2144 Commits

Author SHA1 Message Date
Michael
ae72ac19f0 [Kirby Rainbow Curse] Remove Flashing Squares workaround
Fixes #467
Github884
2022-08-15 14:01:21 -07:00
Crementif
1495a2d811 [XCX] Apply cutscene fix to prerendered cutscenes Github883 2022-08-12 15:17:02 +02:00
Waikuteru
20ab154d2c
[BotW] Add 9999 Map Stamps Limit cheat (#564)
Thanks Waikuteru and Kirbymimi!
Github882
2022-08-02 15:20:57 +02:00
Crementif
e5d3d793a6 [XCX] Fix overdrive (oops) Github881 2022-07-31 19:38:54 +02:00
Crementif
c6d1674ad5 [XCX] Fix black bar by just using old 60FPS solution Github880 2022-07-27 18:08:53 +02:00
Crementif
9fd5e5c874 [XCX] Fix black bar appearing in FPS mod Github879 2022-07-27 03:39:03 +02:00
Crementif
cd738463d6 [XCX] Fix QTE bug for real! Github878 2022-07-27 01:08:29 +02:00
Crementif
55efd442df [XCX] Fix QTEs again! Github877 2022-07-26 22:30:34 +02:00
Crementif
e8d5d027f3 [XCX] Fix QTEs at higher FPS Github876 2022-07-26 18:23:44 +02:00
Crementif
e1ac320f89 [XCX] Port FPS++ to 60FPS mod, dynamic FPS limits and fixed cutscenes
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/475.

Thanks to @MetrosexualGarbodor for the generous bounty!
Github875
2022-07-26 01:14:38 +02:00
Crementif
468d165cf2
[XCX] Add JP support to BladeMoreTickets mod
Thanks to Just Mimi on Discord!
Github874
2022-05-26 23:38:24 +02:00
Makonede
399a05eb75
[BotW] Minor preset name changes (#556)
Thanks to Makonede for making the changes.
Github873
2022-05-23 01:34:33 +02:00
Crementif
69561e3ab9 [BotW] Support JP version in Camera Sensitivity pack
Fixes https://github.com/ActualMandM/cemu_graphic_packs/issues/554
Github872
2022-05-17 16:23:31 +02:00
Crementif
95812e64b5 Revert "[BotW] Attempt for temporary workaround for Steam Deck users"
This reverts commit 20c00e6731fd05c66265a6a205225b625e1081e1.
Github871
2022-05-15 04:29:18 +02:00
Crementif
20c00e6731 [BotW] Attempt for temporary workaround for Steam Deck users Github870 2022-05-15 04:22:30 +02:00
Crementif
c25d816529 [BotW] Calculate FPS sum in FPS++ each frame
The theory is that this should fix the Steam Deck speedup issue since it might be caused by the average FPS count not dealing well with removing super big outliers.

Theoretically the previous method could also due to floating point inaccuracies drift over time, so this might help with (super) long play sessions too.

