Update 03285368cf940e37_0000000000000079_ps.txt

fixes a compile error of this shader in cemu Portuguese language localization
This commit is contained in:
Skal Fate 2018-12-14 20:49:18 -07:00 committed by GitHub
parent 6c969ff493
commit 5a0097e4fe
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -3,11 +3,11 @@
#extension GL_ARB_separate_shader_objects : enable
// shader 03285368cf940e37 //box bg
float dither = $dither ;
float scaleShader = $scaleShader;
//float dither = $dither ;
//float scaleShader = $scaleShader;
float scaleBlur = ($scaleBlur); //0.25 4k
int sampleScale = 2;
float lightBloom = 0.95;
//float lightBloom = 0.95;
layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1