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Update 03285368cf940e37_0000000000000079_ps.txt
fixes a compile error of this shader in cemu Portuguese language localization
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#extension GL_ARB_separate_shader_objects : enable
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#extension GL_ARB_separate_shader_objects : enable
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// shader 03285368cf940e37 //box bg
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// shader 03285368cf940e37 //box bg
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float dither = $dither ;
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//float dither = $dither ;
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float scaleShader = $scaleShader;
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//float scaleShader = $scaleShader;
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float scaleBlur = ($scaleBlur); //0.25 4k
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float scaleBlur = ($scaleBlur); //0.25 4k
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int sampleScale = 2;
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int sampleScale = 2;
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float lightBloom = 0.95;
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//float lightBloom = 0.95;
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layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1
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layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4240800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1
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