Commit Graph

807 Commits

Author SHA1 Message Date
Michael
a4da8f46ca Merge pull request #90 from Crementif/master 2017-10-04 12:58:18 -07:00
Milan
7b74db575d Merge branch 'master' into master 2017-10-04 10:02:38 +02:00
Michael
6a0efa6cca [Splatoon] [2160p] Remove 0x816 Increased Depth
Caused several things to become black.
2017-10-03 22:06:07 -07:00
Milan
bcf5c76ecb Super Mario 3D World & Captain Toad Treasure Tracker upscaling fixed with general blur fix
Fixed Blur of various levels, mainly made for Captain Toad Treasure Tracker which had various issues like having weird issues with light dots having a grid of dots around it.
2017-10-03 21:13:08 +02:00
Milan
02c824f327 Pulled recent changes, made mergeable with Slashiee's master, fixed Cemu 1.10.0 support
Cemu 1.10.0 made some changes which are causing the blur radius to be less on Cemu 1.10.0 due to a blur layer which changed size (for Mario kart 8). Can't do much about it. I used Cemu 1.10.0 as a guideline, but backwards compatibility is still here.
2017-10-03 20:54:50 +02:00
Milan
6a4494faa1 Merge branch 'master' into master 2017-10-03 20:26:30 +02:00
JoelAlone
1c2cbd22e6 [Splatoon] Better color depth
before:
https://cdn.discordapp.com/attachments/292733452590120961/364390992209641472/before.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/364391012317134868/after.jpg
2017-10-02 15:21:35 +02:00
JoelAlone
a5957ffcef [MK8] Better color depth
before:
https://cdn.discordapp.com/attachments/292733452590120961/364377909693251585/before.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/364377918622924800/after.jpg
2017-10-02 13:54:57 +02:00
Michael
439c197476 [Hyrule Warriors] 1440p 2017-10-01 22:38:10 -07:00
Michael
bcb9454a89 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-10-01 20:49:03 -07:00
Michael
d0ad823a28 [Sploot] Increase Color Depth 2017-10-01 20:49:02 -07:00
NAVras-Z
a3f25148b0 [BOTW] Update ZL focus blur (#89)
approximate circle point spread
add one line to decide if it's in the radius
no more squarish no more workaround
2017-10-01 22:40:58 +02:00
Michael
918f0650d3 [Sploot] [2160p] Increase color depth 2017-10-01 11:10:08 -07:00
Crementif
e689e313b0 Proper scaling of Mario Kart 8 and Splatoon Blur Fix
Might or might not have caused an issue, but it's fixed regardless.
2017-10-01 15:54:03 +02:00
Crementif
74a298d9b3 Mario Kart 8 (improved) and Splatoon General Blur Fix
- Mario Kart 8 now has the general blur fix, added to Quality&Enthusiast. Showcase
 + Fixed previous low radius
 + Added support for all resolutions by using general blur fix
 + Details: Used Horizontal&Vertical blur, 2 shaders added

- Splatoon now has the general blur fix, added to Quality&Enthusiast. Showcase
 + Details: Used Horizontal&Vertical blur, 2 shaders added
2017-10-01 14:44:14 +02:00
Milan
39757a4b2b Merged changes made in the Slashiee's master to my fork. (#1)
* Fixed inventory Link AA Removal's name as it didn't work before, added comments to those shaders. (#87)

* Fixed Inventory FXAA naming, added comments to those shaders

Pretty much a fix, should definitely work now. A comparision can be seen here: http://screenshotcomparison.com/comparison/118920 . Keep in mind that the one on the left side has BotW Anti-Aliasing and the one on the right has this shader enabled. I didn't use any FXAA from my Nvidia GPU.

* Whoops, it didn't fix the replacement FXAA, but rather the AA Removal

Fixed AA Removal file names (didn't work before) and added comments to those files.

* [BOTW] Add custom blur shaders (#86)

* Fix some pixelated blur in high res

* forgot to add rule

* double offset to get similar blur

more powah

* move into every res pack (excepth res<= 720)

credit to @JoelAlone for finding the what those values does.
ps: why github changes file hash...?

