Commit Graph

1211 Commits

Author SHA1 Message Date
Jamie
f425378e68 Clarity GFX
Fixed Problem with Bloom and normalzied / Unnormalized values,   Removed some Clamp values  from the pipleline that were just there to simulate Saturate.
2017-11-05 15:51:11 -08:00
Crementif
ed34a8efc3 Added CleanCameraRune Pack
Check the documentation out in this graphic pack for the customizability.
2017-11-05 22:42:04 +01:00
NAVras-Z
600e35054a
[BotW] minor bugfix for blurs
h horizontal X
v vertical Y
2017-11-05 16:47:50 +08:00
Michael
5531e638a2 remove problematic graphic pack 2017-11-04 11:57:44 -07:00
Alex Chirila
5fa4b2a7fe [BotW] Added experimental shadow blur fix for the AMDShadows pack 2017-11-04 15:38:14 +02:00
Milan
f1b1da3ca3
Fix failing builds
Description is now fully enclosed, so there's nothing escaping it.

Previously (discovered by NAVras), the brackets (and possibly other stuff) wouldn't be escaped and would result it a failed build.
2017-11-04 14:16:58 +01:00
Jamie
135226e205 Clarity GFX
Added HDR + lumashapening to the same Shader, Everything now should work as intended, Thank you Navras for helping means alot.
2017-11-04 02:44:51 -07:00
Alex Chirila
be7333c8fd [BotW] Added experimental shadow blur fix for the AMDShadows pack 2017-11-04 11:41:30 +02:00
NAVras-Z
a2630204fc [BotW] contrasty experimental saturation... again
only scales original weight (saturation) so at least doesn't potentially mess things up like the last one.
still no idea what's that two in uf_remappedPS, together they affect the threshold of saturate/desaturate and how much.
perhaps just two calculated values based on some preset.
2017-11-04 13:55:31 +08:00
NAVras-Z
7999d1816e revert 'contrasty saturation'
the assumption is wrong
figure it out or nah
2017-11-04 05:37:54 +08:00
NAVras-Z
a83434897f [BotW] contrasty add experimental saturation
adjust native saturation found in shader
2017-11-04 04:21:20 +08:00
NAVras-Z
87d967bc6a [botw] fxaa luma no need for 0 2017-11-03 08:38:50 +08:00
NAVras-Z
e82e1f0563
[BotW] FXAA3.11 (#128)
Replace game's post-aa with fxaa3.11 pc version, more performance heavy.
Some settings can be tweaked, see rules.txt.
2017-11-02 00:39:29 -05:00
NAVras-Z
a78ee2a921 [BotW] AARemoval clean up
get rid of unneeded calculations
solve the conflict for fxaa pull request
2017-11-02 13:35:40 +08:00
Michael
9eb9b8fb08 [BotW] rename folder names to prevent some pack conflicts 2017-11-01 22:19:11 -07:00
Alex Chirila
0ccc0c9c0e [BotW] Added Glow Lights Color Mod 2017-11-01 23:28:49 +02:00
Michael
775c1bebb6 [One Piece] fix videos 2017-11-01 10:49:28 -07:00
Michael
0ee7c55c32 [Mario Tennis] fix videos 2017-11-01 10:26:31 -07:00
Jamie
17cc8f1b39 ClarityGFX
Fixed Formating of Readme.
2017-10-29 21:49:26 -07:00
Jamie
b9165797f7 ClarityGFX
Added FakeHDR as an optional Shader.
    Thank you to Kiri and Navras for some guidence.
2017-10-29 21:47:18 -07:00
Alex Chirila
a8239d1b34 [ProjectZero] Added NoFilmGrain pack 2017-10-29 21:48:09 +02:00
Michael
412cf6e977 [Splat] remove splat text
Gave major scaling artifacts when scaling past original size
https://cdn.discordapp.com/attachments/292733452590120961/374237249795260418/2017-10-29_09-45-06.png
