Commit Graph

11 Commits

Author SHA1 Message Date
Michele
d00df57de4 Force all filters to OpenGL only
Even though these aren't currently in the download, they are incompatible with Vulkan atm.
2020-01-20 13:52:44 -08:00
getdls
f78a92e5c2 Text fixes 2020-01-19 19:12:10 +01:00
getdls
65e2968930 [Filters] Fix diff between settings and options 2020-01-19 18:03:28 +01:00
getdls
0384f7814f [MK8] [Filters] FXAA options and settings 2020-01-19 17:57:08 +01:00
getdls
ca468ed247 [Filters] FXAA 2020-01-19 03:13:06 +01:00
Michele
4398ebcebe Add credits and normalize resolution presets
I searched through quite a bit of commits to properly credit some packs. Some of the credits are based off memory. Please let me know if I incorrectly credited or forgot to credit somebody.
2020-01-10 17:06:51 -08:00
Crementif
c1b904314d
Revert "Update every graphic pack to V4"
This reverts commit 306da0b802.
2019-11-29 05:20:11 +01:00
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
NAVras-Z
f9066de98d [Filters] Use textureSize() instead
As of Cemu 1.15.12b, the textureSrcResolution (textureSrc_Resolution not texture_SrcResolution) uniform used by internal/external resize shaders still gives the native resolution of the game even when a resolution gfx pack is active.
We can just ask for texture resolution ourselves in the shaders as a workaround.
2019-08-20 08:07:57 +08:00
NAVras-Z
736412e70f [BotW] Fix mini game count down background
Another mismatch. Shows a broken background at number 3 on one pc while appear normal on another.
2019-08-04 10:01:02 +08:00
NAVras-Z
c8aca9778c
Add scaling filters (#391)
Add your titleID in rules.txt for them to work.
Updated Cemuhook's Bicubic and Lanczos scaling shader. Credit rajkosto.
2019-08-02 12:21:17 +00:00