[BotW] re-enable shadow scaling in resolution packs

defeats the purpose of them being there if commented out
This commit is contained in:
Michael 2017-10-08 08:28:32 -07:00
parent 3e5849384c
commit c374533ac0
10 changed files with 40 additions and 40 deletions

View File

@ -222,12 +222,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
overwriteWidth = 900 #x2.5
overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5
overwriteWidth = 1800 #x2.5
overwriteHeight = 1800 #x2.5

View File

@ -221,12 +221,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
overwriteWidth = 900 #x2.5
overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5
overwriteWidth = 1800 #x2.5
overwriteHeight = 1800 #x2.5

View File

@ -221,12 +221,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
overwriteWidth = 900 #x2.5
overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5
overwriteWidth = 1800 #x2.5
overwriteHeight = 1800 #x2.5

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 540 #x1.5
#overwriteHeight = 540 #x1.5
overwriteWidth = 540 #x1.5
overwriteHeight = 540 #x1.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1080 #x1.5
#overwriteHeight = 1080 #x1.5
overwriteWidth = 1080 #x1.5
overwriteHeight = 1080 #x1.5

View File

@ -230,12 +230,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 540 #x1.5
#overwriteHeight = 540 #x1.5
overwriteWidth = 540 #x1.5
overwriteHeight = 540 #x1.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1080 #x1.5
#overwriteHeight = 1080 #x1.5
overwriteWidth = 1080 #x1.5
overwriteHeight = 1080 #x1.5

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 720 #x2
#overwriteHeight = 720 #x2
overwriteWidth = 720 #x2
overwriteHeight = 720 #x2
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1440 #x2
#overwriteHeight = 1440 #x2
overwriteWidth = 1440 #x2
overwriteHeight = 1440 #x2

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 720 #x2
#overwriteHeight = 720 #x2
overwriteWidth = 720 #x2
overwriteHeight = 720 #x2
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1440 #x2
#overwriteHeight = 1440 #x2
overwriteWidth = 1440 #x2
overwriteHeight = 1440 #x2

View File

@ -230,12 +230,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
overwriteWidth = 900 #x2.5
overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5
overwriteWidth = 1800 #x2.5
overwriteHeight = 1800 #x2.5

View File

@ -236,12 +236,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
overwriteWidth = 900 #x2.5
overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5
overwriteWidth = 1800 #x2.5
overwriteHeight = 1800 #x2.5

View File

@ -230,12 +230,12 @@ height = 305
width = 360
height = 360
formats = 0x005
#overwriteWidth = 900 #x2.5
#overwriteHeight = 900 #x2.5
overwriteWidth = 900 #x2.5
overwriteHeight = 900 #x2.5
[TextureRedefine] #shadows
width = 720
height = 720
formats = 0x005
#overwriteWidth = 1800 #x2.5
#overwriteHeight = 1800 #x2.5
overwriteWidth = 1800 #x2.5
overwriteHeight = 1800 #x2.5