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https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 17:49:17 +01:00
Master
This commit is contained in:
parent
470db7a309
commit
a79584e4eb
@ -2,19 +2,63 @@
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)"
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[TextureRedefine]
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[TextureRedefine] #TV
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width = 1280
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||||
height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 5120
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||||
overwriteHeight = 2880
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[TextureRedefine]
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[TextureRedefine] #TV2
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width = 1280
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height = 608
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 5120
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overwriteHeight = 2432
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[TextureRedefine] #half-res1
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width = 640
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height = 360
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine]
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[TextureRedefine] #half-res2
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width = 640
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height = 290
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overwriteWidth = 2560
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overwriteHeight = 1160
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[TextureRedefine] #half-res3
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width = 640
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height = 288
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overwriteWidth = 2560
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overwriteHeight = 1152
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[TextureRedefine] #q-res1
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width = 320
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height = 180
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overwriteWidth = 1280
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overwriteHeight = 721
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[TextureRedefine] #q-res2
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width = 320
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height = 145
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overwriteWidth = 1280
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overwriteHeight = 580
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[TextureRedefine] #q-res3
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width = 320
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height = 144
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overwriteWidth = 1280
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overwriteHeight = 576
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[TextureRedefine] #o-res1
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width = 160
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height = 90
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overwriteWidth = 720
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overwriteHeight = 360
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[TextureRedefine] #Gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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@ -2,19 +2,63 @@
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - 4320p (8K)"
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[TextureRedefine]
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine]
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[TextureRedefine] #TV2
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width = 1280
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height = 608
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 7680
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overwriteHeight = 3648
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[TextureRedefine] #half-res1
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width = 640
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height = 360
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine]
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[TextureRedefine] #half-res2
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width = 640
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height = 290
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overwriteWidth = 3840
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overwriteHeight = 1740
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[TextureRedefine] #half-res3
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width = 640
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height = 288
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overwriteWidth = 3840
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overwriteHeight = 1728
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[TextureRedefine] #q-res1
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width = 320
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height = 180
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overwriteWidth = 1920
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overwriteHeight = 1079
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[TextureRedefine] #q-res2
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width = 320
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height = 145
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overwriteWidth = 1920
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overwriteHeight = 870
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[TextureRedefine] #q-res3
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width = 320
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height = 144
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overwriteWidth = 1920
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overwriteHeight = 864
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[TextureRedefine] #o-res1
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width = 160
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height = 90
