Commit Graph

64 Commits

Author SHA1 Message Date
getdls
7c89db8d70 Revert "[DC TF] Aa removal V2, edge fix"
This reverts commit 518b74c0f9.
2017-05-01 19:37:36 +02:00
getdls
518b74c0f9 [DC TF] Aa removal V2, edge fix
FIX  - Remove secondary edge AA, caused artifacts when up-res ing.
2017-05-01 17:58:59 +02:00
Michael
47449abb0e [Enhancement] Fix High Res gamepad making unnecessary error 2017-04-24 22:21:05 -07:00
getdls
693778d88a [Botw] DOF masking fix, AA v2 commit, perf scaling fix
Add - AA v2, no error comments so foar so should be safe to commit
Fix  - DOF masking (blur effects) w/o breaking bloom  by only scaling
depth for 320, 160, 80
Fix - Light breaking due to perf scaling not being scaled to TV res
2017-04-15 01:04:09 +02:00
Michael
6170ae92ab [BotW] Add the format of the shadows
Don't worry, I'll try to fix the bloom issues. Maybe in a little bit, maybe tomorrow. Who knows.
2017-04-02 22:22:05 -07:00
Michael
064ac56c88 [BotW] Add rules.txt to AA removal
For those who bothered to read this: Don't fucking bitch at me if you override the rules.txt of this pack with the main packs. It's your fault if you do so. Got it?
2017-04-02 09:50:49 -07:00
getdls
efd892228c [BOTW] AA removal PS
Add - AA removal PS
2017-04-02 13:28:05 +02:00
Michael
159c77a146 [BotW] apparently htose weren't shadow resolutions 2017-04-01 20:01:43 -07:00
Michael
253bdcae07 [BotW] add more shadow resolutions 2017-04-01 19:57:23 -07:00
Michael
d036327b92 ooops 2017-04-01 18:57:58 -07:00
Michael
8b9b2f0497 Cemu 1.7.4 Commit
-Smash 4 NVIDIA dark workaround (taken from 1.7.4 graphic packs)
-Reverse BotW April Fools Shadows
2017-04-01 18:47:19 -07:00
Darkemaste
a72f5560fa Master
Add missing rules to BotW Graphic Packs+Enhancement graphic packs.
2017-04-01 15:02:46 -05:00
Michael
64dae535c9 [Color Splash] JPN TitleID 2017-03-29 19:55:09 -07:00
Michael
442aa06ee4 Fix inconsistencies with naming 2017-03-28 22:12:01 -07:00