mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-22 09:39:17 +01:00
[N64] Better resolutions
This commit is contained in:
parent
c713d33f14
commit
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4
.github/workflows/build.yml
vendored
4
.github/workflows/build.yml
vendored
@ -22,7 +22,7 @@ jobs:
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steps:
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steps:
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# Clone latest copy of repository
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# Clone latest copy of repository
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- name: Checkout repository
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- name: Checkout repository
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uses: actions/checkout@v1
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uses: actions/checkout@v4
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with:
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with:
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fetch-depth: 1
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fetch-depth: 1
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- name: Zip all packs
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- name: Zip all packs
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@ -44,7 +44,7 @@ jobs:
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RELEASE_ID=$(curl -X POST -H 'Content-Type:application/json' -H "Authorization: Bearer $GITHUB_TOKEN" "https://api.github.com/repos/$GITHUB_REPOSITORY/releases" -d "@releaseBody.json" | jq -r ".id") ;
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RELEASE_ID=$(curl -X POST -H 'Content-Type:application/json' -H "Authorization: Bearer $GITHUB_TOKEN" "https://api.github.com/repos/$GITHUB_REPOSITORY/releases" -d "@releaseBody.json" | jq -r ".id") ;
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curl -X POST -H 'Content-Type:application/json' -H "Authorization: Bearer $GITHUB_TOKEN" "https://uploads.github.com/repos/$GITHUB_REPOSITORY/releases/$RELEASE_ID/assets?name=graphicPacks$RELEASE_NUMBER.zip" --upload-file "graphicPacks.zip"
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curl -X POST -H 'Content-Type:application/json' -H "Authorization: Bearer $GITHUB_TOKEN" "https://uploads.github.com/repos/$GITHUB_REPOSITORY/releases/$RELEASE_ID/assets?name=graphicPacks$RELEASE_NUMBER.zip" --upload-file "graphicPacks.zip"
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- name: Upload artifact
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- name: Upload artifact
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uses: actions/upload-artifact@v1
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uses: actions/upload-artifact@v4
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with:
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with:
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name: graphicPacks.zip
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name: graphicPacks.zip
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path: "graphicPacks.zip"
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path: "graphicPacks.zip"
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@ -10,114 +10,82 @@ name = 1920x1080 (Default)
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$width = 1920
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$width = 1920
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$height = 1080
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$height = 1080
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$gameWidth = 1920
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$gameWidth = 1920
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$gameHeight = 1088
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$gameHeight = 1080
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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N64 Resolutions----------------------------------
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[Preset]
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[Preset]
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name = ~~~Original N64 Resolutions~~~ (4:3)
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name = 640x480 (Original N64) (4:3)
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$width = 853
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$width = 640
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$height = 480
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$height = 480
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$gameWidth = 1920
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$gameWidth = 1920
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$gameHeight = 1088
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$gameHeight = 1080
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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[Preset]
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[Preset]
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name = 640x480 (Original N64) (480i)
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name = 1280x720 (HD)
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$width = 853
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$height = 480
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$gameWidth = 1920
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$gameHeight = 1088
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$GPgameWidth = 864
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$GPgameHeight = 480
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$VCPgameWidth = 640
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[Preset]
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name = 960x720 (720i)
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$width = 1280
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$width = 1280
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$height = 720
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$height = 720
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$gameWidth = 1920
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$gameWidth = 1920
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$gameHeight = 1088
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$gameHeight = 1080
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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[Preset]
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[Preset]
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name = 1280x960 2x
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name = 1920x1080 (Full HD)
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$width = 1707
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$width = 1920
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$height = 960
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$height = 1080
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$gameWidth = 1920
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$gameWidth = 1920
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$gameHeight = 1088
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$gameHeight = 1080
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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[Preset]
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[Preset]
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name = 1536x1152 (1080i)
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name = 2560x1440 (2K)
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$width = 2048
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$height = 1152
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$gameWidth = 1920
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$gameHeight = 1088
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$GPgameWidth = 864
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$GPgameHeight = 480
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$VCPgameWidth = 640
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[Preset]
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name = 1920x1440 3x (1440i)
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$width = 2560
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$width = 2560
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$height = 1440
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$height = 1440
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$gameWidth = 1920
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$gameWidth = 2560
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$gameHeight = 1088
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$gameHeight = 1440
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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[Preset]
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[Preset]
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name = 2048x1536
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name = 3840x2160 (4K)
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$width = 2731
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$width = 3840
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$height = 1536
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$height = 2160
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$gameWidth = 1920
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$gameWidth = 3840
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$gameHeight = 1088
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$gameHeight = 2160
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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[Preset]
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[Preset]
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name = 2560x1920 (1800i)
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name = 5120x2880 (5K)
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$width = 3413
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$height = 1920
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$gameWidth = 1920
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$gameHeight = 1088
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$GPgameWidth = 864
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$GPgameHeight = 480
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$VCPgameWidth = 640
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[Preset]
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name = 3200x2400 5x
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$width = 4267
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$height = 2400
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$gameWidth = 1920
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$gameHeight = 1088
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$GPgameWidth = 864
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$GPgameHeight = 480
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$VCPgameWidth = 640
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[Preset]
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name = 3840x2880 6x (4k)
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$width = 5120
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$width = 5120
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$height = 2880
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$height = 2880
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$gameWidth = 1920
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$gameWidth = 5120
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$gameHeight = 1088
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$gameHeight = 2880
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$GPgameWidth = 864
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$GPgameWidth = 864
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$GPgameHeight = 480
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$GPgameHeight = 480
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$VCPgameWidth = 640
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$VCPgameWidth = 640
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#Game Viewports-------------------------------------------
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[Preset]
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name = 7680x4320 (8K)
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$width = 7680
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$height = 4320
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$gameWidth = 7680
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$gameHeight = 4320
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$GPgameWidth = 864
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$GPgameHeight = 480
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$VCPgameWidth = 640
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# Game Viewports
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[TextureRedefine]
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[TextureRedefine]
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width = 1280
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width = 1280
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@ -140,7 +108,7 @@ formats = 0x01a
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overwriteWidth = ($width/960) * 960
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overwriteWidth = ($width/960) * 960
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overwriteHeight = ($height/720) * 720
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overwriteHeight = ($height/720) * 720
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#TV Viewports---------------------------------------------
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# TV Viewports
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[TextureRedefine]
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[TextureRedefine]
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width = 1920
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width = 1920
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@ -156,7 +124,7 @@ formats = 0x01a
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overwriteWidth = ($width/$gameWidth) * 1920
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overwriteWidth = ($width/$gameWidth) * 1920
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overwriteHeight = ($height/$gameHeight) * 1088
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overwriteHeight = ($height/$gameHeight) * 1088
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#Gamepad Viewports-----------------------------------------
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# Gamepad Viewports
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[TextureRedefine]
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[TextureRedefine]
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width = 864
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width = 864
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@ -172,5 +140,5 @@ formats = 0x01a
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overwriteWidth = ($width/$GPgameWidth) * 854
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overwriteWidth = ($width/$GPgameWidth) * 854
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overwriteHeight = ($height/$GPgameHeight) * 480
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overwriteHeight = ($height/$GPgameHeight) * 480
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#VC Menu-------------------------------------------------
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# VC Menu
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#please add it here if you figure out how to scale the menu seperate, so it can look good at low res
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# Please add it here if you figure out how to scale the menu seperate, so it can look good at low res
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