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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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_810cde937ebbdf9f_000000000000000f_ps.txt | ||
_b253dca415790207_0000000000000079_ps.txt | ||
_ed70de7fe7542f87_00000000000003c9_ps.txt | ||
5eb82314ffb8484e_00000000000007f9_ps.txt | ||
840947e29015aa9a_00000000000003c9_ps.txt | ||
b3fb199c73caa796_00000000000003c9_ps.txt | ||
d8e69e8df8c227f5_00000000000003c9_ps.txt | ||
e412d30f981be3b5_0000000000000000_vs.txt | ||
rules.txt |