
|
||||
R2f.x = intBitsToFloat(uf_remappedVS[10].x);
|
||||
R126f.y = intBitsToFloat(uf_remappedVS[11].x);
|
||||
R127f.z = intBitsToFloat(uf_remappedVS[11].y);
|
||||
R126f.w = intBitsToFloat(uf_remappedVS[10].y);
|
||||
R0f.x = (mul_nonIEEE(R5f.x,backupReg0f) + PV1f.z);
|
||||
PS0f = R0f.x;
|
||||
// 15
|
||||
backupReg0f = R127f.y;
|
||||
R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R125f.y);
|
||||
PV1f.x = R123f.x;
|
||||
R127f.y = intBitsToFloat(uf_remappedVS[6].w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + R126f.z);
|
||||
PV1f.z = R123f.z;
|
||||
R125f.w = intBitsToFloat(uf_remappedVS[6].z);
|
||||
R126f.z = (mul_nonIEEE(R5f.x,R124f.x) + backupReg0f);
|
||||
PS1f = R126f.z;
|
||||
// 16
|
||||
backupReg0f = R4f.y;
|
||||
R8f.x = mul_nonIEEE(R125f.z, R124f.z);
|
||||
R4f.y = mul_nonIEEE(R124f.y, R124f.z);
|
||||
R125f.z = (mul_nonIEEE(R5f.x,PV1f.x) + R127f.x);
|
||||
R124f.w = (mul_nonIEEE(R5f.x,PV1f.z) + R125f.x);
|
||||
tempResultf = 1.0 / sqrt(backupReg0f);
|
||||
R4f.w = tempResultf;
|
||||
PS0f = R4f.w;
|
||||
// 17
|
||||
backupReg0f = R3f.x;
|
||||
R3f.x = mul_nonIEEE(backupReg0f, R124f.z);
|
||||
R125f.y = intBitsToFloat(uf_remappedVS[12].x);
|
||||
R2f.z = intBitsToFloat(uf_remappedVS[13].x);
|
||||
R0f.w = intBitsToFloat(uf_remappedVS[13].y);
|
||||
R9f.x = mul_nonIEEE(R126f.x, PS0f);
|
||||
PS1f = R9f.x;
|
||||
// 18
|
||||
R126f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].x),R0f.z) + R2f.x);
|
||||
R124f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R127f.w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R4f.x);
|
||||
PV0f.z = R123f.z;
|
||||
R127f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].y),R0f.z) + R126f.w);
|
||||
R124f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R125f.w);
|
||||
PS0f = R124f.z;
|
||||
// 19
|
||||
R127f.x = intBitsToFloat(uf_remappedVS[10].z);
|
||||
R123f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].y),R0f.z) + R127f.z);
|
||||
PV1f.y = R123f.y;
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[9].x),R0f.z) + R126f.y);
|
||||
PV1f.z = R123f.z;
|
||||
R126f.w = intBitsToFloat(uf_remappedVS[10].w);
|
||||
R125f.w = (mul_nonIEEE(R5f.y,PV0f.z) + R0f.x);
|
||||
PS1f = R125f.w;
|
||||
// 20
|
||||
R123f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R127f.y);
|
||||
PV0f.x = R123f.x;
|
||||
R127f.y = (mul_nonIEEE(R5f.y,R124f.y) + R126f.z);
|
||||
R126f.z = (mul_nonIEEE(R5f.x,R126f.x) + PV1f.z);
|
||||
R2f.w = (mul_nonIEEE(R5f.x,R127f.w) + PV1f.y);
|
||||
R124f.y = (mul_nonIEEE(R5f.y,R124f.z) + R124f.w);
|
||||
PS0f = R124f.y;
|
||||
// 21
|
||||
backupReg0f = R2f.z;
|
||||
backupReg1f = R0f.w;
|
||||
R126f.x = (mul_nonIEEE(R5f.y,PV0f.x) + R125f.z);
|
||||
R3f.y = mul_nonIEEE(R2f.y, R4f.w);
|
||||
R2f.z = mul_nonIEEE(R4f.z, R4f.w);
|
||||
R0f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].x),R125f.y) + backupReg0f);
|
||||
R4f.w = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].y),R125f.y) + backupReg1f);
|
||||
PS1f = R4f.w;
|
||||
// 22
|
||||
R2f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].w),R0f.z) + R126f.w);
|
||||
R123f.z = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[7].z),R0f.z) + R127f.x);