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] #Gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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@ -2,19 +2,63 @@
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)"
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[TextureRedefine]
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine]
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[TextureRedefine] #TV2
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width = 1280
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height = 608
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 10240
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overwriteHeight = 4864
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[TextureRedefine] #half-res1
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width = 640
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height = 360
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine]
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[TextureRedefine] #half-res2
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width = 640
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height = 290
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overwriteWidth = 5120
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overwriteHeight = 2320
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[TextureRedefine] #half-res3
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width = 640
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height = 288
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overwriteWidth = 5120
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overwriteHeight = 2304
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[TextureRedefine] #q-res1
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width = 320
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height = 180
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] #q-res2
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width = 320
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height = 145
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overwriteWidth 2560
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overwriteHeight = 1160
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[TextureRedefine] #q-res3
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width = 320
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height = 144
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overwriteWidth = 2560
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overwriteHeight = 1152
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[TextureRedefine] #o-res1
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width = 160
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height = 90
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overwriteWidth = 1281
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overwriteHeight = 721
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[TextureRedefine] #Gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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70
Enthusiast/Smash_2880p/rules.txt
Normal file
70
Enthusiast/Smash_2880p/rules.txt
Normal file
@ -0,0 +1,70 @@
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00
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name = "Super Smash Bros. - 2880p (5K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res
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width = 960
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height = 540
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # o-res
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width = 240
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height = 135
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res 2
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width = 120
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height = 67
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overwriteWidth = 320
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overwriteHeight = 179
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[TextureRedefine] # q-res 2
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width = 60
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height = 33
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overwriteWidth = 160
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overwriteHeight = 88
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[TextureRedefine] # o-res 2
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width = 30
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height = 16
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overwriteWidth = 160
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overwriteHeight = 43
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[TextureRedefine] # o-res 3
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width = 8
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height = 1
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overwriteWidth = 21
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overwriteHeight = 3
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[TextureRedefine] # 2nd
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width = 820
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height = 410
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overwriteWidth = 2187
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overwriteHeight = 1093
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[TextureRedefine] # 3rd
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width = 730
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height = 365
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overwriteWidth = 1947
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overwriteHeight = 973
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[TextureRedefine] # 4th
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width = 420
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height = 210
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overwriteWidth = 1120
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overwriteHeight = 560
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69
Enthusiast/Smash_4320p/rules.txt
Normal file
69
Enthusiast/Smash_4320p/rules.txt
Normal file
@ -0,0 +1,69 @@
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00
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name = "Super Smash Bros. - 4320p (8K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res
