mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-27 18:31:50 +01:00
774b0a2fe7
* Delete disabled_58b8411478181d7f_0000000000000079_ps.txt not needed * Delete disabled_58b84124c01721ff_0000000000000079_ps.txt not needed * Update 0f2b9ee517917425_00000000000003c9_ps.txt Inventory AA Fixup for 1080p by rounding up . Anything between 720p-1080p (1.0-1.5) would get rounded down to 1.0 and therefore messy/fuzzy inventory especially in 1080p. The reason it got rounded down is because all the vector data types are initialized as integers instead of normal floats for accuracy. * Update rules.txt Added 1600x900 resolution per request, that resolution no longer glitches out due to cemu workaround. We may never know now lol. |
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Bayonetta2_Contrasty | ||
Bayonetta2_Shadows | ||
Bayonetta_Contrasty | ||
BreathOfTheWild_!AntiAliasing | ||
BreathOfTheWild_!NoDoF | ||
BreathOfTheWild_Clarity | ||
BreathOfTheWild_LODBias | ||
BreathOfTheWild_ReflExtra | ||
BreathOfTheWild_Shadows | ||
FatalFrameProjectZero_FilmGrain | ||
FatalFrameProjectZero_LODBias | ||
HyruleWarriors_Contrasty | ||
M&SRio2016_NoHUD | ||
MarioKart8_Bloom | ||
MarioKart8_Contrasty | ||
MarioKart8_Shadows | ||
MarioTennis_Shadows | ||
NinjaGaiden3_Contrasty | ||
NintendoLand_Shadows | ||
PokkenTournament_Shadows | ||
RiseOfLyric_Shadows | ||
Splatoon_Bloom | ||
Splatoon_Shadows | ||
Splatoon_SplatFX | ||
SuperMario3DWorld_Contrasty | ||
SuperMario3DWorld_Shadows | ||
SuperSmashBros_Contrasty | ||
SuperSmashBros_NoBoxingRingScreen | ||
SuperSmashBros_Shadows | ||
TokyoMirage_!AARemoval | ||
TokyoMirage_Contrasty | ||
TokyoMirage_NegLod | ||
TropicalFreeze_!AARemoval | ||
TwilightPrincessHD_Contrasty | ||
WindWakerHD_Contrasty | ||
XenobladeX_!AARemoval | ||
XenobladeX_Contrasty | ||
XenobladeX_NegativeLOD | ||
YoshisWoollyWorld_Shadows | ||
ZombieU_Chromatic_aberration | ||
ZombieU_LessLensDirt |