T'was a cool way to calculate the FPS average though.
Github869
2022-05-15 03:43:48 +02:00
Michael
2f65d4ab92 [WIi U] transfer packs to v7
Just a copypaste from the old gfx_pack repo with some adjustments
Github868
2022-04-16 18:22:05 -07:00
Michael
728a58c7a3 Fix a small error Github867 2022-04-12 12:40:26 -07:00
Michael
ae599f9b9d [BotW] Add reflection range adjustment to Enhancements
Co-authored-by: blueskythlikesclouds <19259897+blueskythlikesclouds@users.noreply.github.com>
Github866
2022-04-12 12:08:11 -07:00
Michael
1753834c5e [BotW] have user-defined clarity preset more match default look Github865 2022-04-12 11:51:12 -07:00
Michael
7f03b02331 [BotW] Remove BSoD's clarity preset Github864 2022-04-10 17:07:40 -07:00
victoria4dx
b0083d4fc7
Add 32:9 resolutions to Lego Dimensions (#549)
Thanks to @victoria4dx for making this change!
Github863
2022-03-29 14:36:49 +02:00
victoria4dx
c8e525102e
Add 32:9 resolutions to Donkey Kong Tropical Freeze (#548)
Thanks to @victoria4dx for making this change!
Github862
2022-03-29 14:35:01 +02:00
UltraDragonZord
f08678e29a
Add Sonic & All-Stars Racing Transformed resolution pack (#547)
Thanks to @UltraDragonZord and Niko for creating this graphic pack!
Github861
2022-03-29 14:31:21 +02:00
Michael
6b4d39f6d5 [SSB4] Adjust game height variable in code as well
Helps with the HUD but the gameplay area still gets cut off
Github860
2022-03-10 20:26:33 -08:00
Michael
5df327fbe3 [SSB4] Switch to Aspect Ratio categories
16:10, 4:3, and 5:4 are disabled until the aspect ratio patch is more developed (otherwise game and HUD get cut off)
Github859
2022-03-10 20:14:07 -08:00
Michael
89310bf295 [MK8] Temporairly disable 1280x800 tv resolution
WIll re-enable once the crash is fixed
Github858
2022-03-10 19:58:05 -08:00
Michael
a29eb216f6 [Splatoon] Rename some categories and presets Github857 2022-03-10 19:51:28 -08:00
Michael
bc18af5b55 [MK8] Swap to Aspect Ratio categories, rename some presets 2022-03-10 19:51:18 -08:00
Michael
fbb74377e2 [Splatoon] Switch to using Aspect Ratio presets
Added Crementif to the credits since they did this for the BotW pack and I took it from there
Github856
2022-03-10 12:21:54 -08:00
Michael
19179b3032 [Splatoon] Don't stretch HUD for 16:10 Github855 2022-03-10 10:56:47 -08:00
Michael
880addc986 [TPHD] Fix some unchanged values Github854 2022-03-09 19:37:39 -08:00
Michael
c049e68525 [Several] Add 1280x800 resolution 2022-03-09 19:37:39 -08:00
Michael
e8bbd153d5 [BotW] Add 1280x800 to 16:10 list 2022-03-09 19:37:38 -08:00
Michael
e0b634b04b Change outdated names and URLs 2022-03-09 19:37:38 -08:00
Crementif
6e803c0516
[BotW] Disable experimental vsync method temporarily Github851 2022-03-09 21:03:25 +01:00
Crementif
ea6457b416
[BotW] Experimental 30FPS VSync option in FPS++
* It might improve frame pacing at those framerates, so it should be pretty helpful for a certain handheld device.
* Might make it an option to use BotW's double buffering vsync at other options, but I've disabled it just for now.
* Also rewrote parts of how the fence methods are done since it was a mess previously.
* Also found some pretty concerning mistakes, surprised everything even worked.
Github850
2022-02-22 03:11:49 +01:00
Michael
623703fa69
oh Github849 2022-02-01 11:11:37 -08:00
Crementif
50fd4ca4ad
[BotW] Add Prevent Random Spawns pack for enemies/animals
Could be improved in terms of code, but it doesn't really matter.
Github848
2022-01-29 02:29:50 +01:00
Crementif
57300c7aa2
[BotW] Add Xbox Button Layout pack, fix grass on UW res, day time pack!
* Can now use the Xbox Button Layout graphic pack to swap the ABXY buttons around to follow the standard Xbox Controller layout. Will still have to download file mods for PS4/PS5 controllers.
* Fully fix grass on ultrawide resolutions, since distant grass was apparently also bugged!
* Rewrite the time mod to work much better since previously it could sometimes be kinda buggy. You can now also force a time of day.
Github847
2022-01-28 16:59:38 +01:00
Crementif
84fb724c9e
[BotW] Fix centered HUD mode
Forgot how I made my original formula for the edge HUD, but now I finally understand MATH!
Github846
2022-01-21 18:59:15 +01:00
Crementif
4cdffcaef2
[BotW] Centered Ultrawide HUD option, Grass Culling Fix
Also massively shrinks down the size of the GUIScreens patch since I removed the unnecessary gunk.
Github845
2022-01-19 03:35:06 +01:00
Crementif
f4442b352a
[BotW] Add loading screen fix to FPS++
Probably doesn't cause issues, from what I've tested!
Github844
2022-01-19 01:47:19 +01:00
Crementif
30b88f72a0
[BotW] Fix tree draw distance, add grass density/draw distance option
Also fix a typo in the Remove Fog description.
Github843
2022-01-19 01:42:23 +01:00
Crementif
a84bc72d26
[XCX] Fix ground damage divisor graphic pack Github842 2022-01-12 13:51:11 +01:00
SkalFate
7abfedc0c5 Fixed Fog Pack Water Void Issue Github841 2022-01-06 00:10:52 -07:00
Crementif
24141bfbaa
[BotW] Fix location being stretched and unfix cutscene
Apparently lowering the FPS doesn't fix the opening cutscene completely while setting the FPS to 30FPS does. Needs a more extensive fix, so for now I can remove some of the limitations.
Github840
2021-12-30 18:53:56 +01:00
Crementif
5df0a53ba6
[BotW] Fix master mode icon Github839 2021-12-30 03:59:20 +01:00
Crementif
9292e84b81
[BotW] Fix static FPS, multiple ultrawide GUI fixes, more cutscenes fixes
Should fix #540
Github838
2021-12-30 03:52:28 +01:00
Michael
fa88d23023 [BotW] Add two resolutions to Ultrawide
1720x720 (half of 3440x1440), 2100x900 (21:9 for 900p)
Github837
2021-12-27 12:47:59 -08:00