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width = 960
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height = 540
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # o-res
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width = 240
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height = 135
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # half-res 2
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width = 120
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height = 67
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overwriteWidth = 480
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overwriteHeight = 268
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[TextureRedefine] # q-res 2
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width = 60
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height = 33
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overwriteWidth = 240
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overwriteHeight = 132
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[TextureRedefine] # o-res 2
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width = 30
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height = 16
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overwriteWidth = 120
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overwriteHeight = 64
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[TextureRedefine] # o-res 3
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width = 8
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height = 1
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overwriteWidth = 32
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overwriteHeight = 4
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[TextureRedefine] # 2nd
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width = 820
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height = 410
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overwriteWidth = 3280
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overwriteHeight = 1640
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[TextureRedefine] # 3rd
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width = 730
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height = 365
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overwriteWidth = 2920
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overwriteHeight = 1460
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[TextureRedefine] # 4th
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width = 420
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height = 210
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overwriteWidth = 1680
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overwriteHeight = 840
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70
Enthusiast/Smash_5760p/rules.txt
Normal file
70
Enthusiast/Smash_5760p/rules.txt
Normal file
@ -0,0 +1,70 @@
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00
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name = "Super Smash Bros. - 5760p (10K)"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res
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||||
width = 960
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height = 540
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # o-res
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width = 240
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height = 135
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # half-res 2
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width = 120
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height = 67
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overwriteWidth = 640
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overwriteHeight = 357
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[TextureRedefine] # q-res 2
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width = 60
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height = 33
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overwriteWidth = 320
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overwriteHeight = 176
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[TextureRedefine] # o-res 2
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width = 30
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height = 16
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overwriteWidth = 160
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overwriteHeight = 85
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[TextureRedefine] # o-res 3
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width = 8
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||||
height = 1
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overwriteWidth = 43
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overwriteHeight = 5
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[TextureRedefine] # 2nd
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width = 820
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height = 410
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overwriteWidth = 4373
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overwriteHeight = 2187
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[TextureRedefine] # 3rd
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width = 730
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height = 365
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overwriteWidth = 3893
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overwriteHeight = 1947
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[TextureRedefine] # 4th
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width = 420
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height = 210
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overwriteWidth = 2240
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overwriteHeight = 1120
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@ -2,19 +2,63 @@
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - 360p"
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[TextureRedefine]
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine]
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[TextureRedefine] #TV2
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width = 1280
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height = 608
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formatsExcluded = 0x008 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 304