*  [BOTW] FXAA (#88)

* Added resolution independent FXAA for BotW

* Renamed to give FXAA priority over base graphics packs
2017-10-01 14:06:04 +02:00
alexkiri
ed36f4ad5f [BOTW] FXAA (#88)
* Added resolution independent FXAA for BotW

* Renamed to give FXAA priority over base graphics packs
2017-09-30 11:43:15 +02:00
NAVras-Z
2c3d552cbf [BOTW] Add custom blur shaders (#86)
* Fix some pixelated blur in high res

* forgot to add rule

* double offset to get similar blur

more powah

* move into every res pack (excepth res<= 720)

credit to @JoelAlone for finding the what those values does.
ps: why github changes file hash...?
2017-09-30 00:01:54 +02:00
Milan
bcd04fc229 Fixed inventory Link AA Removal's name as it didn't work before, added comments to those shaders. (#87)
* Fixed Inventory FXAA naming, added comments to those shaders

Pretty much a fix, should definitely work now. A comparision can be seen here: http://screenshotcomparison.com/comparison/118920 . Keep in mind that the one on the left side has BotW Anti-Aliasing and the one on the right has this shader enabled. I didn't use any FXAA from my Nvidia GPU.

* Whoops, it didn't fix the replacement FXAA, but rather the AA Removal

Fixed AA Removal file names (didn't work before) and added comments to those files.
2017-09-29 23:56:12 +02:00
Crementif
858535f121 Whoops, it didn't fix the replacement FXAA, but rather the AA Removal
Fixed AA Removal file names (didn't work before) and added comments to those files.
2017-09-29 23:52:40 +02:00
Crementif
915ad6ee7c Fixed Inventory FXAA naming, added comments to those shaders
Pretty much a fix, should definitely work now. A comparision can be seen here: http://screenshotcomparison.com/comparison/118920 . Keep in mind that the one on the left side has BotW Anti-Aliasing and the one on the right has this shader enabled. I didn't use any FXAA from my Nvidia GPU.
2017-09-29 23:40:07 +02:00
JoelAlone
5fccad671c [MK8] [2160p] Add menu background blur shader fix
before:
https://cdn.discordapp.com/attachments/292733452590120961/362716291439525888/before.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362729590453436416/unknown.png
2017-09-29 14:03:24 +02:00
JoelAlone
4178e1a20c [MK8] [2160p] Add multiplayer kart preview upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
2017-09-29 14:01:49 +02:00
JoelAlone
2e61bcc79c [BOTW] Merge AA removal with contrastry (optional) with quality and enthusiast graphic packs
Because currently upscaling BoTW breaks AA I'm merging AA removal and contrastry (can be turned on in shader f14bb57cd5c9cb77) with quality and enthusiast packs
2017-09-26 17:40:40 +02:00
JoelAlone
fe88284bbe [BOTW][720p] Add pack increasing color depth for native resolution
before:
https://cdn.discordapp.com/attachments/292733452590120961/362259466327949312/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/362259493272420372/unknown.png
2017-09-26 17:30:21 +02:00
JoelAlone
ee77e0b504 [BOTW][2160p][1440p] Add shader edit to fix dof when focused on enemy
before:
https://cdn.discordapp.com/attachments/186102414317846529/362008127085871114/unknown.png
after:
https://cdn.discordapp.com/attachments/186102414317846529/362008294186811393/unknown.png
2017-09-26 01:06:29 +02:00
JoelAlone
31dacea9ca [BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution 2017-09-25 13:57:15 +02:00
JoelAlone
9035f99485 [BOTW] [1440uw] Correct resolution in name 2017-09-25 13:47:01 +02:00
JoelAlone
e456d926ea [BOTW] [2160p] Add title menu background bloom upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/361791150027309057/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361791219493502976/unknown.png
2017-09-25 11:49:59 +02:00
Michael
99196d7660 [XCX] No Offline Tag
gets rid of "X OFFLINE" in top left
2017-09-24 18:15:23 -07:00
JoelAlone
0ef4de084c [BOTW] Add action blur upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/361667088420438016/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361681695998738433/unknown.png
2017-09-25 03:14:46 +02:00
JoelAlone
1ae263b01f [BOTW] [1440p] Add shader edits to fix background blur upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/361625689713147904/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361625703575453708/unknown.png
2017-09-25 00:41:30 +02:00
JoelAlone
aaea78b1ea [BOTW] [2160p] Add shader edits to fix background blur upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/361625689713147904/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361625703575453708/unknown.png
2017-09-25 00:08:50 +02:00
Jorl
d03977f094 Better color depth on blurred menu and inventory backgrounds, and added format exclusion to 1080uw at 640x360 (#84)
* [BOTW] Added format exclusion to 1080uw at 640x360

