Alex Chirila
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fda34ccde7
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[BotW] Added Divine Laser Beams Customizer
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2017-10-28 00:55:59 +03:00 |
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Alex Chirila
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d992c899a3
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[BotW] Renamed NoLaserBeams pack
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2017-10-28 00:51:59 +03:00 |
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Jamie
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7c3de5bb72
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ClarityGFX
Cleaned up some left over text.
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2017-10-27 13:55:17 -07:00 |
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Jamie
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da53c9b374
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ClarityGFX
Added Luma Sharpening, One Text file is With Luma The other is Not. ( currently buggy with how Cemu handles Scaling.)
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2017-10-27 13:51:41 -07:00 |
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Jamie
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3d66e2eff7
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ClarityGFX
Removed some Duplicated values, ConColor should now work as intended.
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2017-10-26 17:58:57 -07:00 |
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Jamie
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e8ee451ff2
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ClarityGFX
Added Luma RGB sliders to change colors per RGB channel.
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2017-10-26 13:48:03 -07:00 |
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Michael
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b707460b46
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MH3U is 1080p
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2017-10-25 18:32:09 -07:00 |
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Michael
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243599a3b9
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Recomment player icons
Nvm it's pretty distracting.
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2017-10-25 17:01:44 -07:00 |
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Michael
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0d7d7b9796
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Uncomment player icons
They don't scale properly, but it's something that I hope gets fixed sooner or later.
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2017-10-25 16:24:36 -07:00 |
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Michael
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f566b74b12
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Oops.
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2017-10-25 16:08:57 -07:00 |
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Michael
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f6b3065491
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Update comments on Splatoon GFX Pack
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2017-10-25 14:36:13 -07:00 |
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NAVras-Z
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bcd8faae76
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[BotW] shadow blur removal
Credit Kiri
This workaround removes broken shadow blur, temporary solution
Mainly for 4k and up
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2017-10-25 22:00:23 +08:00 |
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Jamie
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4723cbddd6
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ClarityGfx
Cleaned up Language for people to understand values , file looks more uniform.
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2017-10-24 21:55:48 -07:00 |
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Jamie
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07d27d0167
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ClarityGfx
Fixed Gamma, Brightness and Contrast to work as intended. Exposure should only affect tone map now nothing else.
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2017-10-24 17:01:33 -07:00 |
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NAVras-Z
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d5e27d2cad
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[BotW] shadow blur removal
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2017-10-25 05:05:59 +08:00 |
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NAVras-Z
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0eb4cbda21
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[BotW] contrasty also revert rules.txt
forgot this sry ...
credit SkalFate on discord
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2017-10-25 03:09:17 +08:00 |
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Michael
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818f65fee8
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rename bomb arrow smoke fix pack
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2017-10-23 19:27:37 -07:00 |
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Michael
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8135879b9e
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add which lines to comment out in fps++ patches.txt
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2017-10-23 19:17:35 -07:00 |
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Michael
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fb43806822
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30fps lock requires fps++, need to clarify this
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2017-10-23 19:02:20 -07:00 |
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Michael
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f7da4fceb6
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add 1366x768 (683:384) to functions.php
no packs related to this resolution will be made, but it's there of anyone wants to scale up to this resolution
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2017-10-23 18:53:09 -07:00 |
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Michael
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d3a02d1ff8
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add credits for AMD workaround
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2017-10-23 18:38:43 -07:00 |
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Michael
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2599bb0c03
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[BotW] add that AMD Shadow workaround
I have no clue who created the pack. Can someone please let me know who?
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2017-10-23 17:25:20 -07:00 |
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Alex Chirila
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841270035f
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[BotW] Added NoLaserBeams pack to hide the laser beams
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2017-10-23 22:36:55 +03:00 |
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Alex Chirila
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99db09eb98
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[BotW] Fixed some extra antialiasing artifacts
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2017-10-23 22:33:43 +03:00 |
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NAVras-Z
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d07d537ce3
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[BotW] fix potential bug in contrasty
credit @alexkiri
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2017-10-23 06:12:42 +08:00 |
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Jamie
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2591dfd3ef
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ClarityGFX
Reversion tell I can fix a few bugs that break the shader.