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[TextureRedefine] #half-res1
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width = 640
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height = 360
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overwriteWidth = 320
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||||
overwriteHeight = 180
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overwriteWidth = 322
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overwriteHeight = 182
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[TextureRedefine]
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[TextureRedefine] #half-res2
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width = 640
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height = 290
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overwriteWidth = 320
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overwriteHeight = 145
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[TextureRedefine] #half-res3
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width = 640
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height = 288
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overwriteWidth = 320
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overwriteHeight = 144
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[TextureRedefine] #q-res1
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width = 320
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height = 180
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overwriteWidth = 161
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overwriteHeight = 91
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[TextureRedefine] #q-res2
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width = 320
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||||
height = 145
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||||
overwriteWidth = 160
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||||
overwriteHeight = 73
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[TextureRedefine] #q-res3
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width = 320
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||||
height = 144
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||||
overwriteWidth = 160
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||||
overwriteHeight = 72
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||||
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||||
[TextureRedefine] #o-res1
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||||
width = 160
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||||
height = 90
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||||
overwriteWidth = 90
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||||
overwriteHeight = 45
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[TextureRedefine] #Gamepad
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width = 854
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height = 480
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||||
overwriteWidth = 427
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|
@ -2,19 +2,63 @@
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||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - 540p"
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||||
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[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
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||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
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||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
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||||
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[TextureRedefine]
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||||
[TextureRedefine] #TV2
|
||||
width = 1280
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||||
height = 608
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||||
formatsExcluded = 0x008 # exclude the intro background texture
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||||
overwriteWidth = 960
|
||||
overwriteHeight = 456
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 480
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||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
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||||
height = 290
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||||
overwriteWidth = 480
|
||||
overwriteHeight = 218
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||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
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||||
overwriteWidth = 480
|
||||
overwriteHeight = 216
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||||
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||||
[TextureRedefine] #q-res1
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||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 135
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
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||||
height = 145
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||||
overwriteWidth = 240
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||||
overwriteHeight = 109
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||||
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||||
[TextureRedefine] #q-res3
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||||
width = 320
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||||
height = 144
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||||
overwriteWidth = 240
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||||
overwriteHeight = 108
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||||
|
||||
[TextureRedefine] #o-res1
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||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 120
|
||||
overwriteHeight = 68
|
||||
|
||||
[TextureRedefine] #Gamepad
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||||
width = 854
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||||
height = 480
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||||
overwriteWidth = 427
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||||
|
@ -8,18 +8,47 @@ height = 1080
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||||
overwriteWidth = 640
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||||
overwriteHeight = 360
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||||
|
||||