|
||||
PV0f.z = R123f.z;
|
||||
R10f.w = R127f.y;
|
||||
R10f.z = R125f.w;
|
||||
PS0f = R10f.z;
|
||||
// 23
|
||||
R0f.x = (mul_nonIEEE(R5f.x,intBitsToFloat(uf_remappedVS[15].y)) + intBitsToFloat(uf_remappedVS[16].y));
|
||||
R7f.y = (mul_nonIEEE(R5f.x,intBitsToFloat(uf_remappedVS[15].x)) + intBitsToFloat(uf_remappedVS[16].x));
|
||||
R11f.z = R124f.y;
|
||||
R11f.w = R126f.x;
|
||||
R11f.x = (mul_nonIEEE(R5f.y,PV0f.z) + R126f.z);
|
||||
PS1f = R11f.x;
|
||||
// export
|
||||
passParameterSem5 = vec4(R1f.x, R1f.y, R1f.z, 1.0); // = "workaround"
|
||||
// 0
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),intBitsToFloat(uf_remappedVS[17].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R11f.y = (mul_nonIEEE(R5f.y,R2f.y) + R2f.w);
|
||||
PS0f = R11f.y;
|
||||
// 1
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),intBitsToFloat(uf_remappedVS[18].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R15f.x = PV0f.x;
|
||||
PS1f = R15f.x;
|
||||
// 2
|
||||
backupReg0f = R0f.y;
|
||||
tempf.x = dot(vec4(R6f.x,backupReg0f,R3f.z,R7f.x),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),intBitsToFloat(uf_remappedVS[19].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R15f.y = PV1f.x;
|
||||
PS0f = R15f.y;
|
||||
// 3
|
||||
R10f.x = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[12].x)) + R0f.w);
|
||||
R10f.y = (mul_nonIEEE(intBitsToFloat(uf_remappedVS[14].w),intBitsToFloat(uf_remappedVS[12].x)) + R4f.w);
|
||||
R15f.z = PV0f.x;
|
||||
PV1f.z = R15f.z;
|
||||
// 4
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,PV1f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[20].x),intBitsToFloat(uf_remappedVS[20].y),intBitsToFloat(uf_remappedVS[20].z),intBitsToFloat(uf_remappedVS[20].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R1f.y = tempf.x;
|
||||
// 5
|
||||
R1f.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[21].x),intBitsToFloat(uf_remappedVS[21].y),intBitsToFloat(uf_remappedVS[21].z),intBitsToFloat(uf_remappedVS[21].w)));
|
||||
PV1f.x = R1f.x;
|
||||
PV1f.y = R1f.x;
|
||||
PV1f.z = R1f.x;
|
||||
PV1f.w = R1f.x;
|
||||
R126f.z = -(PV0f.x);
|
||||
PS1f = R126f.z;
|
||||
// 6
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[22].x),intBitsToFloat(uf_remappedVS[22].y),intBitsToFloat(uf_remappedVS[22].z),intBitsToFloat(uf_remappedVS[22].w)));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R1f.z = tempf.x;
|
||||
// 7
|
||||
tempf.x = dot(vec4(R15f.x,R15f.y,R15f.z,R6f.y),vec4(intBitsToFloat(uf_remappedVS[23].x),intBitsToFloat(uf_remappedVS[23].y),intBitsToFloat(uf_remappedVS[23].z),intBitsToFloat(uf_remappedVS[23].w)));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R1f.w = tempf.x;
|
||||
R6f.z = PV0f.x;
|
||||
PS1f = R6f.z;
|
||||
// 8
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R6f.x = R1f.x + PV1f.x;
|
||||
R6f.x /= 2.0;
|
||||
PS0f = R6f.x;
|
||||
// 9
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R14f.x = PV0f.x;
|
||||
PS1f = R14f.x;
|
||||
// 10
|
||||
tempf.x = dot(vec4(R3f.x,R4f.y,R8f.x,-0.0),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R14f.y = PV1f.x;
|
||||
PS0f = R14f.y;
|
||||
// 11
|
||||
