Commit Graph

6 Commits

Author SHA1 Message Date
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
Michael
477f71cf86 Revert "Improve performance with (almost) every game"
This reverts commit 2f5488c22e.
2019-04-01 19:54:41 -07:00
Michael
2f5488c22e Improve performance with (almost) every game 2019-03-31 22:45:26 -07:00
getdls
c7fc585d4e [Contrasty] Less sharpness in most settings 2018-11-02 21:24:54 +01:00
Crementif
cc1e5f7f9a Fix capitalization, paths and add pro+ 2018-11-01 20:39:18 +01:00
getdls
99773e396d Tokyo Mirage 1.4.x - AA removal, Contrasty
Note TMS is broken AF with the 1.4 branch.
DOF is focusing wrong wrong and shadows are all over regardless of
graphics pack
2018-10-31 19:19:41 +01:00