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2017-10-22 12:45:32 -07:00 |
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Alex Chirila
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ac68d54e4a
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[BotW] Removed Contrasty leftover from AARemoval
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2017-10-22 22:04:20 +03:00 |
|
Joel
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1eb76d2a9d
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[MK8] Restore multiplayer kart preview upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/362580915198754827/Untitled.jpg
after:
https://cdn.discordapp.com/attachments/292733452590120961/362581086506844171/Untitled.jpg
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2017-10-22 20:46:36 +02:00 |
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NAVras-Z
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8a17072910
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[BotW] revert "contrasty happens before tone mapping"
credit Hrebo on discord. https://www.reddit.com/r/cemu/comments/77jxd2/botw_contrasty_graphic_pack_colortone_showcase/dopsvmb/
After futher investigation(?lol), found that shader bd8bb also does color tweaking itself, some part looks very similar to contrasty's saturation (lihe@bestminr.com, also updated credit).
So it's not worthwhile to re-adjust the current contrasty settings, might just revert it before figuring out the game's own color tweaking.
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2017-10-23 01:16:40 +08:00 |
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Michael
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5faeac1f3e
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Don't compile tag releases
prevents duplicate builds
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2017-10-22 01:00:22 -07:00 |
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Michael
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0e9a6575e1
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only compile master branch
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2017-10-22 00:56:36 -07:00 |
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Michael
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fb2cd6bae7
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forgot to edit the description
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2017-10-22 00:48:22 -07:00 |
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Michael
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839305982b
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fix appveyor build
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2017-10-22 00:46:19 -07:00 |
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Michael
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eaae5be481
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simplify tag
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2017-10-22 00:40:48 -07:00 |
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Michael
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ad9628da44
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Merge pull request #123 from Crementif/master
Multiple Releases
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2017-10-22 00:39:30 -07:00 |
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Milan
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b0c137b7b2
|
Multiple Releases
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2017-10-22 09:34:51 +02:00 |
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Michael
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f8b08579e6
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remove gh pages
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2017-10-22 00:07:24 -07:00 |
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Michael
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dc45af446c
|
slashiee doesn't change underscore to dashes
|
2017-10-21 22:36:49 -07:00 |
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Michael
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8aa180f5f7
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appveyor_project_name doesn't change underscore to dashes
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2017-10-21 22:34:32 -07:00 |
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Michael
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cc5264fc8a
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some appveyor.yml modifications
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2017-10-21 22:31:24 -07:00 |
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Michael
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13d6f83c19
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Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
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2017-10-21 20:39:28 -07:00 |
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Michael
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3082f8c26f
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tfw no good forums
|
2017-10-21 20:39:26 -07:00 |
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Michael
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7f641f965f
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Update _config.yml
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2017-10-21 17:47:00 -07:00 |
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Michael
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b2236bf65a
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add tileModesExcluded to MH3U
Looked at video files: they're 1920x1080
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2017-10-21 15:29:37 -07:00 |
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Michael
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2e92c81461
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Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
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2017-10-21 15:24:44 -07:00 |
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Michael
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bfc52674b0
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Add Monster Hunter 3 Ultimate pack
Will get other resolutions once 1.11.0 releases
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2017-10-21 15:24:20 -07:00 |
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Jamie
|
2d1330d261
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ClarityGFX
Clarity With Tone Mapping and Luma Sharpen , Cleaned up some of the code to make it more readable to humans.
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2017-10-21 14:47:43 -07:00 |
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Jamie
|
462a84e9d0
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ClarityGFX
Added LumaSharpen to Clarity.
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2017-10-21 13:48:54 -07:00 |
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Jamie
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81c99a1a1b
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Calrity + Luma
LumaSharpen now added to Clarity.
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2017-10-21 13:43:58 -07:00 |
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Jamie
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221352fd6d
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Clarity + Luma
Clarity now with Luma Sharpen
|
2017-10-21 13:41:31 -07:00 |
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