[TextureRedefine] # shadows
|
||||
width = 512
|
||||
height = 512
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||||
formats = 0x00f,0x00b
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||||
overwriteWidth = 256
|
||||
overwriteHeight = 256
|
||||
[TextureRedefine] # half-res
|
||||
width = 960
|
||||
height = 540
|
||||
overwriteWidth =
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||||
overwriteHeight =
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||||
|
||||
[TextureRedefine] # boxing ring screen
|
||||
width = 220
|
||||
height = 124
|
||||
overwriteWidth = 0
|
||||
overwriteHeight = 0
|
||||
[TextureRedefine] # q-res
|
||||
width = 480
|
||||
height = 270
|
||||
overwriteWidth =
|
||||
overwriteHeight =
|
||||
|
||||
[TextureRedefine] # o-res
|
||||
width = 240
|
||||
height = 135
|
||||
overwriteWidth =
|
||||
overwriteHeight =
|
||||
|
||||
[TextureRedefine] # half-res 2
|
||||
width = 120
|
||||
height = 67
|
||||
overwriteWidth =
|
||||
overwriteHeight =
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 60
|
||||
height = 33
|
||||
overwriteWidth =
|
||||
overwriteHeight =
|
||||
|
||||
[TextureRedefine] # o-res 2
|
||||
width = 30
|
||||
height = 16
|
||||
overwriteWidth =
|
||||
overwriteHeight =
|
||||
|
||||
[TextureRedefine] # o-res 3
|
||||
width = 8
|
||||
height = 1
|
||||
overwriteWidth =
|
||||
overwriteHeight =
|
||||
|
||||
[TextureRedefine] # 2nd
|
||||
width = 820
|
||||
@ -38,3 +67,16 @@ width = 420
|
||||
height = 210
|
||||
overwriteWidth = 210
|
||||
overwriteHeight = 105
|
||||
|
||||
[TextureRedefine] # shadows
|
||||
width = 512
|
||||
height = 512
|
||||
formats = 0x00f,0x00b
|
||||
overwriteWidth = 256
|
||||
overwriteHeight = 256
|
||||
|
||||
[TextureRedefine] # boxing ring screen
|
||||
width = 220
|
||||
height = 124
|
||||
overwriteWidth = 0
|
||||
overwriteHeight = 0
|
||||
|
@ -8,18 +8,47 @@ height = 1080
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] # shadows
|
||||
width = 512
|
||||
height = 512
|
||||
formats = 0x00f,0x00b
|
||||
overwriteWidth = 256
|
||||
overwriteHeight = 256
|
||||
[TextureRedefine] # half-res
|
||||
width = 960
|
||||
height = 540
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] # boxing ring screen
|
||||
width = 220
|
||||
height = 124
|
||||
overwriteWidth = 0
|
||||
overwriteHeight = 0
|
||||
[TextureRedefine] # q-res
|
||||
width = 480
|
||||
height = 270
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 135
|
||||
|
||||
[TextureRedefine] # o-res
|
||||
width = 240
|
||||
height = 135
|
||||
overwriteWidth = 120
|
||||
overwriteHeight = 68
|
||||
|
||||
[TextureRedefine] # half-res 2
|
||||
width = 120
|
||||
height = 67
|
||||
overwriteWidth = 60
|
||||
overwriteHeight = 34
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 60
|
||||
height = 33
|
||||
overwriteWidth = 30
|
||||
overwriteHeight = 17
|
||||
|
||||
[TextureRedefine] # o-res 2
|
||||
width = 30
|
||||
height = 16
|
||||
overwriteWidth = 15
|
||||
overwriteHeight = 8
|
||||
|
||||
[TextureRedefine] # o-res 3
|
||||
width = 8
|
||||
height = 1
|
||||
overwriteWidth = 4
|
||||
overwriteHeight = 1
|
||||
|
||||
[TextureRedefine] # 2nd
|
||||
width = 820
|
||||
@ -38,3 +67,16 @@ width = 420
|
||||
height = 210
|
||||
overwriteWidth = 210
|
||||
overwriteHeight = 105
|
||||
|
||||
[TextureRedefine] # shadows
|
||||
width = 512
|
||||
height = 512
|
||||
formats = 0x00f,0x00b
|
||||
overwriteWidth = 256
|
||||
overwriteHeight = 256
|
||||
|
||||
[TextureRedefine] # boxing ring screen
|
||||
width = 220
|
||||
height = 124
|
||||
overwriteWidth = 0
|
||||
overwriteHeight = 0
|
||||
|
@ -7,3 +7,63 @@ width = 1920
|
||||
height = 1080
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 960
|
||||
height = 540
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 480
|
||||
height = 270
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 180
|
||||
|
||||
[TextureRedefine] # o-res
|
||||
width = 240
|
||||
height = 135
|
||||
overwriteWidth = 160
|
||||
overwriteHeight = 90
|
||||
|
||||
[TextureRedefine] # half-res 2
|
||||
width = 120
|
||||
height = 67
|
||||
overwriteWidth = 80
|
||||
overwriteHeight = 45
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 60
|
||||
height = 33
|
||||
overwriteWidth = 40
|
||||
overwriteHeight = 22
|
||||
|
||||
[TextureRedefine] # o-res 2
|
||||
width = 30
|
||||
height = 16
|
||||
overwriteWidth = 20
|
||||
overwriteHeight = 11
|
||||
|
||||
[TextureRedefine] # o-res 3
|
||||
width = 8
|
||||
height = 1
|
||||
overwriteWidth = 5
|
||||
overwriteHeight = 1
|
||||
|
||||
[TextureRedefine] # 2nd
|
||||
width = 820
|
||||
height = 410
|
||||
overwriteWidth = 547
|
||||
overwriteHeight = 273
|
||||
|
||||
[TextureRedefine] # 3rd
|
||||
width = 730
|
||||
height = 365
|
||||
overwriteWidth = 487
|
||||
overwriteHeight = 243
|
||||
|
||||
[TextureRedefine] # 4th
|
||||
width = 420
|
||||
height = 210
|
||||
overwriteWidth = 280
|
||||
overwriteHeight = 140
|
@ -7,3 +7,63 @@ width = 1920
|
||||
height = 1080
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 960
|
||||
height = 540
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 480
|
||||
height = 270
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 225
|
||||
|
||||
[TextureRedefine] # o-res
|
||||
width = 240
|
||||
height = 135
|
||||
overwriteWidth = 200
|
||||
overwriteHeight = 113
|
||||
|
||||
[TextureRedefine] # half-res 2
|
||||
width = 120
|
||||
height = 67
|
||||
overwriteWidth = 100
|
||||
overwriteHeight = 56
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 60
|
||||
height = 33
|
||||
overwriteWidth = 50
|
||||
overwriteHeight = 23
|
||||
|
||||
[TextureRedefine] # o-res 2
|
||||
width = 30
|
||||
height = 16
|
||||
overwriteWidth = 25
|
||||
overwriteHeight = 13
|
||||
|
||||
[TextureRedefine] # o-res 3
|
||||
width = 8
|
||||
height = 1
|
||||
overwriteWidth = 7
|
||||
overwriteHeight = 1
|
||||
|
||||
[TextureRedefine] # 2nd
|
||||
width = 820
|
||||
height = 410
|
||||
overwriteWidth = 683
|
||||
overwriteHeight = 342
|
||||
|
||||
[TextureRedefine] # 3rd
|
||||
width = 730
|
||||
height = 365
|
||||
overwriteWidth = 608
|
||||
overwriteHeight = 304
|
||||
|
||||
[TextureRedefine] # 4th
|
||||
width = 420
|
||||
height = 210
|
||||
overwriteWidth = 350
|
||||
overwriteHeight = 175
|
@ -2,19 +2,63 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - 1080p (Gamepad)"
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 912
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 435
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 218
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 216
