* Update rules.txt
Adds support for unused weather conditions in the game
* Update patch_exp_blade.asm
fixes 1.0.2J support
* Update rules.txt
Felt I was credited enough in the github and blingblong did most of the work, I just got the mod in a state where it was polished enough to be published
* Update rules.txt
in v886 I made TA the default instead of DLC to fix a bug it caused in the JP version. This is making TA first in the name to match TA being the first option
* Update rules.txt
* Add files via upload
Small fix with previous commit. this completes everything I wanted to do
* final weather improvement
Actual final commit. Made it so that the preset names now show the $wrt value making easier to understand, and added support for the blade barracks weather conditions (just need to uncomment to use)
* E fix: Online Griefing Patch
It was discovered that the patch_offline_squad could be used to destroy currently active online squad missions that other players are doing. This Fixes that by making the mod kill the online. This also provides some troubleshooting text in the rules.txt if the mod doesn't work for a player.
Ideally a better kill online code should exist but this is the best one that exist rn
* Update rules.txt
Typo fix... oops
* globalnemesis offline feature update
you can now pick between the friday version and the monday version of global nemesis telethia plume. (previously the mod only had monday, which is worse than friday. now it has both)
The theory is that this should fix the Steam Deck speedup issue since it might be caused by the average FPS count not dealing well with removing super big outliers.
Theoretically the previous method could also due to floating point inaccuracies drift over time, so this might help with (super) long play sessions too.
T'was a cool way to calculate the FPS average though.
* It might improve frame pacing at those framerates, so it should be pretty helpful for a certain handheld device.
* Might make it an option to use BotW's double buffering vsync at other options, but I've disabled it just for now.
* Also rewrote parts of how the fence methods are done since it was a mess previously.
* Also found some pretty concerning mistakes, surprised everything even worked.
* Can now use the Xbox Button Layout graphic pack to swap the ABXY buttons around to follow the standard Xbox Controller layout. Will still have to download file mods for PS4/PS5 controllers.
* Fully fix grass on ultrawide resolutions, since distant grass was apparently also bugged!
* Rewrite the time mod to work much better since previously it could sometimes be kinda buggy. You can now also force a time of day.