[Botw] 1440p correction

640 was scaled wrong,   rounding looks wrong as well?
This commit is contained in:
getdls 2017-04-15 01:36:59 +02:00
parent 693778d88a
commit aa9920d9ee

View File

@ -30,8 +30,8 @@ overwriteHeight = 1440
[TextureRedefine] #half-res1 [TextureRedefine] #half-res1
width = 640 width = 640
height = 360 height = 360
overwriteWidth = 1282 overwriteWidth = 1280
overwriteHeight = 722 overwriteHeight = 720
[TextureRedefine] #half-res2 [TextureRedefine] #half-res2
width = 640 width = 640