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 135
|
||||
|
||||
[TextureRedefine] #Gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 1920
|
||||
|
@ -5,16 +5,60 @@ name = "The Legend of Zelda: Breath of the Wild - 1440p (2K) (Gamepad)"
|
||||
[TextureRedefine]
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1216
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
overwriteWidth = 1282
|
||||
overwriteHeight = 722
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 580
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 361
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 291
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 289
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 321
|
||||
overwriteHeight = 181
|
||||
|
||||
[TextureRedefine] #Gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 2560
|
||||
|
@ -2,19 +2,63 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - 2160p (4K) (Gamepad)"
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 1824
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 870
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 435
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] #Gamepad
|
||||
width = 854
|
||||
height = 480
|
||||
overwriteWidth = 3840
|
||||
|
@ -2,14 +2,58 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - 1080p"
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 912
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 435
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 218
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 216
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 135
|
@ -2,14 +2,58 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - 1440p (2K)"
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1216
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1282
|
||||
overwriteHeight = 722
|
||||
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
overwriteHeight = 580
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 576
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 361
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 291
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 641
|
||||
overwriteHeight = 289
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 321
|
||||
overwriteHeight = 181
|
@ -2,14 +2,58 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - 2160p (4K)"
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 1824
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 870
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 864
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 540
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 435
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 960
|
||||
overwriteHeight = 432
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 480
|
||||
overwriteHeight = 270
|
@ -2,14 +2,58 @@
|
||||
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
||||
name = "The Legend of Zelda: Breath of the Wild - 900p"
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV
|
||||
width = 1280
|
||||
height = 720
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 900
|
||||
|
||||
[TextureRedefine]
|
||||
[TextureRedefine] #TV2
|
||||
width = 1280
|
||||
height = 608
|
||||
formatsExcluded = 0x008 # exclude the intro background texture
|
||||
overwriteWidth = 1600
|
||||
overwriteHeight = 760
|
||||
|
||||
[TextureRedefine] #half-res1
|
||||
width = 640
|
||||
height = 360
|
||||
overwriteHeight = 800
|
||||
overwriteHeight = 450
|
||||
|
||||
[TextureRedefine] #half-res2
|
||||
width = 640
|
||||
height = 290
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 363
|
||||
|
||||
[TextureRedefine] #half-res3
|
||||
width = 640
|
||||
height = 288
|
||||
overwriteWidth = 800
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] #q-res1
|
||||
width = 320
|
||||
height = 180
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 225
|
||||
|
||||
[TextureRedefine] #q-res2
|
||||
width = 320
|
||||
height = 145
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 181
|
||||
|
||||
[TextureRedefine] #q-res3
|
||||
width = 320
|
||||
height = 144
|
||||
overwriteWidth = 400
|
||||
overwriteHeight = 180
|
||||
|
||||
[TextureRedefine] #o-res1
|
||||
width = 160
|
||||
height = 90
|
||||
overwriteWidth = 200
|
||||
overwriteHeight = 113
|
@ -8,6 +8,48 @@ height = 1080
|
||||
overwriteWidth = 2560
|
||||
overwriteHeight = 1440
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 960
|
||||
height = 540
|
||||
overwriteWidth = 1280
|
||||
overwriteHeight = 720
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 480
|
||||
height = 270
|
||||
overwriteWidth = 640
|
||||
overwriteHeight = 360
|
||||
|
||||
[TextureRedefine] # o-res
|
||||
width = 240
|
||||
height = 135
|
||||
overwriteWidth = 320
|
||||
overwriteHeight = 180
|
||||
|
||||
[TextureRedefine] # half-res 2
|
||||
width = 120
|
||||
height = 67
|
||||
overwriteWidth = 160
|
||||
overwriteHeight = 89
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 60
|
||||
height = 33
|
||||
overwriteWidth = 80
|
||||
overwriteHeight = 44
|
||||
|
||||
[TextureRedefine] # o-res 2
|
||||
width = 30
|
||||
height = 16
|
||||
overwriteWidth = 40
|
||||
overwriteHeight = 21
|
||||
|
||||
[TextureRedefine] # o-res 3
|
||||
width = 8
|
||||
height = 1
|
||||
overwriteWidth = 11
|
||||
overwriteHeight = 1
|
||||
|
||||
[TextureRedefine] # 2nd
|
||||
width = 820
|
||||
height = 410
|
||||
|
@ -8,6 +8,48 @@ height = 1080
|
||||
overwriteWidth = 3840
|
||||
overwriteHeight = 2160
|
||||
|
||||
[TextureRedefine] # half-res
|
||||
width = 960
|
||||
height = 540
|
||||
overwriteWidth = 1920
|
||||
overwriteHeight = 1080
|
||||
|
||||
[TextureRedefine] # q-res
|
||||
width = 480
|
||||
height = 270
|
||||
overwriteWidth = 962
|
||||
overwriteHeight = 542
|
||||
|
||||
[TextureRedefine] # o-res
|
||||
width = 240
|
||||
height = 135
|
||||
overwriteWidth = 481
|
||||
overwriteHeight = 271
|
||||
|
||||
[TextureRedefine] # half-res 2
|
||||
width = 120
|
||||
height = 67
|
||||
overwriteWidth = 240
|
||||
overwriteHeight = 134
|
||||
|
||||
[TextureRedefine] # q-res 2
|
||||
width = 60
|
||||
height = 33
|
||||
overwriteWidth = 120
|
||||
overwriteHeight = 66
|
||||
|
||||
[TextureRedefine] # o-res 2
|
||||
width = 30
|
||||
height = 16
|
||||
overwriteWidth = 60
|
||||
overwriteHeight = 32
|
||||
|
||||
[TextureRedefine] # o-res 3
|
||||
width = 8
|
||||
height = 1
|
||||
overwriteWidth = 16
|
||||
overwriteHeight = 2
|
||||
|
||||
[TextureRedefine] # 2nd
|
||||
width = 820
|
||||
height = 410
|
||||
|
Loading…
Reference in New Issue
Block a user