R13f.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),0.0));
|
||||
PV1f.x = R13f.x;
|
||||
PV1f.y = R13f.x;
|
||||
PV1f.z = R13f.x;
|
||||
PV1f.w = R13f.x;
|
||||
R14f.z = PV0f.x;
|
||||
PS1f = R14f.z;
|
||||
// 12
|
||||
tempf.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[18].x),intBitsToFloat(uf_remappedVS[18].y),intBitsToFloat(uf_remappedVS[18].z),0.0));
|
||||
PV0f.x = tempf.x;
|
||||
PV0f.y = tempf.x;
|
||||
PV0f.z = tempf.x;
|
||||
PV0f.w = tempf.x;
|
||||
R13f.y = tempf.x;
|
||||
R6f.y = R126f.z + R1f.w;
|
||||
R6f.y /= 2.0;
|
||||
PS0f = R6f.y;
|
||||
// 13
|
||||
tempf.x = dot(vec4(R9f.x,R3f.y,R2f.z,-0.0),vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),0.0));
|
||||
PV1f.x = tempf.x;
|
||||
PV1f.y = tempf.x;
|
||||
PV1f.z = tempf.x;
|
||||
PV1f.w = tempf.x;
|
||||
R13f.z = tempf.x;
|
||||
R6f.w = R1f.w;
|
||||
PS1f = R6f.w;
|
||||
// 14
|
||||
R12f.x = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[15].z)) + R7f.y);
|
||||
R12f.y = (mul_nonIEEE(R5f.y,intBitsToFloat(uf_remappedVS[15].w)) + R0f.x);
|
||||
// export
|
||||
gl_Position = vec4(R1f.x, R1f.y, R1f.z, R1f.w);
|
||||
// export
|
||||
passParameterSem0 = vec4(R10f.x, R10f.y, R10f.z, R10f.w);
|
||||
// export
|
||||
passParameterSem1 = vec4(R11f.x, R11f.y, R11f.z, R11f.w);
|
||||
// export
|
||||
passParameterSem2 = vec4(R12f.x, R12f.y, R12f.z, R12f.w);
|
||||
// export
|
||||
passParameterSem4 = vec4(R13f.x, R13f.y, R13f.z, R13f.w);
|
||||
// export
|
||||
passParameterSem7 = vec4(R6f.x, R6f.y, R6f.z, R6f.w);
|
||||
// export
|
||||
passParameterSem3 = vec4(R14f.x, R14f.y, R14f.z, R14f.w);
|
||||
// export
|
||||
passParameterSem6 = vec4(R15f.x, R15f.y, R15f.z, R15f.w);
|
||||
}
|
22
Workaround/BreathOfTheWild_NVIDIAFluidArtifacts/rules.txt
Normal file
22
Workaround/BreathOfTheWild_NVIDIAFluidArtifacts/rules.txt
Normal file
@ -0,0 +1,22 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - NVIDIA Fluid Artifacts Workaround"
|
||||
version = 2
|
||||
|
||||
# This pack fixes blocky artifacts found on fluids like lava and water.
|
||||
# However, this pack does cause tile transition issues which don't appear to smooth over.
|
||||
# If you experience these issues, it's recommended to enable this pack. Otherwise, don't.
|
||||
# This bug (and graphic pack) only affects GPU's from the Maxwell or Pascal generation (roughly everything above GTX 700).
|
||||
|
||||
# Images of issue:
|
||||
# https://cdn.discordapp.com/attachments/207547103726010368/372217955741597706/unknown.png
|
||||
# https://cdn.discordapp.com/attachments/207547103726010368/372220915012075520/unknown.png
|
||||
|
||||
# Image of tile transition issue:
|
||||
# https://cdn.discordapp.com/attachments/292733452590120961/433019304955609098/unknown.png
|
||||
|
||||
|
||||
# This graphic pack is made as an easy to install alternative to this fix by Flocker:
|
||||
# https://www.reddit.com/r/cemu/comments/6qwmon/got_blocky_artifacts_in_lava_water_and_other/
|
||||
# The difference is that this fix reduces it, while it doesn't have the tile transition issue.
|
||||
# It also requires an external program and might reset itself on a driver installation (unlikely).
|
Loading…
Reference in New Issue
Block a user