Commit Graph

8 Commits

Author SHA1 Message Date
Crementif
306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00
Michael
477f71cf86 Revert "Improve performance with (almost) every game"
This reverts commit 2f5488c22e.
2019-04-01 19:54:41 -07:00
Michael
2f5488c22e Improve performance with (almost) every game 2019-03-31 22:45:26 -07:00
getdls
1e7a39f52d [XCX] Fix skell view boken due to format conversion 2019-01-16 22:59:35 +01:00
getdls
c3ed12dd95 [XCX] fix video 2019-01-10 23:46:26 +01:00
getdls
c768252fed [TP] Default to basic build / move custom shaders to Enhancements 2019-01-09 22:05:34 +01:00
getdls
047fa1e861 [XCX] Fix skell view, FX format conversion disabled
Breaks reflections... back to ugly sky
2019-01-06 15:52:04 +01:00
Michael
7b8cc287e6 Attempt to fix Fatal Frame EUR patches & fix some inconsistencies with packs 2019-01-05 17:35:10 -08:00