Commit Graph

13 Commits

Author SHA1 Message Date
getdls
052019c690 Revert "[xcx]Test tules build - to be reverted"
This reverts commit 8f461c8d25.
2018-01-20 18:39:39 +01:00
getdls
8f461c8d25 [xcx]Test tules build - to be reverted 2018-01-20 18:32:48 +01:00
getdls
aeb0234c20 [XCX] Copy paste fix 2017-12-17 20:14:09 +01:00
getdls
e1cda328f8 [XCX] Move shadow scaling to main source
As discussed in issue #143
2017-12-17 20:04:43 +01:00
getdls
17c3070a04 [XCX] XCX logo screen shows after flyover
Fix - NLA fly over logo screen - Cheers GITech
2017-12-02 11:32:23 +01:00
getdls
6331abdc50 [XCX] Colour banding fix, godray stencil, AA and brightness tweaks
Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding,  increase depth + dithering
Improve - Brightness truncation banding,   increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
getdls
c130421f7a [XCX] Aligment tweak
[fix]  Rule aligment fix.  Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
Michael
fa05f6e2dc Fix Lego not appearing & XCX gamepad scaling 2017-11-20 10:13:10 -08:00
getdls
61bf0415c7 [XCX} Probe view, Blur fix
Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
getdls
918d447755 [XCX] Movies, shadows, dof, bloom is now fixed in shaders
Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Milan
2df7de5f3e Reverting some of Slashiee's changes
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Michael
f47e634122 don't make native res packs, fix most naming issues 2017-10-19 00:22:38 -07:00
Michael
919c17eac4 Add Pokkén, Woolly, and XCX to build script 2017-10-18 20:49:18 -07:00