2017-10-29 09:48:44 -07:00
Michael
052bb21f5b [Splat] Fix splat text scaling
Was scaling from 1440 values, not 720
2017-10-29 09:39:25 -07:00
Michael
5d7c1738f3 [Sploot] scale bubble text
Preview, scaled to 0x0:
https://cdn.discordapp.com/attachments/292733452590120961/374234820466835458/2017-10-29_09-35-21.png
2017-10-29 09:37:56 -07:00
Joel
6fe095c13e
[BOTW] Add horse customization menu upscaling rule 2017-10-29 13:46:13 +01:00
Alex Chirila
a86d342c8f [BotW] Added optional rainbow beams, disabled by default 2017-10-29 11:47:03 +02:00
Alex Chirila
2d8d3319e1 [BotW] Actually remove the ShadowBlur workaround pack 2017-10-28 23:29:45 +03:00
Alex Chirila
192ba0363c [BotW] Fixed critical failure for SquareShadows. Removed obsolete ShadowBlur removal pack 2017-10-28 23:01:38 +03:00
Alex Chirila
d556c7db98 [BotW] Added workaround for square shadows issue 2017-10-28 19:38:06 +03:00
Alex Chirila
1056d8e32c [BotW] Fixed Shadow blur 2017-10-28 14:15:15 +03:00
Alex Chirila
7bc9300860 [Botw] Replaced Pro+ HUD pack with a new experimental implementation 2017-10-28 01:39:26 +03:00
Alex Chirila
fda34ccde7 [BotW] Added Divine Laser Beams Customizer 2017-10-28 00:55:59 +03:00
Alex Chirila
d992c899a3 [BotW] Renamed NoLaserBeams pack 2017-10-28 00:51:59 +03:00
Jamie
7c3de5bb72 ClarityGFX
Cleaned up  some left over text.
2017-10-27 13:55:17 -07:00
Jamie
da53c9b374 ClarityGFX
Added Luma Sharpening, One Text file is With Luma The other is Not.  ( currently buggy with how Cemu handles Scaling.)
2017-10-27 13:51:41 -07:00
Jamie
3d66e2eff7 ClarityGFX
Removed some Duplicated values, ConColor should now work as intended.
2017-10-26 17:58:57 -07:00
Jamie
e8ee451ff2 ClarityGFX
Added Luma RGB sliders to change colors per RGB channel.
2017-10-26 13:48:03 -07:00
Michael
b707460b46 MH3U is 1080p 2017-10-25 18:32:09 -07:00
Michael
243599a3b9 Recomment player icons
Nvm it's pretty distracting.
2017-10-25 17:01:44 -07:00
Michael
0d7d7b9796 Uncomment player icons
They don't scale properly, but it's something that I hope gets fixed sooner or later.
2017-10-25 16:24:36 -07:00
Michael
f566b74b12 Oops. 2017-10-25 16:08:57 -07:00
Michael
f6b3065491 Update comments on Splatoon GFX Pack 2017-10-25 14:36:13 -07:00
NAVras-Z
bcd8faae76 [BotW] shadow blur removal
Credit Kiri
This workaround removes broken shadow blur, temporary solution
Mainly for 4k and up
2017-10-25 22:00:23 +08:00
Jamie
4723cbddd6 ClarityGfx
Cleaned up Language for people to understand values , file looks more uniform.
2017-10-24 21:55:48 -07:00
Jamie
07d27d0167 ClarityGfx
Fixed Gamma, Brightness and Contrast to work as intended.  Exposure should only affect tone map now nothing else.
2017-10-24 17:01:33 -07:00
NAVras-Z
d5e27d2cad [BotW] shadow blur removal 2017-10-25 05:05:59 +08:00
NAVras-Z
0eb4cbda21 [BotW] contrasty also revert rules.txt
forgot this sry ...
credit SkalFate on discord
2017-10-25 03:09:17 +08:00
Michael
818f65fee8 rename bomb arrow smoke fix pack 2017-10-23 19:27:37 -07:00
Michael
8135879b9e add which lines to comment out in fps++ patches.txt 2017-10-23 19:17:35 -07:00
Michael
fb43806822 30fps lock requires fps++, need to clarify this 2017-10-23 19:02:20 -07:00