* [BOTW] Better color depth on blurred menu and inventory backgrounds
2017-09-24 10:51:02 -07:00
Michael
bee6021a3e [GitHub Pages] link to artifacts page instead 2017-09-23 15:54:09 -07:00
Michael
61a0b0e0e3 [GitHub Pages] use AppVeyor download 2017-09-23 15:52:43 -07:00
Michael
e8f3224ce9 [AppVeyor] Make AppVeyor actually work 2017-09-23 15:50:22 -07:00
Michael
9861fe2dea Add AppVeyor
puts all the graphics packs into one zip file. makes it an easy drag and drop that way
2017-09-23 15:48:24 -07:00
Jorl
cfbc0e63b7 [BOTW] Update quality and enthusiast packs (#83)
* [BOTW] Update quality packs

Updated BOTW  graphic packs, list of fixes:
-resolution is now upscaled in:
  • dyeing ingredients inventory
  • blur behind stable and shop menu
  • dialog box
  • campfire ui box
  • selection boxes
  • new item box
  • some blur related shit (visible in some menus)
  • 3d minimap model of divine beasts and hyrule castle
  • hero's path mode
  • tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality

Gallery of changes: https://imgur.com/a/XNYb4

* [BOTW] Update Enthusiast packs

list of fixes:
-resolution is now upscaled in:
• dyeing ingredients inventory
• blur behind stable and shop menu
• dialog box
• campfire ui box
• selection boxes
• new item box
• some blur related shit (visible in some menus)
• 3d minimap model of divine beasts and hyrule castle
• hero's path mode
• tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality

Gallery of changes: https://imgur.com/a/XNYb4

* Update rules.txt

* [BOTW] removed unnecessary empy lines from gamepad rules

* [BOTW] Fixed texture format overwrite
2017-09-23 13:09:30 -07:00
Michael
e7f09f453d [Nintendo Land] add balloon flight shadow resolution 2017-09-23 10:19:53 -07:00
Michael
ab567ad429 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-09-23 09:43:56 -07:00
Michael
323b1ceaed [Sploot] Fix UW pack
didn't actually do quarter, instead rescaled half-res
2017-09-23 09:43:55 -07:00
Michael
f4d0678b6c Merge pull request #82 from alexkiri/master 2017-09-22 00:10:49 -07:00
Michael
2ab23db742 [Botw] remove gamepad from enthusiast
Was causing camera rune to not work
2017-09-21 19:19:20 -07:00
Alex Chirila
ba21e774f6 Fixed Breath of the Wild AARemoval in inventory screen 2017-09-22 02:37:29 +03:00
Xalphenos
14133f6f8a UW Splatoon
Patches for v1.0.0 and 2.12.0
2017-09-20 09:13:33 -05:00
Michael
ca4300eff1 [Yoshi] add 21:9 2017-09-18 21:28:03 -07:00
Michael
815cc13863 [LW] add item framebuffer 2017-09-17 16:47:38 -07:00
Michael
4c4cdd1811 [LW] oops 2017-09-17 15:58:34 -07:00
Michael
6211523eb4 [LW] Add 21:9 2017-09-17 15:57:14 -07:00