Remove PC option from SLW brightness pack

This commit is contained in:
M&M 2020-05-17 22:21:00 -07:00
parent 0b0cd6fe92
commit 9d3521b1a2
4 changed files with 0 additions and 23 deletions

View File

@ -13,12 +13,7 @@
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)
#endif #endif
// shader 7658289ba65cb755 // shader 7658289ba65cb755
#define preset $preset
#if (preset == 0)
const float brightness = (16.0/9.0); const float brightness = (16.0/9.0);
#elif (preset == 1)
const float brightness = 2.2;
#endif
#ifdef VULKAN #ifdef VULKAN
layout(set = 1, binding = 2) uniform ufBlock layout(set = 1, binding = 2) uniform ufBlock
{ {

View File

@ -13,12 +13,7 @@
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)
#endif #endif
// shader 971a39bb79e32fd1 // shader 971a39bb79e32fd1
#define preset $preset
#if (preset == 0)
const float brightness = (16.0/9.0); const float brightness = (16.0/9.0);
#elif (preset == 1)
const float brightness = 2.2;
#endif
#ifdef VULKAN #ifdef VULKAN
layout(set = 1, binding = 3) uniform ufBlock layout(set = 1, binding = 3) uniform ufBlock
{ {

View File

@ -13,12 +13,7 @@
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw) #define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)
#endif #endif
// shader e1d2a971c93cd82a // shader e1d2a971c93cd82a
#define preset $preset
#if (preset == 0)
const float brightness = (16.0/9.0); const float brightness = (16.0/9.0);
#elif (preset == 1)
const float brightness = 2.2;
#endif
#ifdef VULKAN #ifdef VULKAN
layout(set = 1, binding = 3) uniform ufBlock layout(set = 1, binding = 3) uniform ufBlock
{ {

View File

@ -4,11 +4,3 @@ name = Brightness
path = "Sonic Lost World/Workarounds/Brightness" path = "Sonic Lost World/Workarounds/Brightness"
description = This fixes the game from looking too dark. Made by Slashiee. description = This fixes the game from looking too dark. Made by Slashiee.
version = 4 version = 4
[Preset]
name = Wii U (Default)
$preset:int = 0
[Preset]
name = PC
$preset:int = 1