Commit Graph

27 Commits

Author SHA1 Message Date
getdls
1f97be0d35 [XCX] Build fix 2017-12-01 21:18:01 +01:00
getdls
584831d7a8 [XCX] LOD Gaussian
Add - Lod Gauss - Initial commit, to be scaled after some testing
2017-12-01 00:56:37 +01:00
getdls
e81f9e967d [XCX] Alignment cutscene 2017-11-30 00:47:24 +01:00
getdls
f53f4fdaeb [XCX] XYZ capped not just X
Fix - Scale R G B, not just R even if source is monochrome
2017-11-28 23:19:41 +01:00
getdls
9ffc9b6cdb Revert "[XCX] XYZ capped not just X,"
This reverts commit fa8bdc20c6.
2017-11-28 01:09:42 +01:00
getdls
05aa203ea5 Revert "[XCX] ... and cut-scenes"
This reverts commit 00e785fde5.
2017-11-28 01:09:19 +01:00
getdls
00e785fde5 [XCX] ... and cut-scenes
Plz tell me I didn't **** up this one..
2017-11-28 01:02:30 +01:00
getdls
fa8bdc20c6 [XCX] XYZ capped not just X, 2017-11-28 00:41:40 +01:00
getdls
6331abdc50 [XCX] Colour banding fix, godray stencil, AA and brightness tweaks
Add - God ray stencil scaling. Actually does improve quality.. just hard
to notice
Fix - Sky colour banding,  increase depth + dithering
Improve - Brightness truncation banding,   increase depth + dithering
Improve - AA "fix" edges was still using old logic
2017-11-27 23:05:06 +01:00
getdls
ab9df35fea [XCX] Alignment fix, const scaling of FX
Add - Alignment fix for specular lights in cutscenes
Tweak - Static /2 scaling of motion blur and secondary dof blur.. A
tradeoff between good looking and not visible at higher scaling
2017-11-25 23:25:51 +01:00
getdls
7caacf21fb [XCX] Remove brightness part out of main build
Play nice with jamie
2017-11-25 11:16:39 +01:00
Crementif
3a7514660f Revert "Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs""
This reverts commit 796f2eea95.
2017-11-24 00:25:47 +01:00
Crementif
796f2eea95 Revert "Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs"
This reverts commit d9377ac3c7, reversing
changes made to a970fa0f64.
2017-11-24 00:14:06 +01:00
getdls
85a879011f [XCX] Balance lights pt1
Balances lightsources to match previous commit.
2017-11-23 01:09:34 +01:00
getdls
d226a06fa1 [XCX] Alignment PS -> VS part 2
[FIX] Cut-scene alignment
2017-11-23 00:39:44 +01:00
getdls
c1d361fa4d [XCX] Aligment PS -> VS
[Update] Move alignment from PS to VS for more consistent behaviour
[Remove] Remove magic alignment values no longer needed in PS
2017-11-22 00:04:44 +01:00
getdls
c130421f7a [XCX] Aligment tweak
[fix]  Rule aligment fix.  Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
getdls
9eb95d1bf5 [XCX] - Brightness balance
Tweak - Lowers default brigtness to better match new blur implementation
weights
2017-11-20 20:35:03 +01:00
Michael
fa05f6e2dc Fix Lego not appearing & XCX gamepad scaling 2017-11-20 10:13:10 -08:00
getdls
61bf0415c7 [XCX} Probe view, Blur fix
Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
getdls
5039752b45 [CXC] Brightness improved, z tweak deprecated
Brightness improved, acne tweak deprecated
[Add] Uses shadowmap to limit overall brightness. Since less of
shadowmap is used during night sequences (too dark) it doesn’t impact as
much as it does during daylight (too bright)
[Remove] Shadow acne fix is no longer needed, scaling of shadows
resolved the worst issues.
2017-11-17 16:43:20 +01:00
getdls
5ad576f57d [XCX} Cut scene shadow scaling
Scales shadows to resolution..
x2 scaling  is a good  compromise until extra edge smoothing has been
implemented
2017-11-14 01:25:45 +01:00
getdls
596e66f7c8 [XCX] Rescale of shadows dof, bloom, motion blur, bias fixes etfc
See issue tracker for more details
https://github.com/slashiee/cemu_graphic_packs/issues/132
2017-11-12 13:32:43 +01:00
getdls
918d447755 [XCX] Movies, shadows, dof, bloom is now fixed in shaders
Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Milan
2df7de5f3e Reverting some of Slashiee's changes
Now that we have Rajkosto's check, removing the unnessecairy checks in the files themselves. Didn't change other changes that commit made.
2017-10-19 18:02:23 +02:00
Michael
f47e634122 don't make native res packs, fix most naming issues 2017-10-19 00:22:38 -07:00
Michael
919c17eac4 Add Pokkén, Woolly, and XCX to build script 2017-10-18 20:49:18 -07:00