cemu_graphic_packs/Modifications
Milan 5623b7ffed Switch to Travis CI with multiple builds (#218)
* [Hyrule Warriors] Fixed coop-gamepad resolution (#212)

Thanks to @offline2007 for making a PR with this fix.

* [BotW] Add more lava artifact spots

Thanks to Soos from the discord for reporting these two spots.

Seems like there's likely some more manual editing that needs to be done, these shaders are just very minor (name) changes on the primarily used lava lake shader.

* Add Minecraft

* Shit pack

Probably only prevents HUD from counting down lmao

* add Splatoon LOD Bias pack

* Add BotW LOD Bias

* Change LOD Bias settings for BotW & Splat

Pretty much NVIDIA Inspector -3 now... If you want -16 you know what to do:

overwriteLodBias = -16

* [SSB4] Replace pixel mess with black screen

Should take care of the character issue, but it's now a black screen...

If you want to go back to the old method, comment out the width and height overrides and uncomment the format override

https://cdn.discordapp.com/attachments/416648220433711116/442867371229708311/unknown.png

* Add Runner2

Blur automatically disabled in res packs, separate pack made for native res users

Will add other regions at later date unless someone beats me to it

* Add other regions to Runner2

Demo title id included

* Switch to Travis CI with multiple builds

This will swap over to Travis which offers native linux builds. It's, against our expectations, slower or equal (probably due to lower specs), then our current Appveyor build. It does allow for a cleaner build and also implements a way to add random resolutions people would like to be added in our new 2 parallel building method. It builds Github Releases that contain multiple assets. This'll also make the common downloaded resolutions be more on their own so that people won't have loading problems. Also, the building process contains less initial spam due to the Travis' line folding. If there's an error from the php script it'll unfold automatically so no information is really hidden.
2018-05-13 13:10:06 -07:00
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BreathOfTheWild_!Monochromia Fix Monochromia transparent Link 2018-04-07 15:07:48 +02:00
BreathOfTheWild_Cheats BotW Cheats Update 2018-02-21 09:55:04 -06:00
BreathOfTheWild_DivineLaserBeamCustomizer [BotW] Added optional rainbow beams, disabled by default 2017-10-29 11:47:03 +02:00
BreathOfTheWild_FPS++ Port all FPS++ offsets for Botw 1.5.0 2018-02-01 12:14:15 +01:00
BreathOfTheWild_GlowLightsColorMod [BotW] Added Glow Lights Color Mod 2017-11-01 23:28:49 +02:00
HyruleWarriors_60FPS [HW] Add support for JP release 2018-02-07 14:35:19 -08:00
HyruleWarriors_PlayAsCucco Added Play-as mods for Hyrule Warriors! (Both Beast Ganon and Giant Cucco) (#189) 2018-02-12 15:47:52 -08:00
HyruleWarriors_PlayAsGanon Added Play-as mods for Hyrule Warriors! (Both Beast Ganon and Giant Cucco) (#189) 2018-02-12 15:47:52 -08:00
PokkenTournament_AprilFools Add April Fools packs 2018-04-02 22:30:01 -07:00
ProjectZero_NoFilmGrain [ProjectZero] Added NoFilmGrain pack 2017-10-29 21:48:09 +02:00
SonicLostWorld_NoTimeLimit Switch to Travis CI with multiple builds (#218) 2018-05-13 13:10:06 -07:00
Splatoon_!NoHUD Add Splatoon No HUD 2018-04-09 19:05:02 -07:00
Splatoon_AprilFools Add April Fools packs 2018-04-02 22:30:01 -07:00
Splatoon_CallieOverMarie First batch of correcting the title ids of patches (#199) 2018-02-27 22:13:06 -08:00
Splatoon_MapSwap First batch of correcting the title ids of patches (#199) 2018-02-27 22:13:06 -08:00
Splatoon_MarieOverCallie First batch of correcting the title ids of patches (#199) 2018-02-27 22:13:06 -08:00
Splatoon_Octohax First batch of correcting the title ids of patches (#199) 2018-02-27 22:13:06 -08:00
SuperSmashBros_NoBoxingRingScreen Switch to Travis CI with multiple builds (#218) 2018-05-13 13:10:06 -07:00
XenobladeX_CollectiblesRange Add Tropical Freeze to build script 2017-10-18 21:00:09 -07:00
XenobladeX_CustomDropRatio Added warning for drop ratio mod 2018-04-05 16:30:20 +02:00